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I really enjoy playing GW2 but I feel they need to ramp up the importance of PvP.
I have messed around in RvR and have enjoyed it but after a few hours I start to think what I am fighting for... status, great, some small buffs, mmmm ok. (no land, access or resource field?)
There really isn't any point to it. They need to do something like:
- Winning server has access to new dungeons/zones A,B,C
- Second server winning has access to new dungeons and not zones A,B,C
- Last server gets nothing.
If this was the case and my server was last, I would be involved a whole lot more because I know there is some type of consequence for my actions.
Right now it feels more like 'whack a mole' at a side show that rewards free sweets.