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As the days of City of Heroes come to a close, we took the opportunity to revisit the game one last time during Wayback Wednesday. Take a nostalgic look at CoH with our Wayback leader, Rob Lashley, then leave us your thoughts in the comments.
I'd be a phony if I told you that I played City of Heroes on a regular basis. The truth is I did not; however, it is a MMO that I very much respected and appreciated for what it was. Who has not ever wanted to be a superhero as a kid? City of Heroes made that dream a virtual reality for many people over the past 8 years. Maybe you dreamed of being Magneto to someone else's Professor X instead? They had you covered there also. With City of Villains it was just as viable to be a bad guy as it was to be a good one.
Read more of Rob Lashley's City of Heroes: Wayback Wednesday Visits One Last Time.
Comments
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
I loved CoH/CoV for many years. I didn't play it solidly but I went back to it many, many times up untill Champions Online came out. It was around that time that I burned out on the superhero MMO thing. What shocks me is that CoH went F2P. I can't imagine why anyone would want to shut it down if its F2P, they should just cut back on the constant updates if the game isn't pulling in the money they want. I don't know I never played CoH after it went F2P but it sounds like the cash store wasn't being used much.
The only other thing I can think of that would cause them to want to shut down would be upcoming liscensed superhero MMOs. I believe marvel is coming out with one, and DC just launched. Also cryptic has their F2P Champions which is now under PWI's management and they're considered "masters" of F2P. Who knows mabey NCsoft just got scared and figured it'd be easier to just cut their losses. Well for all those losing their jobs at paragon studios my heart goes out to you and I hope they find new work at other studios as quickly as possible. Afterall CoH was great, so the team should be able to find work in another place.
Sad to see CoH close , gonna miss the last game with a CC archetype , Controller ftw!
hope Eqnext bring the old enchanter back
Had the best "guild experiance" with the old gang from "Heroes are Us"...
The game was a blast...sorry to see it go....
Had a great time... especially when we had super vs villain group fights in each other's bases... or in any of the PvP zones.
Also enjoyed the Rikti mothership raids.
It is/was a great game. What happened to it by NCSoft will likely keep me away from playing more MMOs in the future. Some game company just cannot be trusted. You spend countless hours playing a game and getting emotionally attached to it and the people you meet there and suddenly, it's gone.
It's a virtual ghost city now as players finished their goals and moved on. Only a few still play as they finish their business and fly around for old time's sake. It is a unique game and deserved to be saved. And if it can't be saved, it should be remade.
Only if you can keep your characters and account. I don't want to start again from the ground up.
I am very saddened by this to say the least....
CoX was definitely on my top 5 MMORPG list, despite me not ever playing it much. It got me to resubscribe a few times though, more than I can say for almost all of the MMORPG's I've tried, which have been almost all of them ever released for P2P.
It had some of the best character progression and customization systems. Not only in making your character look unique, but by being able custom build your characters powerset. On top of that, it was an awesome group game. Group combat was a lot of fun. The community was one of the best I've ever witnessed, and proves false the claim by new MMORPG gamers that "that's just how the community is these days" when speaking about how rude and anti-social todays MMORPG gamers are.
I remember all the RPing, the costume contests, and the constant grouping. CoX will be well missed.
/cheers
I agree. It always sucks to see a game shut down, especially a quality one like this.
^
Actuallly, only one of a list of pretty innovative selling points. If only more games had been copying some of these systems, rather than making yet another WoW clone.
It also marks the demise of solid character customization from the mainstream market.
Enjoy your "choice of four haircuts" replacements.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.