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If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game.
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Videos like this are classic, I just watched someone walk around for 5 minutes.If i were to play this i would exhaust the "fun" of walking around within an hour.
Is walking enough to constitute a 30 day subscription? and beyond? i think not.
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its a city show... what you want them to show u in a city? Design and NPCS.
Originally posted by Nitth Videos like this are classic, I just watched someone walk around for 5 minutes. If i were to play this i would exhaust the "fun" of walking around within an hour. Is walking enough to constitute a 30 day subscription? and beyond? i think not.
Are you serious? They wanted to show the difference between the old Gridania and the new.
Probably easily pleased but I liked the FFXIV graphics and these look great.
If there is a decent game set in this world I will play it.
time to change my Hype for this game to a 10
Reminds me of the old "Making of a Realm" series for FFXIV.
The Landscape looks like it's missing ambient lightning and occlusion lightning. (Like you would expect from an Alpha Version). However it might exlain why it looks (and probably is) "poor" on graphic quality. Lightning creates ambient an good example is: The shallow lights illuminating nearby people at twilight right before the tavern.
Even for FFXIV 14 they added them during late BETA.It could also be that due to the new setting those flat colors are due to a faulty gamma setting, or "low" graphic settings since we don't know on what this game did run.
I'm giving them the benefit of daubt till i can verify this myself, after all they did it right with FFXIV so there is nothing telling me they can't do it again.
So you don't know what the VID is trying to say, did you play FFXIV.
When I first saw how much tedious running there was through bad enviroments in MikeB's infamous ZAM review of FFXIV at launch I couldnt believe it, but it was true, Tanaka must have been insane. I hope we get mounts a lot easier and sooner in ARR, and a sprint option would be nice, walking about was the dullest of any rpg, and waiting a year for chocobos was insulting. Didnt help that there wasnt anywhere interesting to visit in open world. Lets hope they pander to explorers this time.
Originally posted by Roxtarr Thanks for the link. To be honest, I was expecting something a little more 'impressive'. It looked like a tour through a normal wooded MMO zone. Perhaps I'm getting spoiled with so many gorgeous MMO's around these days.
wow... you guys are a hard sell
I thought that the graphics on show were pretty impressive personally.
Originally posted by Ralstlin its a city show... what you want them to show u in a city? Design and NPCS.
Which is kinda pointless, since we all saw the city and NPCs in FFIV, what we want to see is the revamped combat.
Originally posted by Vesavius Originally posted by Roxtarr Thanks for the link. To be honest, I was expecting something a little more 'impressive'. It looked like a tour through a normal wooded MMO zone. Perhaps I'm getting spoiled with so many gorgeous MMO's around these days.
It actually looked worse than the current FFIV looks on my computer, might just be the computer / settings they were using though.
It looks about the same a GW2 (on my PC with an HD 7950 with setting set to max) - I was expecting better that this.
Still might look into it, though.
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Walking is part of MMO's, if you don't like it then go play a singleplayer game .
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It looks amazing, it's too bad we have to wait so long until it is released.
Originally posted by alkarionlog meh all fine and dandy but I only see a char walking around, for me they are trying to sell the graphics, not the gameplay who from when I beta tested changed a lot, at least now the menus looks like a real menu
There are official video's of the new battle system, but it is from older Alpha, this was shown at 14 sep 2012, so things could have change since then. It is work in progress.
Shown at 7 sep 2012
They changed the whole TP system, before you had to get TP to do your special moves, now you start with max TP and can start with special moves, that alone will make combat go faster.
There is a combo system in it and there will be limit breaks.
I didn't read to much about combat yet, since I don't care that much for combat. So I am not sure if the combo system is different then what they now have in FFXIV, or how the limit break works.
The most important thing I like in combat is what actually was already in FFXIV, and that is that you can combine many different skills with different classes. I love that part. Also that you can change so easily from class to class is great in my opinion, but also not new. It has at least a lot more dept then FFXI, which I also loved a lot.
I didn't care much about the slow combat in FFXIV, and now that it will be faster, i still don't care that much. I mean I enjoyed UO for 3 years, and combat was just klicking the enemy most of the time, a warrior didn't have any skills (of course they changed that much later, but I was gone by that time) But for people who do care about such things, I wonder if FFXIV can make it exciting enough for them.
The whole point of this game is that the previos incarnation was a total flop fest. It had nice graphics, but that's about it. The reason I want to play the newer version is for the MMO enhancements, I could not care less what Gardinia looks like.
Why not put out a vidoe that focuses on the actual changes being made......