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What "Server Full" means

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  • HomituHomitu Hometown, HIPosts: 2,030Member
    Originally posted by Whitebeards
    Originally posted by sammyeli
    You are playing a very dangerous game my friend and its called common sense. you might want to run NOW!~!!! O_O

    Not everyone knew that all your alts are counted in player population. I have 5 alts, i can only imagine how many others have   that many and more. That is why a lot of people wonder where all the players are even though server is FULL.

    Not that common sense bro.

    I actually still think you have it wrong. 

     

    Originally posted by livespartan

    CC Eva

    Community Coordinator

    Hello everyone. Connor, when you see a server FULL means that it is full from people actually playing there at the moment, independently of where did they create their accounts. For example, if a player creates an account in Vizunah Square and then moves to Baruch Bay, then all the characters of this player will go to Baruch Bay and he will be counted among the total amount of players of Baruch.

    It sounds like he was just making a point of the fact that when you transfer, unlike some MMOs, your whole account moves to the new server.  This was an independent point from server population.  The actual part of the sentence that refers to server population uses the singular pronoun "he," referring to the number of players on the server, not characters.  

    As such, I'd be inclined to agree with you; it's not exactly common sense when you have to analyze the statement using a somewhat decent knowledge of the language.  

     

     

  • besserpunkbesserpunk KiefersfeldenPosts: 9Member

    Let's assume that the number of concurrent players to determine whether a server is "full" or not is actually the number of characters that the aforementioned players have created (despite that making no sense at all, since it is impossible to play more than 1 character at a time).

    What difference does it even make?

    In that case the number of actual concurrent players would be 1/X (X being the average number of characters per player) of the number used to determine when the server list says "full" next to the name of a particular server. Great!

    We have no idea what that number even is. We don't know if it maybe changed since the game launched or if the servers themselves are in the same state as they were then (additional resources, optimizations, etc. to allow for larger population per server, or decreased capacity due to "lots of people not even playing anymore" if you so desire)

     

    All we have is the observation that at launch the server list said "mostly full, some with high population", it still does and now we get a somewhat badly worded explanation of how switching servers affects said numbers, which can apparently be misread if you try hard enough to get a discussion going about how Anet is faking population numbers to hide the fact the Guild Wars 2 is actually dying or something.

    Then again, this is the internet. :)

  • XiaokiXiaoki White Pigeon, MIPosts: 2,609Member Uncommon


    Originally posted by Ryowulf
    Originally posted by Pivotelite Originally posted by Foomerang Why is it so hard to get active player numbers from devs in general?
     Because every MMO released in the last few years has flopped and they are always trying to cover it up.   Witnessed with SWTOR, TERA and now GW2.   And all three times there were people saying "No, it's healthy, population is rising, look more servers full now den a munth ago hurr durr!!!!".
    And yet GW2 is a success.  Your opinion or maybe I should say hope? is that it is a failure. Anet says its doing well.  They are lying.  Server numbers say FULL.  The devs are playing with the numbers.  It other words no amount of evidence with change your opionion.  What's the color of the sky in your world?

    And no amount of evidence will change your opinion. Whats the color of the sky in your world?


    Also, how is a GW2 a "success"? Because it sold 2 million copies? So did SW:TOR.


    Your opinion, or maybe I should say hope, is that it is a success.

  • AesowhreapAesowhreap Omaha, NEPosts: 78Member
    This would be interesting with the specs on the game server.

    Best Regards, ...

  • RizelStarRizelStar Raleigh, NCPosts: 2,773Member
    Originally posted by SirFubar

    People here are funny... Debating something that IMO, is pretty clear.

    Originally posted by Psychow
    How can most fo the servers be "FULL" when a large portion of players no longer play? 

    And how you know that? Got any number to back up what you said? Exactly...

    I thought he was being sarcastic, least I hope lmao.

     

    :/

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • FionFion Montour Falls, NYPosts: 2,351Member

    As others have pointed out, the red post wasn't saying that all chars are counted toward the full status but instead saying two things, that full servers are concurrent players and that when you transfer servers, all your characters are transfered. Anyone saying 'So it's Full = Main + alts' are just grasping at straws. It is very clear that a servers status is 'concurrent players online' and when transfering your characters are counted amongst 'total' players on the server.

    And to those suggesting Anet has kept server caps really low just to inflate the apprent number of players are rediculous. Especially considering the number of folks who bitch about not being able to get into the game when they buy it because all the servers are full. Full = capacity, to suggest anything else is idle conjecture and pointless.

    image

  • sammandarsammandar San Antonio, TXPosts: 523Member
    Originally posted by Psychow
    How can most fo the servers be "FULL" when a large portion of players no longer play? 

    Do you have proof that a large portion of players are no longer playing? Please do not use Xfire, everyone knows it is as reliable as wikipedia (in other words, it is not reliable). I'm looking for hard facts here, not personal perception, opinions, or subjective insights.

    I find it funny, yet sad in a way, the mental, grammatical and argumentative gymnastics people perform in order to either praise (defend) their favorite game or trash (attack) a game they dispise. This entire thread is pointless and reeks of baiting.

    The population status of each server changes depending on concurrency, not alts or dev gimmicks. I play in Sanctum of Rall. My server has changed from High to Full and back to High, and then yet again back to Full countless of times. Late at night and early in the morning it usually is High, later in the day and in the evening (US central time) it gets Full. I see the same happening to most other servers. One account, one count, regardless of how many alts you have.

    After reading the link provided by the OP, I believe the OP has either greatly misread the link or has purposefully misguided others in to believing the OP's agenda-driven conclusions. I do not see anywhere in the link where it could lead anyone to believe that alts are being counted as individual accounts, seperate from the "main". Not only does it make no sense, but it is plainly not there... that is, if you read it objectively. 

    Though I play GW2, I am not a fanboy of GW2. I do enjoy the game, and believe it is much better than WOW in many respects (not in all areas); I have no problem in criticizing or praising the game, where criticizism and praise are due.

  • FoomerangFoomerang Portland, ORPosts: 5,565Member Uncommon


    Originally posted by Pivotelite
    Originally posted by RizelStar Originally posted by Psychow How can most fo the servers be "FULL" when a large portion of players no longer play? 
    I have no clue to be honest.  :(
     Me neither.

    Well whats the player cap on a server? Do we know that?
  • IPolygonIPolygon ViennaPosts: 707Member Uncommon
    Originally posted by Foomerang

    Originally posted by Pivotelite
    Originally posted by RizelStar Originally posted by Psychow How can most fo the servers be "FULL" when a large portion of players no longer play? 
    I have no clue to be honest.  :(
     Me neither.

    Well whats the player cap on a server? Do we know that?

     

    We can only estimate it for the time being. ANet said at some point that their WvW maps are the biggest and can hold up to ~200 players. Multiply that by the number of areas (including cities) and add players in instances (unknown but at least the same as the number of players in WvW).

    25(afaik there are 25 maps)*200 + 200*8 (8 dungeons, I know it is just a vague gues)
    = 6600.

    My guess is servers can hold way more players than that, tho.
  • FoomerangFoomerang Portland, ORPosts: 5,565Member Uncommon


    Originally posted by IPolygon
    Originally posted by FoomerangOriginally posted by Pivotelite
    Originally posted by RizelStar Originally posted by Psychow How can most fo the servers be "FULL" when a large portion of players no longer play? 
    I have no clue to be honest.  :(
     Me neither.

    Well whats the player cap on a server? Do we know that?


     

    We can only estimate it for the time being. ANet said at some point that their WvW maps are the biggest and can hold up to ~200 players. Multiply that by the number of areas (including cities) and add players in instances (unknown but at least the same as the number of players in WvW).

    25(afaik there are 25 maps)*200 + 200*8 (8 dungeons, I know it is just a vague gues)
    = 6600.

    My guess is servers can hold way more players than that, tho.


    I see. So server full doesnt really mean anything to us since we dont know any real numbers.

  • TheLizardbonesTheLizardbones Arkham, VAPosts: 10,910Member


    Originally posted by Foomerang
    I see. So server full doesnt really mean anything to us since we dont know any real numbers.


    Yes. This is exactly correct. "Server Full" means there's a queue or you can't add a character to that server. Nothing more.

    I can not remember winning or losing a single debate on the internet.

  • BTrayaLBTrayaL BucharestPosts: 595Member Uncommon
    Originally posted by Whitebeards
    Originally posted by sammyeli
    You are playing a very dangerous game my friend and its called common sense. you might want to run NOW!~!!! O_O

    Not everyone knew that all your alts are counted in player population. I have 5 alts, i can only imagine how many others have   that many and more. That is why a lot of people wonder where all the players are even though server is FULL.

    Not that common sense bro.

    There is a difference between a PLAYER and his CHARACTERS. The PLAYERS are counted... capisci?

    image
  • WhitebeardsWhitebeards TokyoPosts: 778Member
    Originally posted by BTrayaL
    Originally posted by Whitebeards
    Originally posted by sammyeli
    You are playing a very dangerous game my friend and its called common sense. you might want to run NOW!~!!! O_O

    Not everyone knew that all your alts are counted in player population. I have 5 alts, i can only imagine how many others have   that many and more. That is why a lot of people wonder where all the players are even though server is FULL.

    Not that common sense bro.

    There is a difference between a PLAYER and his CHARACTERS. The PLAYERS are counted... capisci?

    When internet mafia says capisci..i think it would be hard to disagree.

    I am shaking in my boots.

  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by Pivotelite
    Originally posted by fundayz
    Originally posted by Pivotelite

    And all three times there were people saying "No, it's healthy, population is rising, look more servers full now den a munth ago hurr durr!!!!".

    It's called changing population distributions...

    The lower level zones may not have as many players as launch (no duh!) but that means squat for the overall population if people are simply gathered in higher level zones.

    If GW2's concurrency numbers were falling as quickly as some claim we wouldn't be seeing new servers being opened.

     Would I be seeing less people outside instance locations, in Lions arch, in Spvp, lowlevel zones and WvW as well?

     

    They must all be clumped on one another in a secret spot for GW2 elite players.

     

    They're all hiding behind the trees ready to jump out on the 15th shouting SURPRISE when the "massive" content patch is launched.

     

    No-one answered my question though I'll ask another..

     

    Can you log into a full server?

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • muffins89muffins89 Yakima, WAPosts: 1,306Member Uncommon
    Originally posted by Calerxes
    Originally posted by Pivotelite
    Originally posted by fundayz
    Originally posted by Pivotelite

    And all three times there were people saying "No, it's healthy, population is rising, look more servers full now den a munth ago hurr durr!!!!".

    It's called changing population distributions...

    The lower level zones may not have as many players as launch (no duh!) but that means squat for the overall population if people are simply gathered in higher level zones.

    If GW2's concurrency numbers were falling as quickly as some claim we wouldn't be seeing new servers being opened.

     Would I be seeing less people outside instance locations, in Lions arch, in Spvp, lowlevel zones and WvW as well?

     

    They must all be clumped on one another in a secret spot for GW2 elite players.

     

     

     

    Can you log into a full server?

    yes.  which is why those saying that it means actual people logged in are wrong.  it's artifical to control population.

    I think the prostitute mod corrupted your game files man. -elhefen

  • botrytisbotrytis In Flux, MIPosts: 2,567Member
    If you log into a full server, you automatically get kicked to Overflow. So there is no wait in PvE.

    image

    "In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
    by Naqaj - 7/17/2013 MMORPG.com forum

  • Br3akingDawnBr3akingDawn a City, CAPosts: 1,361Member Uncommon
    all I know is that Server Full is misleading and only Anet knows the true amount of active acounts/characters.

    image

  • roo67roo67 londonPosts: 402Member
    Originally posted by muffins89
    Originally posted by Calerxes
    Originally posted by Pivotelite
    Originally posted by fundayz
    Originally posted by Pivotelite

    And all three times there were people saying "No, it's healthy, population is rising, look more servers full now den a munth ago hurr durr!!!!".

    It's called changing population distributions...

    The lower level zones may not have as many players as launch (no duh!) but that means squat for the overall population if people are simply gathered in higher level zones.

    If GW2's concurrency numbers were falling as quickly as some claim we wouldn't be seeing new servers being opened.

     Would I be seeing less people outside instance locations, in Lions arch, in Spvp, lowlevel zones and WvW as well?

     

    They must all be clumped on one another in a secret spot for GW2 elite players.

     

     

     

    Can you log into a full server?

    yes.  which is why those saying that it means actual people logged in are wrong.  it's artifical to control population.

    You can also log into full servers on WoW . I've done it on Outland EU many many times without a wait . Good point though but to suggest that this only applys to GW2 is a false assumption .

    As for the OP . Its pretty obvious if he thinks alts are counted hes misunderstood what was written .

  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by botrytis
    If you log into a full server, you automatically get kicked to Overflow. So there is no wait in PvE.

     

    So the server is not full then, thanks.

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • muffins89muffins89 Yakima, WAPosts: 1,306Member Uncommon
    Originally posted by roo67
    Originally posted by muffins89
    Originally posted by Calerxes
    Originally posted by Pivotelite
    Originally posted by fundayz
    Originally posted by Pivotelite

    And all three times there were people saying "No, it's healthy, population is rising, look more servers full now den a munth ago hurr durr!!!!".

    It's called changing population distributions...

    The lower level zones may not have as many players as launch (no duh!) but that means squat for the overall population if people are simply gathered in higher level zones.

    If GW2's concurrency numbers were falling as quickly as some claim we wouldn't be seeing new servers being opened.

     Would I be seeing less people outside instance locations, in Lions arch, in Spvp, lowlevel zones and WvW as well?

     

    They must all be clumped on one another in a secret spot for GW2 elite players.

     

     

     

    Can you log into a full server?

    yes.  which is why those saying that it means actual people logged in are wrong.  it's artifical to control population.

    You can also log into full servers on WoW . I've done it on Outland EU many many times without a wait . Good point though but to suggest that this only applys to GW2 is a false assumption .

    As for the OP . Its pretty obvious if he thinks alts are counted hes misunderstood what was written .

    nowhere have ever said it this only applys to gw2 or any other game.  that is your false assumption.

    I think the prostitute mod corrupted your game files man. -elhefen

  • TheLizardbonesTheLizardbones Arkham, VAPosts: 10,910Member


    Originally posted by botrytis
    If you log into a full server, you automatically get kicked to Overflow. So there is no wait in PvE.

    And then once the in-game population dies down, you have the option of moving back over into the full server. The server status ("Full", "High", etc.) is based on the people actively playing on the server, not the number of registered characters or number of players who have registered characters on the server.

    I can not remember winning or losing a single debate on the internet.

  • TheLizardbonesTheLizardbones Arkham, VAPosts: 10,910Member


    Originally posted by Calerxes
    Originally posted by botrytis If you log into a full server, you automatically get kicked to Overflow. So there is no wait in PvE.
     

    So the server is not full then, thanks.




    The overflow server is a different server. If the server wasn't full, you wouldn't be moved to a different server...the overflow server.

    I can not remember winning or losing a single debate on the internet.

  • dimnikardimnikar ZanistanvillePosts: 271Member

    Have to agree with GW2 supporters here.

    Going from  that quote, it's clear the number of alts has no bearing on how full a server is.

    Besides that making no sense at all to begin with, the quote is pretty clear on that (can't see how anyone got confused, TBH).

    Furthermore, even if the alts were counted, this information is useless without knowing how many characters a server can hold.

     

    TL;DR: If they wanted to skew server statuses, they could do it regardless of how players are counted. This point serves both sides and proves nothing for either.

  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by lizardbones

     


    Originally posted by Calerxes

    Originally posted by botrytis If you log into a full server, you automatically get kicked to Overflow. So there is no wait in PvE.
     

     

    So the server is not full then, thanks.



    The overflow server is a different server. If the server wasn't full, you wouldn't be moved to a different server...the overflow server.

     

     

    So when I play a game like Perfect World and I'm in channel 6 on the Dreamwaever server am I on dreamweaver or an separate server? No I'm on another instance of the world on that server. Arenanet is doing the same thing and calling it something different thats all, the server is not full.

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • killion81killion81 A City, MIPosts: 985Member Uncommon
    Do the servers ever change population?  Are there ever times when some servers drop to medium or low?  Times like the off hours of the US servers?  WoW is definitely the most populated AAA MMORPG and it's servers dip from high to low depending on the time of day.  If the GW2 servers never dip from high to medium or low, it is likely not counting concurrent users, rather it is counting total accounts that have a server set as the 'home' server.  There is no way that enough people play concurrently to keep the majority of servers high/full 24/7.
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