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EQ next!! who want punishing death?

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  • BadSpockBadSpock Somewhere, MIPosts: 7,974Member

    Corpse runs in UO were a lot of fun, a big rush of excitement - in PvE when I was playing with friends.

    They were annoying and overly harsh playing solo, so I'd just avoid any difficult areas (dungeons mostly) unless I was playing with friends.

    In PvP, well you'd just make sure to not wear anything you didn't want to lose.

    So for a good PvP session in Felucca I'd have to first make or purchase a bunch of spare sets of armor / weapons.

    I guess that "prep" was cool and fun at the time, but would I get the same enjoyment out of it now?

    Probably not.

    I am very strongly against any kind of XP penalties for death though. It's like kicking you when you're down.

    XP penalty + corpse run is masochism.

    Kind of an interesting logic problem though -

    In a game with corpse runs and item loss on death, the loot can't matter too much as it's far too punishing for people to permanently lose something they've worked so hard for.

    This is why it "worked" in UO - none of the gear was really all that special.

    But if the loot is not all that special, why make it drop in the first place if it's so easily replaced? Not like it's worth much to the person who steals it, and not like it's hard to replace in a PvE death.

    So it's kind of pointless IMO from a design perspective.

    Only design that makes sense is to have loot loss / corpse runs AND make the gear actually worth something so it's actually meaningful as a penalty - but in todays day and age it's just far, far too harsh a system to ever work in a game that wants to retain more than 10-25k players.

  • DrolkinDrolkin Palio, NBPosts: 242Member
    Sounds like another epic fail MMORPG for the future.
  • TorgrimTorgrim GothenburgPosts: 2,088Member
    Originally posted by halflife25
    Originally posted by Torgrim
    Originally posted by augustgrace

    Well over a decade ago when I was playing UO, I would have agreed with you on punishing death.  But then I had no real responsibilities, plenty of free time, the arrogance of youth, and there weren't many alternatives to compare UO to.  

    Older now, with work, a family and a house to take care of, my gaming time is precious and I have no desire to spend that time doing corpse runs or earning back lost gear/exp.  

    I even tried going back to UO a couple years ago, and the same activities and penalties I enjoyed years ago, just felt like work.  These days I want to have fun during my gaming sessions.  I don't want to spend my time polishing my e-peen or pursuing grindy activities.

     

    This person is what game developers are listening to that's why we have so many casual WoW clones flooding the MMO world.

    Sad world indeed.

    For someone who is die hard GW2 fan your whole post reeks of irony. You should be the last person to point fingers at any casual players in a topic called 'who wants punishing deaths'.

    The day you stop supporting and playing 'casual heaven' games like GW2, your words will have some weight.

     

     

     

    i enjoy Gw2 for the simple reason that GW2 feels fresh and new compare to the rest of the lot.

    And yes I would have more death penelty in GW2 aswell so people will group up more often.

    Would It thelp that I also play EVE from time to time since 2003 and doing PVP on a regular basis? ( on EVE break atm)

    One more thing can you please direct me to a game that is a AAA and has a deep crafting,great PVE,awesome PVP, huge world, great graphics, housing with decoration, smart AI mobs,living world fantasy MMO?

    And No don't bother posting MO or Darkfall or Vanguard for that matter, played all three of them liked VG the most but lacked PVP.

     

     

    If it's not broken, you are not innovating.

  • TalulaRoseTalulaRose Long Island, NYPosts: 481Member Uncommon

    Plane of Hate raid corpse run........the horror.

     

    But I would do it all over again.

  • RimmersmanRimmersman MonacoPosts: 885Member
    Originally posted by Torgrim
    Originally posted by halflife25
    Originally posted by Torgrim
    Originally posted by augustgrace

    Well over a decade ago when I was playing UO, I would have agreed with you on punishing death.  But then I had no real responsibilities, plenty of free time, the arrogance of youth, and there weren't many alternatives to compare UO to.  

    Older now, with work, a family and a house to take care of, my gaming time is precious and I have no desire to spend that time doing corpse runs or earning back lost gear/exp.  

    I even tried going back to UO a couple years ago, and the same activities and penalties I enjoyed years ago, just felt like work.  These days I want to have fun during my gaming sessions.  I don't want to spend my time polishing my e-peen or pursuing grindy activities.

     

    This person is what game developers are listening to that's why we have so many casual WoW clones flooding the MMO world.

    Sad world indeed.

    For someone who is die hard GW2 fan your whole post reeks of irony. You should be the last person to point fingers at any casual players in a topic called 'who wants punishing deaths'.

    The day you stop supporting and playing 'casual heaven' games like GW2, your words will have some weight.

     

     

     

    i enjoy Gw2 for the simple reason that GW2 feels fresh and new compare to the rest of the lot.

    And yes I would have more death penelty in GW2 aswell so people will group up more often.

    Would It thelp that I also play EVE from time to time since 2003 and doing PVP on a regular basis? ( on EVE break atm)

    One more thing can you please direct me to a game that is a AAA and has a deep crafting,great PVE,awesome PVP, huge world, great graphics, housing with decoration, smart AI mobs,living world fantasy MMO?

    And No don't bother posting MO or Darkfall or Vanguard for that matter, played all three of them liked VG the most but lacked PVP.

     

     

    You must of come late to Vanguard then because it did have FFA PvP  but it was always a PVE game anyway. I've played since beta to this day.

    As for EQ which has also 90% been about PVE a hardcore server will be enough for the old vets.

    image
  • RimmersmanRimmersman MonacoPosts: 885Member
    Originally posted by BadSpock

    Corpse runs in UO were a lot of fun, a big rush of excitement - in PvE when I was playing with friends.

    They were annoying and overly harsh playing solo, so I'd just avoid any difficult areas (dungeons mostly) unless I was playing with friends.

    In PvP, well you'd just make sure to not wear anything you didn't want to lose.

    So for a good PvP session in Felucca I'd have to first make or purchase a bunch of spare sets of armor / weapons.

    I guess that "prep" was cool and fun at the time, but would I get the same enjoyment out of it now?

    Probably not.

    I am very strongly against any kind of XP penalties for death though. It's like kicking you when you're down.

    XP penalty + corpse run is masochism.

    Kind of an interesting logic problem though -

    In a game with corpse runs and item loss on death, the loot can't matter too much as it's far too punishing for people to permanently lose something they've worked so hard for.

    This is why it "worked" in UO - none of the gear was really all that special.

    But if the loot is not all that special, why make it drop in the first place if it's so easily replaced? Not like it's worth much to the person who steals it, and not like it's hard to replace in a PvE death.

    So it's kind of pointless IMO from a design perspective.

    Only design that makes sense is to have loot loss / corpse runs AND make the gear actually worth something so it's actually meaningful as a penalty - but in todays day and age it's just far, far too harsh a system to ever work in a game that wants to retain more than 10-25k players.

    No one is talking about item looting, think you are talking more about PVP. We are talking about PVE xp lost and corpse runs that was one of  the things that most of us vets liiked.

    Anyway pointless or not you wont have to choose that type of server if smed does give us a hardcore EQ type server.

    image
  • TorgrimTorgrim GothenburgPosts: 2,088Member
    Originally posted by Rimmersman
    Originally posted by Torgrim
    Originally posted by halflife25
    Originally posted by Torgrim
    Originally posted by augustgrace

    Well over a decade ago when I was playing UO, I would have agreed with you on punishing death.  But then I had no real responsibilities, plenty of free time, the arrogance of youth, and there weren't many alternatives to compare UO to.  

    Older now, with work, a family and a house to take care of, my gaming time is precious and I have no desire to spend that time doing corpse runs or earning back lost gear/exp.  

    I even tried going back to UO a couple years ago, and the same activities and penalties I enjoyed years ago, just felt like work.  These days I want to have fun during my gaming sessions.  I don't want to spend my time polishing my e-peen or pursuing grindy activities.

     

    This person is what game developers are listening to that's why we have so many casual WoW clones flooding the MMO world.

    Sad world indeed.

    For someone who is die hard GW2 fan your whole post reeks of irony. You should be the last person to point fingers at any casual players in a topic called 'who wants punishing deaths'.

    The day you stop supporting and playing 'casual heaven' games like GW2, your words will have some weight.

     

     

     

    i enjoy Gw2 for the simple reason that GW2 feels fresh and new compare to the rest of the lot.

    And yes I would have more death penelty in GW2 aswell so people will group up more often.

    Would It thelp that I also play EVE from time to time since 2003 and doing PVP on a regular basis? ( on EVE break atm)

    One more thing can you please direct me to a game that is a AAA and has a deep crafting,great PVE,awesome PVP, huge world, great graphics, housing with decoration, smart AI mobs,living world fantasy MMO?

    And No don't bother posting MO or Darkfall or Vanguard for that matter, played all three of them liked VG the most but lacked PVP.

     

     

    You must of come late to Vanguard then because it did have FFA PvP  but it was always a PVE game anyway. I've played since beta to this day.

    As for EQ which has also 90% been about PVE a hardcore server will be enough for the old vets.

     

    I was there at launch for VG, the game was way to buggy and shoppy besides my PC back then wasen't that good either so I returned 2 years later and they had closed the PVP server and merge that population with another server can't remebered the name.

    I would lovew to play EQ again but I can't stand the graphics, I got a good PC now and I would like to have a MMO with all the features I like and good graphics but it seems you can't eat the cake and save it at the same time.

    If it's not broken, you are not innovating.

  • apocolusterapocoluster newport news, VAPosts: 1,321Member Uncommon
     its EQ  I would like to see some sort of death penalty..maybe not as harsh as dropping a corpse and loosing all my shit but a stiff xp hit..without the deleveling would be ok...like a 10 to 15% xp fault and with the abiltiy to go "in the hole".  

    No matter how cynical you become, its never enough to keep up - Lily Tomlin

  • RimmersmanRimmersman MonacoPosts: 885Member
    Originally posted by apocoluster

     its EQ  I would like to see some sort of death penalty..maybe not as harsh as dropping a corpse and loosing all my shit but a stiff xp hit..without the deleveling would be ok...like a 10 to 15% xp fault and with the abiltiy to go "in the hole".  

     

    I hope the hardcore server that smed says might be in the game does include deleveling. The way i see it is you have a choice on whether you choose that server or not. I think what you are asking for should be on the normal servers its similiar to Vanguard anyway.

    image
  • halflife25halflife25 Toronto, ONPosts: 737Member
    Originally posted by Torgrim
    Originally posted by halflife25
    Originally posted by Torgrim
    Originally posted by augustgrace

    Well over a decade ago when I was playing UO, I would have agreed with you on punishing death.  But then I had no real responsibilities, plenty of free time, the arrogance of youth, and there weren't many alternatives to compare UO to.  

    Older now, with work, a family and a house to take care of, my gaming time is precious and I have no desire to spend that time doing corpse runs or earning back lost gear/exp.  

    I even tried going back to UO a couple years ago, and the same activities and penalties I enjoyed years ago, just felt like work.  These days I want to have fun during my gaming sessions.  I don't want to spend my time polishing my e-peen or pursuing grindy activities.

     

    This person is what game developers are listening to that's why we have so many casual WoW clones flooding the MMO world.

    Sad world indeed.

    For someone who is die hard GW2 fan your whole post reeks of irony. You should be the last person to point fingers at any casual players in a topic called 'who wants punishing deaths'.

    The day you stop supporting and playing 'casual heaven' games like GW2, your words will have some weight.

     

     

     

    i enjoy Gw2 for the simple reason that GW2 feels fresh and new compare to the rest of the lot.

    And yes I would have more death penelty in GW2 aswell so people will group up more often.

    Would It thelp that I also play EVE from time to time since 2003 and doing PVP on a regular basis? ( on EVE break atm)

    One more thing can you please direct me to a game that is a AAA and has a deep crafting,great PVE,awesome PVP, huge world, great graphics, housing with decoration, smart AI mobs,living world fantasy MMO?

    And No don't bother posting MO or Darkfall or Vanguard for that matter, played all three of them liked VG the most but lacked PVP.

     

     

    So you are allowed to enjoy your GW2 casual themepark MMO but if someone else expresses that he prefers the same casual games he gets flamed? and you are telling him he is the reason why we are only getting WOW casual clones in market? why the double standards?

    or you are saying that casual MMO is ok as long as it is not a WOW casual clone? because GW2 is the most casual MMO on the market right now.

    Practise what you preach bro. GW2 fans flaming others for disliking 'harsh death penalities' is not even funny but sad.

    The lack of harsher death penalities in GW2 certainly didn't stop you from  becoming its white knight so why isn't he allowed to dislike death penalities?

    You may not like to hear this but you are also supporting the super casual MMOS as much as the guy you are pointing fingers at.

  • RimmersmanRimmersman MonacoPosts: 885Member
    Originally posted by halflife25

    Originally posted by Torgrim
    Originally posted by halflife25
    Originally posted by Torgrim
    Originally posted by augustgrace
    Well over a decade ago when I was playing UO, I would have agreed with you on punishing death.  But then I had no real responsibilities, plenty of free time, the arrogance of youth, and there weren't many alternatives to compare UO to.   Older now, with work, a family and a house to take care of, my gaming time is precious and I have no desire to spend that time doing corpse runs or earning back lost gear/exp.   I even tried going back to UO a couple years ago, and the same activities and penalties I enjoyed years ago, just felt like work.  These days I want to have fun during my gaming sessions.  I don't want to spend my time polishing my e-peen or pursuing grindy activities.

     

    This person is what game developers are listening to that's why we have so many casual WoW clones flooding the MMO world.

    Sad world indeed.

    For someone who is die hard GW2 fan your whole post reeks of irony. You should be the last person to point fingers at any casual players in a topic called 'who wants punishing deaths'.

    The day you stop supporting and playing 'casual heaven' games like GW2, your words will have some weight.

     

     

     

    i enjoy Gw2 for the simple reason that GW2 feels fresh and new compare to the rest of the lot.

    And yes I would have more death penelty in GW2 aswell so people will group up more often.

    Would It thelp that I also play EVE from time to time since 2003 and doing PVP on a regular basis? ( on EVE break atm)

    One more thing can you please direct me to a game that is a AAA and has a deep crafting,great PVE,awesome PVP, huge world, great graphics, housing with decoration, smart AI mobs,living world fantasy MMO?

    And No don't bother posting MO or Darkfall or Vanguard for that matter, played all three of them liked VG the most but lacked PVP.

     

     

    So you are allowed to enjoy your GW2 casual themepark MMO but if someone else expresses that he prefers the same casual games he gets flamed? and you are telling him he is the reason why we are only getting WOW casual clones in market? why the double standards?

    or you are saying that casual MMO is ok as long as it is not a WOW casual clone? because GW2 is the most casual MMO on the market right now.

    Practise what you preach bro. GW2 fans flaming others for disliking 'harsh death penalities' is not even funny but sad.

    The lack of harsher death penalities in GW2 certainly didn't stop you from  becoming its white knight so why isn't he allowed to dislike death penalities?

     

    +1

    image
  • apocolusterapocoluster newport news, VAPosts: 1,321Member Uncommon
    Originally posted by Rimmersman
    Originally posted by apocoluster
     its EQ  I would like to see some sort of death penalty..maybe not as harsh as dropping a corpse and loosing all my shit but a stiff xp hit..without the deleveling would be ok...like a 10 to 15% xp fault and with the abiltiy to go "in the hole".  

     

    I hope the hardcore server that smed says might be in the game does include deleveling. The way i see it is you have a choice on whether you choose that server or not. I think what you are asking for should be on the normal servers its similiar to Vanguard anyway.

    I really need to put some time into Vanguard I guess...It is sitting on my desktop..toon is only lvl 11 having just left the starter Isle  :)

    No matter how cynical you become, its never enough to keep up - Lily Tomlin

  • RimmersmanRimmersman MonacoPosts: 885Member
    Originally posted by apocoluster

    Originally posted by Rimmersman
    Originally posted by apocoluster
     its EQ  I would like to see some sort of death penalty..maybe not as harsh as dropping a corpse and loosing all my shit but a stiff xp hit..without the deleveling would be ok...like a 10 to 15% xp fault and with the abiltiy to go "in the hole".  

     

    I hope the hardcore server that smed says might be in the game does include deleveling. The way i see it is you have a choice on whether you choose that server or not. I think what you are asking for should be on the normal servers its similiar to Vanguard anyway.

    I really need to put some time into Vanguard I guess...It is sitting on my desktop..toon is only lvl 11 having just left the starter Isle  :)

     

    Man you should go out into that vast world that is Telon.

    image
  • TalulaRoseTalulaRose Long Island, NYPosts: 481Member Uncommon

    I remember dieing in the Karana's and couldn't get my stuff back. I was exploring and entered an area above my level and went too deep. Man I felt bummed because earning stuff back then actually made you appreciate what you had. Even if it was just regular items with no stat buffs.

     

    The next day I went to the orc highway with the little gear I could scrape up. Was in a group killing orcs when a stranger asked whats up with your gear. I told him I died and couldn't make it back to my corpse. He said hang on a sec. He went and found one of the wandering giants, killed it, and gave me the steel weapon that dropped and some armor he had.

     

    I was in awe that someone, a perfect stranger, would do that in a game. Community was so much better when the games were actually challenging and we had to work with each other.

     

    Bring back the death penalty. If you don't like it, there are other games more suited to your playstyle.

  • TorgrimTorgrim GothenburgPosts: 2,088Member
    Originally posted by halflife25
    Originally posted by Torgrim
    Originally posted by halflife25
    Originally posted by Torgrim
    Originally posted by augustgrace

    Well over a decade ago when I was playing UO, I would have agreed with you on punishing death.  But then I had no real responsibilities, plenty of free time, the arrogance of youth, and there weren't many alternatives to compare UO to.  

    Older now, with work, a family and a house to take care of, my gaming time is precious and I have no desire to spend that time doing corpse runs or earning back lost gear/exp.  

    I even tried going back to UO a couple years ago, and the same activities and penalties I enjoyed years ago, just felt like work.  These days I want to have fun during my gaming sessions.  I don't want to spend my time polishing my e-peen or pursuing grindy activities.

     

    This person is what game developers are listening to that's why we have so many casual WoW clones flooding the MMO world.

    Sad world indeed.

    For someone who is die hard GW2 fan your whole post reeks of irony. You should be the last person to point fingers at any casual players in a topic called 'who wants punishing deaths'.

    The day you stop supporting and playing 'casual heaven' games like GW2, your words will have some weight.

     

     

     

    i enjoy Gw2 for the simple reason that GW2 feels fresh and new compare to the rest of the lot.

    And yes I would have more death penelty in GW2 aswell so people will group up more often.

    Would It thelp that I also play EVE from time to time since 2003 and doing PVP on a regular basis? ( on EVE break atm)

    One more thing can you please direct me to a game that is a AAA and has a deep crafting,great PVE,awesome PVP, huge world, great graphics, housing with decoration, smart AI mobs,living world fantasy MMO?

    And No don't bother posting MO or Darkfall or Vanguard for that matter, played all three of them liked VG the most but lacked PVP.

     

     

    So you are allowed to enjoy your GW2 casual themepark MMO but if someone else expresses that he prefers the same casual games he gets flamed? and you are telling him he is the reason why we are only getting WOW casual clones in market? why the double standards?

    or you are saying that casual MMO is ok as long as it is not a WOW casual clone? because GW2 is the most casual MMO on the market right now.

    Practise what you preach bro. GW2 fans flaming others for disliking 'harsh death penalities' is not even funny but sad.

    The lack of harsher death penalities in GW2 certainly didn't stop you from  becoming its white knight so why isn't he allowed to dislike death penalities?

    You may not like to hear this but you are also supporting the super casual MMOS as much as the guy you are pointing fingers at.

     

    I was red player in UO, I have a pirate alt in EVE and a Trader alt, GOD FORBID I can't have fun in a new released game to feed my MMO addiction.

    Is it somekind of crime to enjoy different kind of games in your book?, Can't I do some DE and kill some champs in GW2 and later same evening pod a few players in EVE?, It that something bad in your book, can I only be labled  Gw2 fanboi and totally disregard what other games I have played and playing?

    Besides didn't you also played GW2?

     

    If it's not broken, you are not innovating.

  • RimmersmanRimmersman MonacoPosts: 885Member
    Originally posted by TalulaRose

    I remember dieing in the Karana's and couldn't get my stuff back. I was exploring and entered an area above my level and went too deep. Man I felt bummed because earning stuff back then actually made you appreciate what you had. Even if it was just regular items with no stat buffs. The next day I went to the orc highway with the little gear I could scrape up. Was in a group killing orcs when a stranger asked whats up with your gear. I told him I died and couldn't make it back to my corpse. He said hang on a sec. He went and found one of the wandering giants, killed it, and gave me the steel weapon that dropped and some armor he had. I was in awe that someone, a perfect stranger, would do that in a game. Community was so much better when the games were actually challenging and we had to work with each other. Bring back the death penalty. If you don't like it, there are other games more suited to your playstyle.

     

    This post says it all really.

    +1

    image
  • apocolusterapocoluster newport news, VAPosts: 1,321Member Uncommon
    Originally posted by Rimmersman
    Originally posted by apocoluster
    Originally posted by Rimmersman
    Originally posted by apocoluster
     its EQ  I would like to see some sort of death penalty..maybe not as harsh as dropping a corpse and loosing all my shit but a stiff xp hit..without the deleveling would be ok...like a 10 to 15% xp fault and with the abiltiy to go "in the hole".  

     

    I hope the hardcore server that smed says might be in the game does include deleveling. The way i see it is you have a choice on whether you choose that server or not. I think what you are asking for should be on the normal servers its similiar to Vanguard anyway.

    I really need to put some time into Vanguard I guess...It is sitting on my desktop..toon is only lvl 11 having just left the starter Isle  :)

     

    Man you should go out into that vast world that is Telon.

    I got 9 more months left on teh sub..I guess I should  :)

    No matter how cynical you become, its never enough to keep up - Lily Tomlin

  • RimmersmanRimmersman MonacoPosts: 885Member
    Originally posted by TalulaRose

    I remember dieing in the Karana's and couldn't get my stuff back. I was exploring and entered an area above my level and went too deep. Man I felt bummed because earning stuff back then actually made you appreciate what you had. Even if it was just regular items with no stat buffs. The next day I went to the orc highway with the little gear I could scrape up. Was in a group killing orcs when a stranger asked whats up with your gear. I told him I died and couldn't make it back to my corpse. He said hang on a sec. He went and found one of the wandering giants, killed it, and gave me the steel weapon that dropped and some armor he had. I was in awe that someone, a perfect stranger, would do that in a game. Community was so much better when the games were actually challenging and we had to work with each other. Bring back the death penalty. If you don't like it, there are other games more suited to your playstyle.

     

    image
  • RimmersmanRimmersman MonacoPosts: 885Member
    Originally posted by apocoluster

    Originally posted by Rimmersman
    Originally posted by apocoluster
    Originally posted by Rimmersman
    Originally posted by apocoluster
     its EQ  I would like to see some sort of death penalty..maybe not as harsh as dropping a corpse and loosing all my shit but a stiff xp hit..without the deleveling would be ok...like a 10 to 15% xp fault and with the abiltiy to go "in the hole".  

     

    I hope the hardcore server that smed says might be in the game does include deleveling. The way i see it is you have a choice on whether you choose that server or not. I think what you are asking for should be on the normal servers its similiar to Vanguard anyway.

    I really need to put some time into Vanguard I guess...It is sitting on my desktop..toon is only lvl 11 having just left the starter Isle  :)

     

    Man you should go out into that vast world that is Telon.

    I got 9 more months left on teh sub..I guess I should  :)

     

    Have you played since the F2P model came in, if not then you will be pleased to know that the Telon server is heaving.

    image
  • apocolusterapocoluster newport news, VAPosts: 1,321Member Uncommon
    Originally posted by Rimmersman
    Originally posted by apocoluster
    Originally posted by Rimmersman
    Originally posted by apocoluster
    Originally posted by Rimmersman
    Originally posted by apocoluster
     its EQ  I would like to see some sort of death penalty..maybe not as harsh as dropping a corpse and loosing all my shit but a stiff xp hit..without the deleveling would be ok...like a 10 to 15% xp fault and with the abiltiy to go "in the hole".  

     

    I hope the hardcore server that smed says might be in the game does include deleveling. The way i see it is you have a choice on whether you choose that server or not. I think what you are asking for should be on the normal servers its similiar to Vanguard anyway.

    I really need to put some time into Vanguard I guess...It is sitting on my desktop..toon is only lvl 11 having just left the starter Isle  :)

     

    Man you should go out into that vast world that is Telon.

    I got 9 more months left on teh sub..I guess I should  :)

     

    Have you played since the F2P model came in, if not then you will be pleased to know that the Telon server is heaving.

    I came in right at the FTP public launch.  They were offering 1 year subs at like $7/month...so having the cash I picked up the year..played for couple hours and forgot about it..until reading this thread

    No matter how cynical you become, its never enough to keep up - Lily Tomlin

  • RandomDownRandomDown Louisville, KYPosts: 145Member
    Originally posted by Torgrim
    Originally posted by halflife25
    Originally posted by Torgrim
    Originally posted by halflife25
    Originally posted by Torgrim
    Originally posted by augustgrace

    Well over a decade ago when I was playing UO, I would have agreed with you on punishing death.  But then I had no real responsibilities, plenty of free time, the arrogance of youth, and there weren't many alternatives to compare UO to.  

    Older now, with work, a family and a house to take care of, my gaming time is precious and I have no desire to spend that time doing corpse runs or earning back lost gear/exp.  

    I even tried going back to UO a couple years ago, and the same activities and penalties I enjoyed years ago, just felt like work.  These days I want to have fun during my gaming sessions.  I don't want to spend my time polishing my e-peen or pursuing grindy activities.

     

    This person is what game developers are listening to that's why we have so many casual WoW clones flooding the MMO world.

    Sad world indeed.

    For someone who is die hard GW2 fan your whole post reeks of irony. You should be the last person to point fingers at any casual players in a topic called 'who wants punishing deaths'.

    The day you stop supporting and playing 'casual heaven' games like GW2, your words will have some weight.

     

     

     

    i enjoy Gw2 for the simple reason that GW2 feels fresh and new compare to the rest of the lot.

    And yes I would have more death penelty in GW2 aswell so people will group up more often.

    Would It thelp that I also play EVE from time to time since 2003 and doing PVP on a regular basis? ( on EVE break atm)

    One more thing can you please direct me to a game that is a AAA and has a deep crafting,great PVE,awesome PVP, huge world, great graphics, housing with decoration, smart AI mobs,living world fantasy MMO?

    And No don't bother posting MO or Darkfall or Vanguard for that matter, played all three of them liked VG the most but lacked PVP.

     

     

    So you are allowed to enjoy your GW2 casual themepark MMO but if someone else expresses that he prefers the same casual games he gets flamed? and you are telling him he is the reason why we are only getting WOW casual clones in market? why the double standards?

    or you are saying that casual MMO is ok as long as it is not a WOW casual clone? because GW2 is the most casual MMO on the market right now.

    Practise what you preach bro. GW2 fans flaming others for disliking 'harsh death penalities' is not even funny but sad.

    The lack of harsher death penalities in GW2 certainly didn't stop you from  becoming its white knight so why isn't he allowed to dislike death penalities?

    You may not like to hear this but you are also supporting the super casual MMOS as much as the guy you are pointing fingers at.

     

    I was red player in UO, I have a pirate alt in EVE and a Trader alt, GOD FORBID I can't have fun in a new released game to feed my MMO addiction.

    Is it somekind of crime to enjoy different kind of games in your book?, Can't I do some DE and kill some champs in GW2 and later same evening pod a few players in EVE?, It that something bad in your book, can I only be labled  Gw2 fanboi and totally disregard what other games I have played and playing?

    Besides didn't you also played GW2?

     

    So you are bemoaning the fact people like a different kind of game and that is whats killing the industry, then support the games that have exactly what you are bemoaning, refusing to support lower budget titles (which in turn will show that they are a financially feasible proposition so that some day all you whiney sandbox people will get your AAA pure sandbox mmo) and then complain, and stay with me on this, no BUSINESS, will take such a significant financial risk when no one ever supports the games?

  • halflife25halflife25 Toronto, ONPosts: 737Member
    Originally posted by Torgrim
    I was red player in UO, I have a pirate alt in EVE and a Trader alt, GOD FORBID I can't have fun in a new released game to feed my MMO addiction.

    Is it somekind of crime to enjoy different kind of games in your book?, Can't I do some DE and kill some champs in GW2 and later same evening pod a few players in EVE?, It that something bad in your book, can I only be labled  Gw2 fanboi and totally disregard what other games I have played and playing?

    Besides didn't you also played GW2?

     

    Yeah i do play GW2 and that is why you won't see me going around pointing fingers and shifting blames on others for current scene of casual themepark MMOS. If i want to do that i will first put my money where my mouth is and stop supporting casual games.

     

  • Greymantle4Greymantle4 Posts: 803Member Uncommon
    Originally posted by TalulaRose

    I remember dieing in the Karana's and couldn't get my stuff back. I was exploring and entered an area above my level and went too deep. Man I felt bummed because earning stuff back then actually made you appreciate what you had. Even if it was just regular items with no stat buffs.

     

    The next day I went to the orc highway with the little gear I could scrape up. Was in a group killing orcs when a stranger asked whats up with your gear. I told him I died and couldn't make it back to my corpse. He said hang on a sec. He went and found one of the wandering giants, killed it, and gave me the steel weapon that dropped and some armor he had.

     

    Nice story but the guy should have helped you get your items back and or had a Necromancer summon your corpse to the zone line. That is how I met my wife to be and still together all these years later. :)

  • TorikTorik London, ONPosts: 2,343Member Uncommon
    Originally posted by RandomDown

    People say they want death penalties because there is no reason to bother trying to survive. Why isn't the incentive doing it well on the first try or not giving up mid fight? So what if you don't lose experience after you die or undergo significant item decay? I played EQ (a troll, but a warrior, so that helped offset the racial penalty) on release and loved Vanguard and hated how much they reduced the repair prices shortly after release (but that was the least of its issues). 

     

    What you're saying is its not worth the effort unless you're punished for not making the effort. I played TOR, WoW, RIft and all that jazz and even if dying had no noticeable penalty it still didn't mean giving up on a boss fight until the last man is down. The fact that you aren't willing to try because there is no penalty is worse than there not being a penalty at all. 

     

    Offtopic but the Equipment Expertise was one of the greatest ideas in Vanguard. So sad it got removed too.

    I am always suprised by the lack of internal motivation some people seem to have.  They seem completely uncabable of taking pride in what they are doing unless they have penalties for failure imposed on them. 

    I went back to WoW recently and every time my character dies, I feel like crap even when the penalties are negligible.  I take pride in playing to the best of my abilities and a death means that I screwed up. 

    My biggest problem with death penalties is that they cater to a type of player that is incapable of taking pride in playing their best and would be too lazy to play well without penalties. 

  • TorgrimTorgrim GothenburgPosts: 2,088Member
    Originally posted by halflife25
    Originally posted by Torgrim
    I was red player in UO, I have a pirate alt in EVE and a Trader alt, GOD FORBID I can't have fun in a new released game to feed my MMO addiction.

    Is it somekind of crime to enjoy different kind of games in your book?, Can't I do some DE and kill some champs in GW2 and later same evening pod a few players in EVE?, It that something bad in your book, can I only be labled  Gw2 fanboi and totally disregard what other games I have played and playing?

    Besides didn't you also played GW2?

     

    Yeah i do play GW2 and that is why you won't see me going around pointing fingers and shifting blames on others for current scene of casual themepark MMOS. If i want to do that i will first put my money where my mouth is and stop supporting casual games.

     

     

    Not sure how long you have been playing MMOs but I guess 4-5 years.

    I've been playing since 1996 and I've seen the trend, I've seen posts from the guy I quouted for many years, not often 10 years ago, they tended to pop up more often for the past 6 years.

    So yeah I point fingers beacuse I've seen the trend first handed from trammel to now.

    If it's not broken, you are not innovating.

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