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Quarterly raport from NCSoft

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  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by Creslin4321

    Threads like this are why I deleted my account lol.

    Please guys...just step back and look at what you are doing.  It's such a waste of time...you don't need to sit here and try to learn accounting just so you can justify your opinion that a game is failing or successful.

    Imagine what you could accomplish if you channeled all this energy into something else.  Maybe next time you have a test coming up, just imagine that your teacher is trying to prove that GW2 is a failure (if you are a fan) or a great success (if you are not), and the only way to disprove her is to get a great score on the test.

     

    By analysing the data from the financial reports we can see how well GW2 is doing and that will give us an insight into how profitable the b2p model is. That for me is an interesting debate and a very valid way of expending my energy as that will determine if I feel gaming companies are genuinely ripping us off with subs as Mike O'Brien has suggested in the past. Because you flounced off and deleted your account and cannot understand these types of threads has very little bearing on this debate, its not about whether GW2 is a success or not its about the validity of the payment model which GW2 fans have been telling us for the past year is "the future" now we have some hard data to see if that is true, and that benefits us all.

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • IselinIselin Vancouver, BCPosts: 5,618Member Uncommon
    Originally posted by Calerxes
    Originally posted by Creslin4321

    Threads like this are why I deleted my account lol.

    Please guys...just step back and look at what you are doing.  It's such a waste of time...you don't need to sit here and try to learn accounting just so you can justify your opinion that a game is failing or successful.

    Imagine what you could accomplish if you channeled all this energy into something else.  Maybe next time you have a test coming up, just imagine that your teacher is trying to prove that GW2 is a failure (if you are a fan) or a great success (if you are not), and the only way to disprove her is to get a great score on the test.

     

    By analysing the data from the financial reports we can see how well GW2 is doing and that will give us an insight into how profitable the b2p model is. That for me is an interesting debate and a very valid way of expending my energy as that will determine if I feel gaming companies are genuinely ripping us off with subs as Mike O'Brien has suggested in the past. Because you flounced off and deleted your account and cannot understand these types of threads has very little bearing on this debate, its not about whether GW2 is a success or not its about the validity of the payment model which GW2 fans have been telling us for the past year is "the future" now we have some hard data to see if that is true, and that benefits us all.

    I don't know exactly what he meant and I won't attempt to speak for him but what I see here is a bunch of people ill-equipped to do a sensible financial analysis, spinning and re-spinning misunderstood statistics to further their habitual pro or anti-GW2 posting history.

     

    Looking at the 3rd quarter GW2 contribution to NCsoft revenues, when GW2 existed for barely over one month of that quatrter, and trying to draw conclusions about the viability of the same old P2P model the GW franchise has always used from that incomplete data is just...well...calling it "circular" is being kind.

  • botrytisbotrytis In Flux, MIPosts: 2,567Member
    Originally posted by Calerxes
    Originally posted by Creslin4321

    Threads like this are why I deleted my account lol.

    Please guys...just step back and look at what you are doing.  It's such a waste of time...you don't need to sit here and try to learn accounting just so you can justify your opinion that a game is failing or successful.

    Imagine what you could accomplish if you channeled all this energy into something else.  Maybe next time you have a test coming up, just imagine that your teacher is trying to prove that GW2 is a failure (if you are a fan) or a great success (if you are not), and the only way to disprove her is to get a great score on the test.

     

    By analysing the data from the financial reports we can see how well GW2 is doing and that will give us an insight into how profitable the b2p model is. That for me is an interesting debate and a very valid way of expending my energy as that will determine if I feel gaming companies are genuinely ripping us off with subs as Mike O'Brien has suggested in the past. Because you flounced off and deleted your account and cannot understand these types of threads has very little bearing on this debate, its not about whether GW2 is a success or not its about the validity of the payment model which GW2 fans have been telling us for the past year is "the future" now we have some hard data to see if that is true, and that benefits us all.

    Creslin is spot on - what we get is these circle jerks where you have 'It's a terrible game - see the data' and others 'See it is a great game - see the data' all from the same set of numbers. It is the interpretation that is the insane part not the numbers - the numbers are just that, numbers.

     

    How does it benefit us all? It only matters if you care - I don't but I do feel the need to put my $0.02 in hence why I am writing.

     

    Now back to the circle jerk.......

    image

    "In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
    by Naqaj - 7/17/2013 MMORPG.com forum

  • Creslin4321Creslin4321 Baltimore, MDPosts: 19Member
    Originally posted by Iselin
    Originally posted by Calerxes
    Originally posted by Creslin4321

    Threads like this are why I deleted my account lol.

    Please guys...just step back and look at what you are doing.  It's such a waste of time...you don't need to sit here and try to learn accounting just so you can justify your opinion that a game is failing or successful.

    Imagine what you could accomplish if you channeled all this energy into something else.  Maybe next time you have a test coming up, just imagine that your teacher is trying to prove that GW2 is a failure (if you are a fan) or a great success (if you are not), and the only way to disprove her is to get a great score on the test.

     

    By analysing the data from the financial reports we can see how well GW2 is doing and that will give us an insight into how profitable the b2p model is. That for me is an interesting debate and a very valid way of expending my energy as that will determine if I feel gaming companies are genuinely ripping us off with subs as Mike O'Brien has suggested in the past. Because you flounced off and deleted your account and cannot understand these types of threads has very little bearing on this debate, its not about whether GW2 is a success or not its about the validity of the payment model which GW2 fans have been telling us for the past year is "the future" now we have some hard data to see if that is true, and that benefits us all.

    I don't know exactly what he meant and I won't attempt to speak for him but what I see here is a bunch of people ill-equipped to do a sensible financial analysis, spinning and re-spinning misunderstood statistics to further their habitual pro or anti-GW2 posting history.

     

    Looking at the 3rd quarter GW2 contribution to NCsoft revenues, when GW2 existed for barely over one month of that quatrter, and trying to draw conclusions about the viability of the same old P2P model the GW franchise has always used from that incomplete data is just...well...calling it "circular" is being kind.

     Yep, that's exactly what I meant...and I agree with botyritis post as well.  It just goes on over and over and over again.

  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Well how about you three guys withdraw gracefully and let us get on with it if we so choose? 

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • Creslin4321Creslin4321 Baltimore, MDPosts: 19Member
    Originally posted by Calerxes
    Well how about you three guys withdraw gracefully and let us get on with it if we so choose? 

     Lay on Macduff ;)

  • GeezerGamerGeezerGamer ChairPosts: 5,596Member Uncommon
    Originally posted by Calerxes
    Originally posted by Creslin4321

    Threads like this are why I deleted my account lol.

    Please guys...just step back and look at what you are doing.  It's such a waste of time...you don't need to sit here and try to learn accounting just so you can justify your opinion that a game is failing or successful.

    Imagine what you could accomplish if you channeled all this energy into something else.  Maybe next time you have a test coming up, just imagine that your teacher is trying to prove that GW2 is a failure (if you are a fan) or a great success (if you are not), and the only way to disprove her is to get a great score on the test.

     

    By analysing the data from the financial reports we can see how well GW2 is doing and that will give us an insight into how profitable the b2p model is. That for me is an interesting debate and a very valid way of expending my energy as that will determine if I feel gaming companies are genuinely ripping us off with subs as Mike O'Brien has suggested in the past. Because you flounced off and deleted your account and cannot understand these types of threads has very little bearing on this debate, its not about whether GW2 is a success or not its about the validity of the payment model which GW2 fans have been telling us for the past year is "the future" now we have some hard data to see if that is true, and that benefits us all.

    Well said and I agree. The topic of this thread was unexpectedly early. TBH, I didn't see this happening for a while. But it was still inevitable at any rate. So what now? What can we expect from GW2's Cash Shop now? What's NC-Soft going to do to increase revenue? Maybe nothing. Maybe they plan on business as usual. But you cannot dismiss the possibility that NC-Soft will step in at some point and demand changes to increase profits. What about developers who adopt the B2P model in the future?  You guys want no subs? You think one (not so) shinning example of a revenue model ushers in a new era? Look at what Funcom is doing to it's Anarchy Online playerbase,  with it's full AAA sub fee and a P2W cash shop. How many other companies can you say you trust to use this model with the same level of discretion ANET has shown? Which is also subject to change at this rate. B2P is an open door to a slippery slope. I for one am glad there is evidence to show it's not the model many claimed it was.

  • RefMinorRefMinor MyTownPosts: 3,452Member
    Originally posted by The_Korrigan
    Originally posted by MosesZD
    Originally posted by Xasapis
    Looks like Blade & Soul is doing better than GW2, considering that it's only available in Korea.

    How is that?    GW2 sold more units...    It make 10 billion more KRW...

    And GW2 did that in one single month of release without any subscriptions, while Blade and Soul was already launched during the whole three months and is sub based.

    Truth is, GW2 crushes Blade and Soul success wise. Big time.

    And yet next quarter, Blade & Soul will, assuming steady subs, make a similar amount whereas GW2 sales will be less as most of the people who are going to buy it did so at release.

  • gipper36gipper36 santa rosa, CAPosts: 23Member
    ncsoft can s m d,i wouldnt play another one of their games if they paid me!
  • gipper36gipper36 santa rosa, CAPosts: 23Member
    but thx much for update
  • muffins89muffins89 Yakima, WAPosts: 1,306Member Uncommon
    Originally posted by gipper36
    ncsoft can s m d,i wouldnt play another one of their games if they paid me!

    they really have put out some terrible games over the years.  at least imo. 

     

    also i lol'd cause you sat in silence for over year and then dropped smd in your first post.  kudos.

    I think the prostitute mod corrupted your game files man. -elhefen

  • FoomerangFoomerang Portland, ORPosts: 5,565Member Uncommon


    Originally posted by Creslin4321
    Originally posted by Foomerang   Originally posted by Creslin4321 Threads like this are why I deleted my account lol.
      haha best line ever! I was wondering where you went. Just ask them to un-delete your account
     Hehe nah, I want it to stay deleted.  For some reason, the fact that it doesn't exist anymore makes me feel much less inclined to get involved with threads like this.

    Anytime I think I might want to involve myself in a massive circular argument, I just look at my newbie account name in the upper left hand corner of my screen and am reminded not to ;).


    Hehe i can sympathize. I ditched this account and made DannyGlover as a dummy account. Ended up posting just as much so i just switched back to my main haha

  • SukiyakiSukiyaki GreenwichPosts: 1,398Member Uncommon
    Originally posted by Xasapis
    Originally posted by The_Korrigan
    Originally posted by MosesZD
    Originally posted by Xasapis
    Looks like Blade & Soul is doing better than GW2, considering that it's only available in Korea.

    How is that?    GW2 sold more units...    It make 10 billion more KRW...

    And GW2 did that in one single month of release without any subscriptions, while Blade and Soul was already launched during the whole three months and is sub based.

    Truth is, GW2 crushes Blade and Soul success wise. Big time.

    If game A makes a profit of 80M by selling just in, say France, while game B makes a 100M profit by selling worldwide, you'd consider game B more profitable?

    No but thats not the case here. Not even similar.

    Also, a subscription based game sold only in one country made almost the same profit as the fabled subsription killer sold everywhere?

    No but thats not the case here. Blade and Soul was released 1 month in China and 3 full months Korea. GW2 was released 1 month only in Europe and North America (US) not "everywhere". Dont quote Massively on me, their statements of GW2s "worldwide availabiltiy" are factually false (or illogical stretch of the word "available" for buying the game outside of released regions, which would however make both games "practically globaly available")

    Also your "almost the same" is 35% more. Thats a bit of a stretch isnt it?

    The financial situation that NCsoft is finding itself due to the underperforming heavy hitters raises some further questions:

    Except thats not the case. The games are not "underperforming" tiles. Just some did not meet the high expectations as expected. GW2 is certainly not the boogeyman here, as ( I quote NCSoft) "GW2 boxsales have outperformed our expectations. Not only boxes but ingame items have also recorded steady sales". They are doing great as individual games and compared to almost all of the competition.

    • Can Anet finance both the service model and the development of new content at an acceptable pace? (The previous title is not an indication, since it wasn't a full fledged mmoprg.)
    • Why wouldnt it? Maybe it will just not make as much PROFITS as expected beyond development costs. Until now nothing suggests otherwise. Why play devils advocate for no reason?
    • Is the B2P model as presented in GW2 an actual viable alternative to the subscription and F2P models?
    • Nothing suggest otherwise. Youd have to wait for the next quarter report. Why play devils advocate for no reason already? (So many threads in these forums tooting the death of subscription, only to see the financial results not backing those claims). 37% lower sales performance of the biggest subscription based MMORPG during its latest quarter with a expansion release, compared to the previous 2010 expansion release quarter. Or is that "almost the same" too?
    •  

    The next quarter will definitely be more interesting, since it will be crystal clear on whether the third quarter had the bulk of sales due to the multi-month pre-order campaign (campaign launched on April 10th, game launched almost 5 months later on August 28th) and how well the cash shop can finance the game in the long term.

    Btw: I take NCSoft statements over their own company in front of investor, over random and false claims from Massively and random people reapeating them.

  • gipper36gipper36 santa rosa, CAPosts: 23Member
    yah muffin ,played cov for over 6 years to have these pos' end my game .not real happy with them atm. i did meet some great people on the game tho,so gotta credit them for one thing i guess.  sad times in cali
  • TorvalTorval Oregon CountryPosts: 7,221Member Uncommon
    Originally posted by Foomerang

    Originally posted by Creslin4321

    Originally posted by Foomerang  

    Originally posted by Creslin4321 Threads like this are why I deleted my account lol.
      haha best line ever! I was wondering where you went. Just ask them to un-delete your account
     Hehe nah, I want it to stay deleted.  For some reason, the fact that it doesn't exist anymore makes me feel much less inclined to get involved with threads like this.

    Anytime I think I might want to involve myself in a massive circular argument, I just look at my newbie account name in the upper left hand corner of my screen and am reminded not to ;).


    Hehe i can sympathize. I ditched this account and made DannyGlover as a dummy account. Ended up posting just as much so i just switched back to my main haha

    I've had similar identity crises here.  This isn't my first account, although I didn't have two at once.  Hey, I liked your DG acct, not that I don't like this one.  Maybe it's cause he's pretty damn cool.

    Anyway it's more fun to argue with you than the other 500 bn people on the nets.

  • TorvalTorval Oregon CountryPosts: 7,221Member Uncommon
    Originally posted by RefMinor
    Originally posted by The_Korrigan
    Originally posted by MosesZD
    Originally posted by Xasapis
    Looks like Blade & Soul is doing better than GW2, considering that it's only available in Korea.

    How is that?    GW2 sold more units...    It make 10 billion more KRW...

    And GW2 did that in one single month of release without any subscriptions, while Blade and Soul was already launched during the whole three months and is sub based.

    Truth is, GW2 crushes Blade and Soul success wise. Big time.

    And yet next quarter, Blade & Soul will, assuming steady subs, make a similar amount whereas GW2 sales will be less as most of the people who are going to buy it did so at release.

    Maybe, but now you're spinning conjecture to your own end.  The bottom line is: Q3 GW2 outperformed every other title bring in 27% of pre-royalty revenue.  Now when and if GW2 underperforms next quarter we can postulate why, but drawing strong conclusions from conjecture is just silly.

  • FoomerangFoomerang Portland, ORPosts: 5,565Member Uncommon


    Originally posted by Torvaldr
    Originally posted by Foomerang Originally posted by Creslin4321 Originally posted by Foomerang   Originally posted by Creslin4321 Threads like this are why I deleted my account lol.
      haha best line ever! I was wondering where you went. Just ask them to un-delete your account
     Hehe nah, I want it to stay deleted.  For some reason, the fact that it doesn't exist anymore makes me feel much less inclined to get involved with threads like this. Anytime I think I might want to involve myself in a massive circular argument, I just look at my newbie account name in the upper left hand corner of my screen and am reminded not to ;).
    Hehe i can sympathize. I ditched this account and made DannyGlover as a dummy account. Ended up posting just as much so i just switched back to my main haha
    I've had similar identity crises here.  This isn't my first account, although I didn't have two at once.  Hey, I liked your DG acct, not that I don't like this one.  Maybe it's cause he's pretty damn cool.

    Anyway it's more fun to argue with you than the other 500 bn people on the nets.



    Haha yeah i added you to my friends list as DG and was like wtf im living a lie!! So i went back to my original acct, dirty laundry and all :)
  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by GeezerGamer
    Originally posted by Calerxes
    Originally posted by Creslin4321

    Threads like this are why I deleted my account lol.

    Please guys...just step back and look at what you are doing.  It's such a waste of time...you don't need to sit here and try to learn accounting just so you can justify your opinion that a game is failing or successful.

    Imagine what you could accomplish if you channeled all this energy into something else.  Maybe next time you have a test coming up, just imagine that your teacher is trying to prove that GW2 is a failure (if you are a fan) or a great success (if you are not), and the only way to disprove her is to get a great score on the test.

     

    By analysing the data from the financial reports we can see how well GW2 is doing and that will give us an insight into how profitable the b2p model is. That for me is an interesting debate and a very valid way of expending my energy as that will determine if I feel gaming companies are genuinely ripping us off with subs as Mike O'Brien has suggested in the past. Because you flounced off and deleted your account and cannot understand these types of threads has very little bearing on this debate, its not about whether GW2 is a success or not its about the validity of the payment model which GW2 fans have been telling us for the past year is "the future" now we have some hard data to see if that is true, and that benefits us all.

    Well said and I agree. The topic of this thread was unexpectedly early. TBH, I didn't see this happening for a while. But it was still inevitable at any rate. So what now? What can we expect from GW2's Cash Shop now? What's NC-Soft going to do to increase revenue? Maybe nothing. Maybe they plan on business as usual. But you cannot dismiss the possibility that NC-Soft will step in at some point and demand changes to increase profits. What about developers who adopt the B2P model in the future?  You guys want no subs? You think one (not so) shinning example of a revenue model ushers in a new era? Look at what Funcom is doing to it's Anarchy Online playerbase,  with it's full AAA sub fee and a P2W cash shop. How many other companies can you say you trust to use this model with the same level of discretion ANET has shown? Which is also subject to change at this rate. B2P is an open door to a slippery slope. I for one am glad there is evidence to show it's not the model many claimed it was.

    Thanks GG,

     

    This report is just the appetizer really the Q4 report is the main dish, thats where we can see whether Ncsoft have deferred income from Q3 (my personal view is that with the drop in share price they new this was not meeting expectation and loaded it up as best they could) and how the cash shop is doing for longterm profitability but this report is still interesting to say the least.

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • GeezerGamerGeezerGamer ChairPosts: 5,596Member Uncommon
    Originally posted by Calerxes
    Originally posted by GeezerGamer
    Originally posted by Calerxes
    Originally posted by Creslin4321

    Threads like this are why I deleted my account lol.

    Please guys...just step back and look at what you are doing.  It's such a waste of time...you don't need to sit here and try to learn accounting just so you can justify your opinion that a game is failing or successful.

    Imagine what you could accomplish if you channeled all this energy into something else.  Maybe next time you have a test coming up, just imagine that your teacher is trying to prove that GW2 is a failure (if you are a fan) or a great success (if you are not), and the only way to disprove her is to get a great score on the test.

     

    By analysing the data from the financial reports we can see how well GW2 is doing and that will give us an insight into how profitable the b2p model is. That for me is an interesting debate and a very valid way of expending my energy as that will determine if I feel gaming companies are genuinely ripping us off with subs as Mike O'Brien has suggested in the past. Because you flounced off and deleted your account and cannot understand these types of threads has very little bearing on this debate, its not about whether GW2 is a success or not its about the validity of the payment model which GW2 fans have been telling us for the past year is "the future" now we have some hard data to see if that is true, and that benefits us all.

    Well said and I agree. The topic of this thread was unexpectedly early. TBH, I didn't see this happening for a while. But it was still inevitable at any rate. So what now? What can we expect from GW2's Cash Shop now? What's NC-Soft going to do to increase revenue? Maybe nothing. Maybe they plan on business as usual. But you cannot dismiss the possibility that NC-Soft will step in at some point and demand changes to increase profits. What about developers who adopt the B2P model in the future?  You guys want no subs? You think one (not so) shinning example of a revenue model ushers in a new era? Look at what Funcom is doing to it's Anarchy Online playerbase,  with it's full AAA sub fee and a P2W cash shop. How many other companies can you say you trust to use this model with the same level of discretion ANET has shown? Which is also subject to change at this rate. B2P is an open door to a slippery slope. I for one am glad there is evidence to show it's not the model many claimed it was.

    Thanks GG,

     

    This report is just the appetizer really the Q4 report is the main dish, thats where we can see whether Ncsoft have deferred income from Q3 (my personal view is that with the drop in share price they new this was not meeting expectation and loaded it up as best they could) and how the cash shop is doing for longterm profitability but this report is still interesting to say the least.

    I know I inserted my views into your post. I do recognize that you did not speak out specifically for or against the model in the post I quoted,  but that you want to see how the future plays out. But that's really what I meant to agree with. But I want to be clear, The ant-Cash Shop sentiments are mine, I added them to quoting your post. You may or may not agree with them, but I want to be clear that I am not trying to twist your words. I should have been clearer on that in my prior post. I apologize for any misunderstandings.

  • RizelStarRizelStar Raleigh, NCPosts: 2,773Member
    Originally posted by lifeordinary

    People talk about hypocricy because you guys seem to be oblivious to it. I am still playing GW2 but that doesn't mean i have to like the fanbase too. 

    GW2 gets a lot of flak not because it is a bad game but because of its defensive fans. So yeah 'interesting' indeed that somehow disliking the fan base automatically translates to hating 'GW2'. Sorry but all of you ain't that special. ;)

    Even more interesting.

     

    Damn it and someone had posted nice post about circle jerking, I agree with that.

    Oh and to be honest I, myself don't get into all these numbers much, but when I saw hypocrisy, made me smile for many reasons.

     

    Any ways you guys enjoy yourselves and have fun, peace.(Though I may watch this thread some more provides some good laughs and etc)

     

    Edited: Forgot one thing...

    P.S The hypocrisy is strong on both sides, why  it is interesting to me. One of the many reasons, Korrigan also got it right, life of ordinary got it right aswell, actually not all of it he left out the other side.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • Gaia_HunterGaia_Hunter BristolPosts: 2,829Member Uncommon

    Does this report include the third party sales during September? (I doubt third party will pay them before the end of the month so it can be included).

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • YamotaYamota LondonPosts: 6,620Member
    So if I get this straight, Aion sold more in Q1 2012 than GW 2 did Q3 2012? Quite underwhelming for a triple A B2P MMO, no?
  • sammyelisammyeli Fremont, CAPosts: 765Member
    Originally posted by Yamota
    So if I get this straight, Aion sold more in Q1 2012 than GW 2 did Q3 2012? Quite underwhelming for a triple A B2P MMO, no?

    image

    “The truth may be puzzling. It may take some work to grapple with. It may be counterintuitive. It may contradict deeply held prejudices. It may not be consonant with what we desperately want to be true. But our preferences do not determine what's true.”

    Carl Sagan-

  • fivorothfivoroth LondonPosts: 3,665Member Uncommon
    26m pounds looks underwhelming to me. How is it possible that GW2 brought in so little? And this includes the game's launch.

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • QSatuQSatu WarsawPosts: 1,735Member Uncommon
    Originally posted by Yamota
    So if I get this straight, Aion sold more in Q1 2012 than GW 2 did Q3 2012? Quite underwhelming for a triple A B2P MMO, no?

    aion is quite popular in the east. Or at least it was a year ago. Most money NcSoft was generating over the years was from korea not west and they managed to become bigger than most wester mmo devs.

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