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If you had to create the rules for World PvP, what would they be? Describe your game.
#1. No enemy name tags via PvP (unless you click on their character or are within 10 yards). It's time that we should be able to actually use the environment to our advantage).
#2. Multiple factions all fighting over the resources of the world (much like reality).
#3. PvP can happen anywhere and everywhere. If your good enough, you should be able to infiltrate the enemy's main city and earn a few kills.
#4. Sanctions to protect lowbies from max levelers, e.g., if a max level players destroys the same noob a few times, then that max player will be placed on the player bounty terminal. He will be on it for 72 hours. It will not reset when he dies. Everytime he dies, he drops all his items.
#5. Gigantic worlds (larger than Vanguard)
#6. No Battlegrounds. In fact, if you mention Battleground, Arena, or Warzone while in-game, you will be banned.
#7. The level of your enemy cannot be seen. You have no idea if the player you are about to attack is level 1 or 100.
#8. No PvP gear rewards. If you want good gear, then go earn it via crafting, advernturing, or raiding. If you must have some type of PvP reward, it will only be cosmetic enhancements.
#9. Since the world is gignatic (10x Vanguard), players can attempt to claim sections of land within the world. If a faction creates more forts and castles in a certain territory, then they own that territory. If your faction owns territory, then you will all be granted a harvesting, item drop, and combat buff while in that territory. This will add incentives to fight over some of the better areas - perhaps the ones that house raiding areas, dungeons, and caves etc.
#10. Semi-looting of characters. If you kill a player, you can take anything on them that they are not holding. you can loot all their gold (if they didn't bank it), spare items, harvested loot, and trinkets that are not equipped.
#11. World Housing. However, there is also instanced apartment housing for new characters within your faction's starting city. If you die, you spawn in your apartment - the only real safe spot.
What's your idea of World PvP?