Is it possible to have fun with one account please say yes.
yes, but more accounts with extra set of eyes -elsewhere- come in very handy though, especially if you are flying expensive ships you really don't want to lose.
+lot of players split their skills between more characters, like builders, traders and combat characters.
when flying supercapitals/titans, alt accounts are a necessary bad thing, because you can't dock and switch out to other ships without ejecting your ship (and see it stolen by others).
Even normal capitals require the help of a cynofield by a other character to move around.....I would say: subcapitals: 1 char can definately be enough......capitals and higher I would advise to get a alt account.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Is it possible to have fun with one account please say yes.
Definitely.
Depending on what kind of gameplay you evolve towards, a second account certainly can be useful, but until you put your main into a supercapital, I wouldn't say that it was necessary.
Disclaimer: I have 2 accounts. But most of the time I'm only logged into 1.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I think it's only 20-25% of eves 450k subs are second and so on accounts. You can learn every skill on one account if you so wish but would take you over 20 years:). A others have said there is no need for a second account but can make doing 2 contradicting(not sure how else to put this) things easier.
I'd say you would be handicapping yourself with just one account ISK wise and killing the potential for extra future profit outside of playing markets.
That however doesn't mean you couldn't have fun in the game and pvp at the same time. Additionally you'll be more dependent on others in the game for your needs and that is not always the best case scenario when it is not uncommon for people to use confidence scams in order to rip people/corps/alliance off.
In addition being able to have more characters to focus on certain individual roles allows you do a whole lot more by yourself such as running plexes, running wormhole sites, running faction warfare sites/missions or doing incursion sites, hauling ships and supplies to your characters in null or wormhole space, etc.
For miner more accounts a preferable, although the new patch gives such high cargo hole that you can do with one account, but mining with a group gives you certain advantanges.
For PVP one account is more then enough because you go in groups between 5 till 300. a fast pc with a good fsp is preferable or your dead
For PVE account 1 is enough 2 is preferable goes faster.
I do not play the game any more i do just skill my accounts.
i taking 1 year off. Besides from the many feautures they shown you can only walk in your own quaters and not mingle with other in the station itself. And they shown that 2004 already
by the time you absolutely need a second account in EvE you'll pretty much be able to pay for your original sub with plex anyways.....maybe even both....
To get a bit more technical, with the upcoming update we get salvaging drones. Salvaging/looting was one of the big reasons you wanted an alt for PvE. Now unless your an extreme missioner its probably more cost effective to only kill/salvage which you no longer will need an alt for.
For most other things(scouting) a disposable alt account is sufficent. For things like pricechecks in jita etc even a alt on the same account will do.
You can but it will hinder play outside of highsec based activities.
I recently had a set of conversations on this topic with some folks - whenever you phrase it as 'needed' they immediately start reversing statements they've made about how essential it is to have them -- probe alt incase a wormhole you live in closes while doing a supply run, point scout alt to run gates for you prior to bringing a big ship through, cyno alt for capital pilots to move about, etc.
The bulk of your single-account holders stay in highsec and if you read many of the complaints from other "dangerous" parts of the game about highsec, the only way a good portion of them they really make sense is based upon the assumption that the bulk of the players have these multiple accounts.
It is kind of odd that a game designed for 1 character to do any and everything is so heavily loaded with multiple account holders like this but multiple accounts has been the shift in this game for quite some time.
You can but it will hinder play outside of highsec based activities.
I recently had a set of conversations on this topic with some folks - whenever you phrase it as 'needed' they immediately start reversing statements they've made about how essential it is to have them -- probe alt incase a wormhole you live in closes while doing a supply run, point scout alt to run gates for you prior to bringing a big ship through, cyno alt for capital pilots to move about, etc.
The bulk of your single-account holders stay in highsec and if you read many of the complaints from other "dangerous" parts of the game about highsec, the only way a good portion of them they really make sense is based upon the assumption that the bulk of the players have these multiple accounts.
It is kind of odd that a game designed for 1 character to do any and everything is so heavily loaded with multiple account holders like this but multiple accounts has been the shift in this game for quite some time.
I've found the exact opposite in terms of necessity. Instead of "alt" put "corp mate". I've lived in hisec, nullsec and wormhole space; proper coordination and planning between our members eliminated the need for me personally to get alts.
You can but it will hinder play outside of highsec based activities.
I recently had a set of conversations on this topic with some folks - whenever you phrase it as 'needed' they immediately start reversing statements they've made about how essential it is to have them -- probe alt incase a wormhole you live in closes while doing a supply run, point scout alt to run gates for you prior to bringing a big ship through, cyno alt for capital pilots to move about, etc.
The bulk of your single-account holders stay in highsec and if you read many of the complaints from other "dangerous" parts of the game about highsec, the only way a good portion of them they really make sense is based upon the assumption that the bulk of the players have these multiple accounts.
It is kind of odd that a game designed for 1 character to do any and everything is so heavily loaded with multiple account holders like this but multiple accounts has been the shift in this game for quite some time.
I've found the exact opposite in terms of necessity. Instead of "alt" put "corp mate". I've lived in hisec, nullsec and wormhole space; proper coordination and planning between our members eliminated the need for me personally to get alts.
You are actually more an exception than the rule from what I've bumped into in my 3 years of play.
The discussion came up about this and I bluntly asked about it... "I know folks in my alliance" (nullsec). So I asked a few more questions and what it came down too - they could easily list 20+ people with multiple accounts but couldn't remember the name of even 1 that had a single account.
Doing so with a WH guy - he couldn't give even a single name of a person he knew who had 1 account but he was sure there as one in his corp.
etc...
I'm not doubting you on your experience. EVE is a large place yet from the players I've seen come into this game, the ones that still have 1 account after 6 months activity are very few and only 3 that I know of went to "dangerous space" -- of them, on 1 still had 1 account after a year. The others found they needed extras.
You can but it will hinder play outside of highsec based activities.
I recently had a set of conversations on this topic with some folks - whenever you phrase it as 'needed' they immediately start reversing statements they've made about how essential it is to have them -- probe alt incase a wormhole you live in closes while doing a supply run, point scout alt to run gates for you prior to bringing a big ship through, cyno alt for capital pilots to move about, etc.
The bulk of your single-account holders stay in highsec and if you read many of the complaints from other "dangerous" parts of the game about highsec, the only way a good portion of them they really make sense is based upon the assumption that the bulk of the players have these multiple accounts.
It is kind of odd that a game designed for 1 character to do any and everything is so heavily loaded with multiple account holders like this but multiple accounts has been the shift in this game for quite some time.
I've found the exact opposite in terms of necessity. Instead of "alt" put "corp mate". I've lived in hisec, nullsec and wormhole space; proper coordination and planning between our members eliminated the need for me personally to get alts.
Comments
Offcourse.
yes, but more accounts with extra set of eyes -elsewhere- come in very handy though, especially if you are flying expensive ships you really don't want to lose.
+lot of players split their skills between more characters, like builders, traders and combat characters.
when flying supercapitals/titans, alt accounts are a necessary bad thing, because you can't dock and switch out to other ships without ejecting your ship (and see it stolen by others).
Even normal capitals require the help of a cynofield by a other character to move around.....I would say: subcapitals: 1 char can definately be enough......capitals and higher I would advise to get a alt account.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Been playing for 6'ish years and never had a second account. Also, can't fly caps...
So, yes, to answer the OP. No second account needed.
o7,
k
Definitely.
Depending on what kind of gameplay you evolve towards, a second account certainly can be useful, but until you put your main into a supercapital, I wouldn't say that it was necessary.
Disclaimer: I have 2 accounts. But most of the time I'm only logged into 1.
Give me liberty or give me lasers
Where's the any key?
Not necessary at all.....
But I have 3 accounts currently active.
It's really fun to have more accounts in EVE.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"EVE is likely the best MMORPG that you've never really understood or played" - Kyleran
Yes. I only have one account.
Very good information. It just depends on how your play style evolves.
Thanks guys, see you in the far reaches of Icelandic outer space!
I'd say you would be handicapping yourself with just one account ISK wise and killing the potential for extra future profit outside of playing markets.
That however doesn't mean you couldn't have fun in the game and pvp at the same time. Additionally you'll be more dependent on others in the game for your needs and that is not always the best case scenario when it is not uncommon for people to use confidence scams in order to rip people/corps/alliance off.
In addition being able to have more characters to focus on certain individual roles allows you do a whole lot more by yourself such as running plexes, running wormhole sites, running faction warfare sites/missions or doing incursion sites, hauling ships and supplies to your characters in null or wormhole space, etc.
For miner more accounts a preferable, although the new patch gives such high cargo hole that you can do with one account, but mining with a group gives you certain advantanges.
For PVP one account is more then enough because you go in groups between 5 till 300. a fast pc with a good fsp is preferable or your dead
For PVE account 1 is enough 2 is preferable goes faster.
I do not play the game any more i do just skill my accounts.
i taking 1 year off. Besides from the many feautures they shown you can only walk in your own quaters and not mingle with other in the station itself. And they shown that 2004 already
To get a bit more technical, with the upcoming update we get salvaging drones. Salvaging/looting was one of the big reasons you wanted an alt for PvE. Now unless your an extreme missioner its probably more cost effective to only kill/salvage which you no longer will need an alt for.
For most other things(scouting) a disposable alt account is sufficent. For things like pricechecks in jita etc even a alt on the same account will do.
You can but it will hinder play outside of highsec based activities.
I recently had a set of conversations on this topic with some folks - whenever you phrase it as 'needed' they immediately start reversing statements they've made about how essential it is to have them -- probe alt incase a wormhole you live in closes while doing a supply run, point scout alt to run gates for you prior to bringing a big ship through, cyno alt for capital pilots to move about, etc.
The bulk of your single-account holders stay in highsec and if you read many of the complaints from other "dangerous" parts of the game about highsec, the only way a good portion of them they really make sense is based upon the assumption that the bulk of the players have these multiple accounts.
It is kind of odd that a game designed for 1 character to do any and everything is so heavily loaded with multiple account holders like this but multiple accounts has been the shift in this game for quite some time.
I've found the exact opposite in terms of necessity. Instead of "alt" put "corp mate". I've lived in hisec, nullsec and wormhole space; proper coordination and planning between our members eliminated the need for me personally to get alts.
Where's the any key?
You are actually more an exception than the rule from what I've bumped into in my 3 years of play.
The discussion came up about this and I bluntly asked about it... "I know folks in my alliance" (nullsec). So I asked a few more questions and what it came down too - they could easily list 20+ people with multiple accounts but couldn't remember the name of even 1 that had a single account.
Doing so with a WH guy - he couldn't give even a single name of a person he knew who had 1 account but he was sure there as one in his corp.
etc...
I'm not doubting you on your experience. EVE is a large place yet from the players I've seen come into this game, the ones that still have 1 account after 6 months activity are very few and only 3 that I know of went to "dangerous space" -- of them, on 1 still had 1 account after a year. The others found they needed extras.
I also noticed that.
Keep on rockin'!