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New dungeon will give us stronger armour

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  • TorvalTorval Oregon CountryPosts: 7,195Member Uncommon
    Originally posted by Gaia_Hunter

    Martin Kerstein

    @mkerstein

    @guildwars2 at ArenaNet. This is my PRIVATE twitter, check guildwars2 for business :)

    Bellevue

    Somethings are obvious but some prefer to live in lalala lands...

     

    It's the double standard.  Those of us who post here like to use our anonymity to say what we like with little consequence, but like to criticize those who don't.  It's why I often feel bad for the staff here who post under their names, even when I disagree with them, because they're held to a different standard.

  • nationalcitynationalcity Decatur, MIPosts: 330Member Uncommon
    Originally posted by Serelisk
    /thread

    And as for this, now Anet is seeing all the backlash so this guy is gonna call people names and try to backtrack....

     

    I guess were all misunderstanding according to him....

  • RizelStarRizelStar Raleigh, NCPosts: 2,773Member
    [mod edit]

    I wonder though, if the OP is gonna update his/her OP O.O

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • JyiigaJyiiga Seneca, SCPosts: 1,041Member Uncommon

     

    https://www.guildwars2.com/en-gb/news/linsey-murdock-unveils-new-high-end-ascended-gear/

     

    Looks like tiered crap it is. Just like every other sorry game on the market. So much for being special.

     

    -throws hands into the air and walks off-

  • andre369andre369 .Posts: 944Member Uncommon
    Originally posted by InFlamestwo
    Infusion in GW1 was awesome, you can really customize your armour how you want. It's almost like mini-traits.

    What? Infusion in GW1 was "not insta die to mursatt" , I dont know what you are talking about. Please elaborate.

  • SereliskSerelisk somewhere, NYPosts: 836Member
    Originally posted by andre369
    Originally posted by InFlamestwo
    Infusion in GW1 was awesome, you can really customize your armour how you want. It's almost like mini-traits.

    What? Infusion in GW1 was "not insta die to mursatt" , I dont know what you are talking about. Please elaborate.

    I'm curious what that person is talking about too. 

    Anyway, I'm upset that they're apparently willing to go through with a complete shift in their largest design philosophy. I can't imagine why the kitten they need to pander to these dumbass "hardcore" players who are only attracted to the next shiny thing when there are people who like to play their game for fun.  

    We'll see how bad this gets but this completely turned me off to the content update. I really don't want anything to do with it anymore. If you need me, I'll be working on my jumpdodgethrow in Keg Brawl. 

     

  • JyiigaJyiiga Seneca, SCPosts: 1,041Member Uncommon
  • atticusbcatticusbc Burlington, VTPosts: 1,069Member
    Originally posted by Jyiiga

     

    https://www.guildwars2.com/en-gb/news/linsey-murdock-unveils-new-high-end-ascended-gear/

     

    Looks like tiered crap it is. Just like every other sorry game on the market. So much for being special.

     

    -throws hands into the air and walks off-

    yeah that's pretty flippin' terrifying alright. those... twos of points of difference. y'know, gear grind is a state of mind: you can either play the game, or go look for loot. even in wow you can do this. if you actually enjoy the game for itself (i.e. the world it gives you), you don't need to go get the best loot. if you only really want to feel all pimped out, you go for the loot.

    so i would say that you aren't actually all that thrilled with gw2. at least, not enough to play it without the best gear. not a problem. it's not everyone's cuppa tea. all i can recommend though is finding a game you enjoy on a much more basic level, and play that to play it, not to gear up.

    on the other hand, you could embrace the darkness within yourself (since you obviously care about equipment) and go play tl2 or borderlands 2 (both really fun and highly recommended), get some sweet loot, and blow up monsters.

  • JyiigaJyiiga Seneca, SCPosts: 1,041Member Uncommon
    Originally posted by atticusbc
    Originally posted by Jyiiga

     

    https://www.guildwars2.com/en-gb/news/linsey-murdock-unveils-new-high-end-ascended-gear/

     

    Looks like tiered crap it is. Just like every other sorry game on the market. So much for being special.

     

    -throws hands into the air and walks off-

    yeah that's pretty flippin' terrifying alright. those... twos of points of difference. y'know, gear grind is a state of mind: you can either play the game, or go look for loot. even in wow you can do this. if you actually enjoy the game for itself (i.e. the world it gives you), you don't need to go get the best loot. if you only really want to feel all pimped out, you go for the loot.

    so i would say that you aren't actually all that thrilled with gw2. at least, not enough to play it without the best gear. not a problem. it's not everyone's cuppa tea. all i can recommend though is finding a game you enjoy on a much more basic level, and play that to play it, not to gear up.

    on the other hand, you could embrace the darkness within yourself (since you obviously care about equipment) and go play tl2 or borderlands 2 (both really fun and highly recommended), get some sweet loot, and blow up monsters.

     Time for math class kids.

     

    Yakkington's Ring

    Power 68, Prec 68, MF 10%,

    Opal Orichalcum Ring of the Explorer

    Power 63, Prec 63, MF 7%

     

    Not 2 points guy... AND go spread that across multiple pieces of gear. Congrats your PVE gear is now better than any WvW gear. Which is why people hate this kindra crap. The same garbage was around in Vanilla WOW. So we have learned NOTHING. 

    Many of us came into this expecting a SKILL BASED GAME. Now they are gonna turn it around into a gear based one. The mobs won't be any smarter or any harder (mark me). Instead we will just give them BS skills that require infusions to overcome. 

    This is no different than farming fire resist junk for Ragnaros. 

  • SereliskSerelisk somewhere, NYPosts: 836Member
    Originally posted by atticusbc

    yeah that's pretty flippin' terrifying alright. those... twos of points of difference. y'know, gear grind is a state of mind: you can either play the game, or go look for loot. even in wow you can do this. if you actually enjoy the game for itself (i.e. the world it gives you), you don't need to go get the best loot. if you only really want to feel all pimped out, you go for the loot.

    so i would say that you aren't actually all that thrilled with gw2. at least, not enough to play it without the best gear. not a problem. it's not everyone's cuppa tea. all i can recommend though is finding a game you enjoy on a much more basic level, and play that to play it, not to gear up.

    on the other hand, you could embrace the darkness within yourself (since you obviously care about equipment) and go play tl2 or borderlands 2 (both really fun and highly recommended), get some sweet loot, and blow up monsters.

    You forgot the part where you're gated from experiencing content because you need specific gear to tackle it appropriately. :/ 

  • HalandirHalandir nnPosts: 758Member Uncommon

    After 7+ years of Guild Wars I never expected to be funcommed by Anet.

    Really disappointed that they did not believe in their own ideas. Treadmill is treadmill is treadmill. Yet another MMO-abomination is born.

    Oh well - Was fun while it lasted. 

     

    We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!!
    (repeat ad infinitum)

  • Spartan212Spartan212 Dearborn, MIPosts: 55Member
    Originally posted by Jyiiga
    Originally posted by atticusbc
    Originally posted by Jyiiga

     

    https://www.guildwars2.com/en-gb/news/linsey-murdock-unveils-new-high-end-ascended-gear/

     

    Looks like tiered crap it is. Just like every other sorry game on the market. So much for being special.

     

    -throws hands into the air and walks off-

    yeah that's pretty flippin' terrifying alright. those... twos of points of difference. y'know, gear grind is a state of mind: you can either play the game, or go look for loot. even in wow you can do this. if you actually enjoy the game for itself (i.e. the world it gives you), you don't need to go get the best loot. if you only really want to feel all pimped out, you go for the loot.

    so i would say that you aren't actually all that thrilled with gw2. at least, not enough to play it without the best gear. not a problem. it's not everyone's cuppa tea. all i can recommend though is finding a game you enjoy on a much more basic level, and play that to play it, not to gear up.

    on the other hand, you could embrace the darkness within yourself (since you obviously care about equipment) and go play tl2 or borderlands 2 (both really fun and highly recommended), get some sweet loot, and blow up monsters.

     Time for math class kids.

     

    Yakkington's Ring

    Power 68, Prec 68, MF 10%,

    Opal Orichalcum Ring of the Explorer

    Power 63, Prec 63, MF 7%

     

    Not 2 points guy... AND go spread that across multiple pieces of gear. Congrats your PVE gear is now better than any WvW gear. Which is why people hate this kindra crap. The same garbage was around in Vanilla WOW. So we have learned NOTHING. 

    Many of us came into this expecting a SKILL BASED GAME. Now they are gonna turn it around into a gear based one. The mobs won't be any smarter or any harder (mark me). Instead we will just give them BS skills that require infusions to overcome. 

    This is no different than farming fire resist junk for Ragnaros. 

    Except it's not across all gear.  It's only available on rings and backpieces.  Base stats for exotics is 916.  This represents a whopping 0.2% increase in stats.

    Can you do dungeons and wvw in rares?  Does it really matter if you have exotics?  Nope.  Same thing here

  • TorvalTorval Oregon CountryPosts: 7,195Member Uncommon
    Originally posted by Jyiiga

    https://www.guildwars2.com/en-gb/news/linsey-murdock-unveils-new-high-end-ascended-gear/

    Looks like tiered crap it is. Just like every other sorry game on the market. So much for being special.

    -throws hands into the air and walks off-

    I always love it when people with an agenda spread a bunch of bullshit.

    Did you read the article?  Maybe you missed this in your melodramatic overreaction.

     

    New Rarity Type: Ascended

    In November we’ll unveil the first Ascended items. This new rarity type falls between Exotic and Legendary on the spectrum of rarity and has slightly higher stats than Exotics.

    Ascended gear works a little bit differently than other gear types. The stats and functionality normally added to gear through upgrade components are actually built into Ascended items. Instead of upgrade slots, Ascended gear has Infusion slots, and rarer versions of the items also come with additional Agony Resistance built into them. Players will be able to acquire Ascended Rings in the Fractals of the Mists dungeon, and Ascended items worn on the back can be acquired through special Mystic Forge recipes.

    The Future of Items Progression

    This is just the beginning. In November, we’re only adding the first level of Infusions and Ascended Rings and Back slots, so that leaves us a lot of room to build upon these levels of Item progression in future content.

    As we release more new end game content in the future, you’ll see more Infusions and Ascended item types being added to the game. Eventually, you’ll be able to kit yourself out with a full set of Ascended gear and high end Infusions to help give you the edge in end game content.

    You’ll also see more Legendary items in the future and an update to our existing Legendary weapons. Legendary items were always intended to be on par with other “best-in-slot” items. So fear not, all existing Legendary weapons, which are currently on par with Exotics, will be upgraded to be on par with Ascended weapons at the same time that we add Ascended weapons to the game. Thus Legendaries will remain “best-in-slot” items. All Legendary items going forward will be of Ascended power. We also have plans to add more fun ways to acquire Legendary precursor items with a more “scavenger hunt” feel than they are acquired currently.

    The new additions in November are just the start of our item progression initiative. We’re going to add tons of new high-level content to Guild Wars 2 in the future. As we introduce the new high-level content, we’ll also roll out complimentary Ascended and Legendary items (to say nothing of the other rewards you can earn by playing the content).

     

     

  • NitthNitth AustraliaPosts: 3,684Member Uncommon


    Originally posted by Spartan212
    Can you do dungeons and wvw in rares?  Does it really matter if you have exotics?  Nope.  Same thing here

    That really comes down to community stigma now doesn't it.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • NitthNitth AustraliaPosts: 3,684Member Uncommon


    Originally posted by Torvaldr
    Originally posted by Jyiiga https://www.guildwars2.com/en-gb/news/linsey-murdock-unveils-new-high-end-ascended-gear/ Looks like tiered crap it is. Just like every other sorry game on the market. So much for being special. -throws hands into the air and walks off-
    I always love it when people with an agenda spread a bunch of bullshit.

    Did you read the article?  Maybe you missed this in your melodramatic overreaction.

      New Rarity Type: AscendedIn November we’ll unveil the first Ascended items. This new rarity type falls between Exotic and Legendary on the spectrum of rarity and has slightly higher stats than Exotics.Ascended gear works a little bit differently than other gear types. The stats and functionality normally added to gear through upgrade components are actually built into Ascended items. Instead of upgrade slots, Ascended gear has Infusion slots, and rarer versions of the items also come with additional Agony Resistance built into them. Players will be able to acquire Ascended Rings in the Fractals of the Mists dungeon, and Ascended items worn on the back can be acquired through special Mystic Forge recipes. The Future of Items ProgressionThis is just the beginning. In November, we’re only adding the first level of Infusions and Ascended Rings and Back slots, so that leaves us a lot of room to build upon these levels of Item progression in future content.

    As we release more new end game content in the future, you’ll see more Infusions and Ascended item types being added to the game. Eventually, you’ll be able to kit yourself out with a full set of Ascended gear and high end Infusions to help give you the edge in end game content.You’ll also see more Legendary items in the future and an update to our existing Legendary weapons. Legendary items were always intended to be on par with other “best-in-slot” items. So fear not, all existing Legendary weapons, which are currently on par with Exotics, will be upgraded to be on par with Ascended weapons at the same time that we add Ascended weapons to the game. Thus Legendaries will remain “best-in-slot” items. All Legendary items going forward will be of Ascended power. We also have plans to add more fun ways to acquire Legendary precursor items with a more “scavenger hunt” feel than they are acquired currently.The new additions in November are just the start of our item progression initiative. We’re going to add tons of new high-level content to Guild Wars 2 in the future. As we introduce the new high-level content, we’ll also roll out complimentary Ascended and Legendary items (to say nothing of the other rewards you can earn by playing the content).

     



    As we release more new end game content in the future, you’ll see more Infusions and Ascended item types being added to the game. Eventually, you’ll be able to kit yourself out with a full set of Ascended gear and high end Infusions to help give you the edge in end game content.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • TorvalTorval Oregon CountryPosts: 7,195Member Uncommon
    Originally posted by Nitth

     


    Originally posted by Torvaldr

    Originally posted by Jyiiga https://www.guildwars2.com/en-gb/news/linsey-murdock-unveils-new-high-end-ascended-gear/ Looks like tiered crap it is. Just like every other sorry game on the market. So much for being special. -throws hands into the air and walks off-
    I always love it when people with an agenda spread a bunch of bullshit.

     

    Did you read the article?  Maybe you missed this in your melodramatic overreaction.

      New Rarity Type: AscendedIn November we’ll unveil the first Ascended items. This new rarity type falls between Exotic and Legendary on the spectrum of rarity and has slightly higher stats than Exotics.Ascended gear works a little bit differently than other gear types. The stats and functionality normally added to gear through upgrade components are actually built into Ascended items. Instead of upgrade slots, Ascended gear has Infusion slots, and rarer versions of the items also come with additional Agony Resistance built into them. Players will be able to acquire Ascended Rings in the Fractals of the Mists dungeon, and Ascended items worn on the back can be acquired through special Mystic Forge recipes. The Future of Items ProgressionThis is just the beginning. In November, we’re only adding the first level of Infusions and Ascended Rings and Back slots, so that leaves us a lot of room to build upon these levels of Item progression in future content.

    As we release more new end game content in the future, you’ll see more Infusions and Ascended item types being added to the game. Eventually, you’ll be able to kit yourself out with a full set of Ascended gear and high end Infusions to help give you the edge in end game content.You’ll also see more Legendary items in the future and an update to our existing Legendary weapons. Legendary items were always intended to be on par with other “best-in-slot” items. So fear not, all existing Legendary weapons, which are currently on par with Exotics, will be upgraded to be on par with Ascended weapons at the same time that we add Ascended weapons to the game. Thus Legendaries will remain “best-in-slot” items. All Legendary items going forward will be of Ascended power. We also have plans to add more fun ways to acquire Legendary precursor items with a more “scavenger hunt” feel than they are acquired currently.The new additions in November are just the start of our item progression initiative. We’re going to add tons of new high-level content to Guild Wars 2 in the future. As we introduce the new high-level content, we’ll also roll out complimentary Ascended and Legendary items (to say nothing of the other rewards you can earn by playing the content).



    As we release more new end game content in the future, you’ll see more Infusions and Ascended item types being added to the game. Eventually, you’ll be able to kit yourself out with a full set of Ascended gear and high end Infusions to help give you the edge in end game content.

    Did you requote that with nothing else as if you're telling us all something?  Funny how people like you stop reading when it suits your needs.  All you had to do was read a few more lines.

    They're adding progression of a sort, still probably nothing to make treadmill runners happy, while keeping with their gear philosophy.  And this is bad how?  More content with more weapons and armour of equivalent power is somehow bad in opposite world?

  • NitthNitth AustraliaPosts: 3,684Member Uncommon


    Originally posted by Torvaldr
    Did you requote that with nothing else as if you're telling us all something?  Funny how people like you stop reading when it suits your needs.  All you had to do was read a few more lines.
    Ive read what you have to say in ALL the threads you have posted in as if you need to tell everyone possible.


    They're adding progression of a sort, still probably nothing to make treadmill runners happy, while keeping with their gear philosophy.  And this is bad how?  More content with more weapons and armour of equivalent power is somehow bad in opposite world?

    I quoted that because it is a good quote.

    1. they are referring to an "end game" they are trying to set up.
    2. They are working on a tiered item progression system.
    3. Its the core of the revelation that the game is changing.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • RaekonRaekon AugsburgPosts: 553Member

    Funny facts:

    - in this thread you can find a few of the people that always visited the gw2 forums trying to bash the game without ever playing it.

    - people don't bother to read the article about the new gear properly but rather grab the "new gear" or "higher stats then exotic" and jump into their own conclusion so they can show negativity

    By reading quite a few replies here I can already say that most of you didn't bother to read the article nor to understand what it says and that's just plain sad.

    Are you people THAT bitter that you are trying to bash anything and anyone the whole time?

    Seriously now, go and find something to do with your life or go enjoy the games you are enjoying instead of jumping in here like 24/7 only so you can be negative for no good reason.

    To your info since you didn't bother to read properly:

    - the new dungeon will give RINGS and a BACKPACK (no armor)

    - the infusion slot will be used for upgrades that will help to block a certain ability of some future enemy groups (like the infusion we needed to fight the mursaat in gw1 without dying in 2 seconds)

    - exotic armor was meant to be the "standard" end tier armor and that's why it's easily obtainable in various ways

    - legendary items will remain the top tier items

    - the stats change is THAT low that makes barely any difference in WvsWvsW.

    Most of all since in WvsWvsW you can still be killed by a level 21 character even if you are level 80 with exotics.

    Unless you go in a 1vs1 but even then you might lose if the other guy plays better.

  • Gaia_HunterGaia_Hunter BristolPosts: 2,801Member Uncommon
    Originally posted by Raekon

    Funny facts:

    - in this thread you can find a few of the people that always visited the gw2 forums trying to bash the game without ever playing it.

    - people don't bother to read the article about the new gear properly but rather grab the "new gear" or "higher stats then exotic" and jump into their own conclusion so they can show negativity

    By reading quite a few replies here I can already say that most of you didn't bother to read the article nor to understand what it says and that's just plain sad.

    Are you people THAT bitter that you are trying to bash anything and anyone the whole time?

    Seriously now, go and find something to do with your life or go enjoy the games you are enjoying instead of jumping in here like 24/7 only so you can be negative for no good reason.

    To your info since you didn't bother to read properly:

    - the new dungeon will give RINGS and a BACKPACK (no armor)

    - the infusion slot will be used for upgrades that will help to block a certain ability of some future enemy groups (like the infusion we needed to fight the mursaat in gw1 without dying in 2 seconds)

    - exotic armor was meant to be the "standard" end tier armor and that's why it's easily obtainable in various ways

    - legendary items will remain the top tier items

    - the stats change is THAT low that makes barely any difference in WvsWvsW.

    Most of all since in WvsWvsW you can still be killed by a level 21 character even if you are level 80 with exotics.

    Unless you go in a 1vs1 but even then you might lose if the other guy plays better.

    First they say in time you will be able to run a full kit of ascended armor.

    Second, what is the point?

    Most people saying there is nothing to do didn't finish all the dungeons, they didn't get legendaries, they didn't roll alts, etc.

    Do they think because they add +2 to some stat those players will start playing GW2?

    What those people claiming for progression want is "exclusive items", that require big groups to get them so there can be power plays and guild dramas about who gets a spot in the "raid" and who gets what loot, aka tin-god syndrome.

    For the players still playing, having fun levelling alts or acquiring additional sets for different builds is a slap in the face.

    It also begs the question, why shall I spend resources in exotic sets if they are just transitory?

    And then why should I play anything but the new dungeon?

    So not only won't they grab the "gear progression crowd" they lose some of the crowd it eas very satisfied with the knowledge that they could take some time off and when they returned their gear was still the best.

    Why not just upgrqde the exotics to have the inherent stats and the infusion slot, and make craftin/acquirig those infusion  upgrades the "grind".

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • WhitebeardsWhitebeards TokyoPosts: 778Member
    Originally posted by Torvaldr
    Originally posted by Jyiiga

    https://www.guildwars2.com/en-gb/news/linsey-murdock-unveils-new-high-end-ascended-gear/

    Looks like tiered crap it is. Just like every other sorry game on the market. So much for being special.

    -throws hands into the air and walks off-

    I always love it when people with an agenda spread a bunch of bullshit.

    Did you read the article?  Maybe you missed this in your melodramatic overreaction.

     

    New Rarity Type: Ascended

    In November we’ll unveil the first Ascended items. This new rarity type falls between Exotic and Legendary on the spectrum of rarity and has slightly higher stats than Exotics.

    Ascended gear works a little bit differently than other gear types. The stats and functionality normally added to gear through upgrade components are actually built into Ascended items. Instead of upgrade slots, Ascended gear has Infusion slots, and rarer versions of the items also come with additional Agony Resistance built into them. Players will be able to acquire Ascended Rings in the Fractals of the Mists dungeon, and Ascended items worn on the back can be acquired through special Mystic Forge recipes.

    The Future of Items Progression

    This is just the beginning. In November, we’re only adding the first level of Infusions and Ascended Rings and Back slots, so that leaves us a lot of room to build upon these levels of Item progression in future content.

    As we release more new end game content in the future, you’ll see more Infusions and Ascended item types being added to the game. Eventually, you’ll be able to kit yourself out with a full set of Ascended gear and high end Infusions to help give you the edge in end game content.

    You’ll also see more Legendary items in the future and an update to our existing Legendary weapons. Legendary items were always intended to be on par with other “best-in-slot” items. So fear not, all existing Legendary weapons, which are currently on par with Exotics, will be upgraded to be on par with Ascended weapons at the same time that we add Ascended weapons to the game. Thus Legendaries will remain “best-in-slot” items. All Legendary items going forward will be of Ascended power. We also have plans to add more fun ways to acquire Legendary precursor items with a more “scavenger hunt” feel than they are acquired currently.

    The new additions in November are just the start of our item progression initiative. We’re going to add tons of new high-level content to Guild Wars 2 in the future. As we introduce the new high-level content, we’ll also roll out complimentary Ascended and Legendary items (to say nothing of the other rewards you can earn by playing the content).

     

     

    Anet don't pay you enough. You work hard for them.

    By the way if you read the full article they will keep adding more ascended stuff and at this rate all the exotics will become obsolete. When it comes to PVP every single point increased in stats matter. So i know what gear i am going to go for now. 

    Optional grind my ass.

  • Gaia_HunterGaia_Hunter BristolPosts: 2,801Member Uncommon
    Originally posted by Whitebeards
    Originally posted by Torvaldr
    Originally posted by Jyiiga

    https://www.guildwars2.com/en-gb/news/linsey-murdock-unveils-new-high-end-ascended-gear/

    Looks like tiered crap it is. Just like every other sorry game on the market. So much for being special.

    -throws hands into the air and walks off-

    I always love it when people with an agenda spread a bunch of bullshit.

    Did you read the article?  Maybe you missed this in your melodramatic overreaction.

     

    New Rarity Type: Ascended

    In November we’ll unveil the first Ascended items. This new rarity type falls between Exotic and Legendary on the spectrum of rarity and has slightly higher stats than Exotics.

    Ascended gear works a little bit differently than other gear types. The stats and functionality normally added to gear through upgrade components are actually built into Ascended items. Instead of upgrade slots, Ascended gear has Infusion slots, and rarer versions of the items also come with additional Agony Resistance built into them. Players will be able to acquire Ascended Rings in the Fractals of the Mists dungeon, and Ascended items worn on the back can be acquired through special Mystic Forge recipes.

    The Future of Items Progression

    This is just the beginning. In November, we’re only adding the first level of Infusions and Ascended Rings and Back slots, so that leaves us a lot of room to build upon these levels of Item progression in future content.

    As we release more new end game content in the future, you’ll see more Infusions and Ascended item types being added to the game. Eventually, you’ll be able to kit yourself out with a full set of Ascended gear and high end Infusions to help give you the edge in end game content.

    You’ll also see more Legendary items in the future and an update to our existing Legendary weapons. Legendary items were always intended to be on par with other “best-in-slot” items. So fear not, all existing Legendary weapons, which are currently on par with Exotics, will be upgraded to be on par with Ascended weapons at the same time that we add Ascended weapons to the game. Thus Legendaries will remain “best-in-slot” items. All Legendary items going forward will be of Ascended power. We also have plans to add more fun ways to acquire Legendary precursor items with a more “scavenger hunt” feel than they are acquired currently.

    The new additions in November are just the start of our item progression initiative. We’re going to add tons of new high-level content to Guild Wars 2 in the future. As we introduce the new high-level content, we’ll also roll out complimentary Ascended and Legendary items (to say nothing of the other rewards you can earn by playing the content).

     

     

    Anet don't pay you enough. You work hard for them.

    By the way if you read the full article they will keep adding more ascended stuff and at this rate all the exotics will become obsolete. When it comes to PVP every single point increased in stats matter. So i know what gear i am going to go for now. 

    Optional grind my ass.

    Hopefully not the magic find sort. :P

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • xpiherxpiher Indianapolis, INPosts: 3,311Member
    ANET gave up their vision to cater to the wow crowd. The new dungeons sound really good, but its still not worth playing if they keep adding more layers of gear grind on top. You'll no longer see groups filling up quickly to do dungeons etc because now people will be looking for players with x number of pieces of agongy def gear. Its completely changes how the game is played at level cap. On top of this It makes old content obsolete because it has better stats. If I wanted to play a treadmil grind based MMO I wouldn't of bought GW2 in the first place. I reget every dollar I spent in the gem shop now as well (and it was a lot)

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • gunmanvladgunmanvlad BucharestPosts: 249Member Uncommon

    Imo if they keep those "Infusion Slots" to only story-related upgrades (a.k.a. "You need X infusion to kill Y mobs in this storyline"), and said infusions aren't hard to get, just handed out by some story quest, it's all ok. But not if they make them very expensive or rare...

     

    As for the items, I don't really get it: the increase in main stats is just under 10%, but the increase in the third stat (magic find) is almost 50%. Might just be a wierd preview, "subject-to-change" thing, but THAT worries me. Otherwise, 10% isn't much. Unlike high-progression game such as WoW or Rift, going up 1 tier does not make you 20%-50% more powerful; and staying at cheap gear doesn't make the game impossible, just slower.

  • WhitebeardsWhitebeards TokyoPosts: 778Member
    Originally posted by gunmanvlad

    Imo if they keep those "Infusion Slots" to only story-related upgrades (a.k.a. "You need X infusion to kill Y mobs in this storyline"), and said infusions aren't hard to get, just handed out by some story quest, it's all ok. But not if they make them very expensive or rare...

     

    As for the items, I don't really get it: the increase in main stats is just under 10%, but the increase in the third stat (magic find) is almost 50%. Might just be a wierd preview, "subject-to-change" thing, but THAT worries me. Otherwise, 10% isn't much. Unlike high-progression game such as WoW or Rift, going up 1 tier does not make you 20%-50% more powerful; and staying at cheap gear doesn't make the game impossible, just slower.

    Even if it is just 10% it is still an increase and article clearly says that it is just a beginning and they will keep adding more ascended upgrades. So it won't stay at 10% in future.

    Hell even 5% is more than enough to warrant an upgrade.

  • 1vald21vald2 StuttgartPosts: 75Member
    Originally posted by Whitebeards
    Originally posted by gunmanvlad

    Imo if they keep those "Infusion Slots" to only story-related upgrades (a.k.a. "You need X infusion to kill Y mobs in this storyline"), and said infusions aren't hard to get, just handed out by some story quest, it's all ok. But not if they make them very expensive or rare...

     

    As for the items, I don't really get it: the increase in main stats is just under 10%, but the increase in the third stat (magic find) is almost 50%. Might just be a wierd preview, "subject-to-change" thing, but THAT worries me. Otherwise, 10% isn't much. Unlike high-progression game such as WoW or Rift, going up 1 tier does not make you 20%-50% more powerful; and staying at cheap gear doesn't make the game impossible, just slower.

    Even if it is just 10% it is still an increase and article clearly says that it is just a beginning and they will keep adding more ascended upgrades. So it won't stay at 10% in future.

    Hell even 5% is more than enough to warrant an upgrade.

    So tell me please, what else do you want from an MMO if not a vertical progression of some sort? 

    It's all about making the "grind" FUN and if the dungeon is fun for some people, then I so no harm done there? 

    In the end a person with full exotic stuff can still beat a person with full ascended gear (if there is even a "full" set) easily, if he knows his profession more than the other. Also, where is the "balance" issue with the ascended gear? You will RARELY get the chance to 1vs1 in WvW, so any gear is obsolete really.Run around with legendary stuff, you get killed all the same in WvW.

    Unlike in certain other games (WoW  and the WoW-copies) you NEED to grind for the top tier because the top tier is a huge boost to the stats of former tiers. 

     

    SPvP maybe? Nope. No legendary/ascended stuff in sPvP. 

     

    Anyways, pointless talking to 99% of the people on this forum. You can smell the troll even before clicking on the threads image

     

    PS: My guess is that ascended armor will not be as hard to obtain as legendary armor, so in a way they are catering to the casual crowd.

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