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Funcom does a good job.

2

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  • Loke666Loke666 MalmöPosts: 17,975Member Uncommon
    Originally posted by Eazydzzz

    Anarchy Online is still the best mmo I've ever played.  Maybe the best video/computer game I've ever played.   2001-2004 AO I'm talking about. 

    When you read threads about what mmorpgs should be, you think "that was AO!!!!"

    Age of Conan is awesome.  Put failcom logos as your avatar all you want, but AoC has it all.  Mature community, depth, hundreds of skill points you can apply to your character when you level, fun combat (way more visceral and action packed than the wanna be console games like tera or RaiderZ).  If you want console level action combat check out DC Universe, Vindictus, or PSO2.  PSO2 is beyond awesome btw.    Awesome soundtrack.   Very dark fantasy world, no bubbly fat animal people like in tera or gw2.  AoC reminds of 80s style DnD - gritty.

    The Sercret World is also pretty amazing.  People asked for something different and Funcom delivered.  Sure, it's not perfect, but it's different.  TSW makes you think.  An mmo that makes you use your brain??  What is this 1999??? 

    Funcom, imo, makes the best mmos.  They have 3, and they are all awesome. 

    FunCom do some things really good, but they do have problems as well. Programming have always been a problem as example, AO took months before it was even playable.

    Another problem they have is the fact that their games are far too small. What killed AoC for me was not the bugs (even if they didnt help) but the fact that the zones were few and small. Not counting AO here though.

    And they add content really slow as well. AoC have been out for years and is still really small even with the expansion. Same thing here with AO, there they added loads of stuff but since then they seems to have grown lazy, or the engine makes it so adding content is too much work.

  • miguksarammiguksaram Fort Meade, MDPosts: 826Member Uncommon
    I'm going to have to throw myself in the lot with many others.  Funcom has some of, if not they best AAA MMORPG ideas, but they fall completely flat on execution.  AO is my favorite MMO to date by far, would easily pay quite a bit of money if they would either update it or just release an AO2, although the thought of them ruining the same game twice is somewhat scary.
  • AlthewiseguyAlthewiseguy DumfriesPosts: 108Member
    My hope is that they will invest their time more in mordernizing Anarchy Online. The game was amazing. It just needs more refinement and upgrades to drag it into this decade. If they can pull that off they would see it become one of the most popular MMO's out there.
  • ScotScot UKPosts: 5,762Member Uncommon

    AoC got an unfair panning after it came out, but they did leave gaps in the questing to top level idea. Some grind was needed in mid level. Loads of posters on here were predicting TSW would be the same, don't hear them harping on so much about that now!

    Old AO player myself, I never liked it as much as say DAOC but it is up there with AC in my eyes.

  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member
    Originally posted by Scot

    AoC got an unfair panning after it came out

    It got exactly what it deserved after 2 years of false advertising and outright lies from Funcom about what would be in the game. Not to mention Tortage was one of the most inane, boring, simple, derivitive, length tutorials I've ever had to force myself through. And people called that "the good part". Follow the glowing arrows to the sparkling quest objectives through a linear forest!

  • DanerilDaneril TromsøPosts: 41Member
    I quit AoC shortly after release. The game was a dissapointment after Tortage. But i came back about a year ago and the game is acutally very good.

    image

  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member
    Originally posted by Daneril
    I quit AoC shortly after release. The game was a dissapointment after Tortage. But i came back about a year ago and the game is acutally very good.

    And what of those of us who thought Tortage was laughably bad? If the best part of your game is a linear hand holding tutorial with the shallowest quests in the industry...

  • AzrileAzrile Houston, MDPosts: 2,582Member
    Originally posted by Starpower

    "Funcom does a good job"

     

    -Must be why they have mass layoffs with every release

    Yeah, I am still trying to figure out why if they make such great games,  all their games have empty servers.   AOC went F2P and still is merging servers down to just a few.  TSW sold less than half of what Funcom was expecting and resulted in them laying off over half their staff.

    Here is the fact.  All of Funcom´s games have had 1 or 2 really excellent parts.  AO had the most interesting world.  AOC had great high-end graphics and music.   Melee combat was also interesting to some people.   TSW had a great theme and environment.

    But at the same time, each of their games had many MANY very VERY subpar parts to it that make it unplayable for most people.   You cannot cherry-pick the few good features of each game and ignore all the terrible parts to it and say it was a great game.

    TSW is the perfect example of this.. the theme, environments are top-notch and unique.  However, character models and movements are from the 1990s.  Questing is also subpar, and more like WOW from 2005.

    The numbers speak for themselves.

  • TheocritusTheocritus Gary, INPosts: 3,747Member Uncommon
    Originally posted by Scalpless

    They've got great ideas, but often crappy execution. AO and AoC are especially good examples of this.

    The most annoying of Funcom's failures is that, IMO, AO is still their best MMO. It has a huge, open world and a great mix of sandbox and themepark features - something both TSW and AoC lack. Too bad it's so 2001 it makes your eyes hurt, had some disappointing expansions, is quite dead and still doesn't have that new graphics engine they have talked about for years.

          IMO AO was by far the most fun of the 3......I was pretty disappointed with both AoC and TSW to be honest.......

  • Cephus404Cephus404 Redlands, CAPosts: 3,675Member
    Originally posted by Scot

    AoC got an unfair panning after it came out, but they did leave gaps in the questing to top level idea. Some grind was needed in mid level. Loads of posters on here were predicting TSW would be the same, don't here them harping on so much about that now!

    Old AO player myself, I never liked it as much as say DAOC but it is up there with AC in my eyes.

    There was nothing unfair about it.  I remember sitting on AO the weekend that AoC came out and seeing how many people went over to play it and came back almost immediately.  AoC had a crappy launch and while it did eventually improve to some degree, it's still always been a game that's great for the first 20 levels of Tortage, then... not so much.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
    Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
    Now Playing: None
    Hope: None

  • OrtwigOrtwig Cambridge, MAPosts: 1,159Member Uncommon
    Originally posted by Azrile
    Originally posted by Starpower
     
    But at the same time, each of their games had many MANY very VERY subpar parts to it that make it unplayable for most people.   You cannot cherry-pick the few good features of each game and ignore all the terrible parts to it and say it was a great game.

    TSW is the perfect example of this.. the theme, environments are top-notch and unique.  However, character models and movements are from the 1990s.  Questing is also subpar, and more like WOW from 2005.

    The numbers speak for themselves.

    Um, of all the things to criticize about TSW, QUESTING is not the one I would pick -- investigation quests that require use of brain?  Yeah, WoW's always had a TON of those...

  • GolbezTheLionGolbezTheLion Los Angeles, CAPosts: 331Member Uncommon
    Originally posted by Eazydzzz
     

    Mature community

    AoC has one of the most immature communities of any MMORPG on the current market.

    Do you even play the game?

  • Cephus404Cephus404 Redlands, CAPosts: 3,675Member
    Originally posted by GolbezTheLion
    Originally posted by Eazydzzz
     

    Mature community

    AoC has one of the most immature communities of any MMORPG on the current market.

    Do you even play the game?

    Agreed.  I always found it funny that for games they declare "mature", they always include the most immature elements.

    "Hey, this is a mature game for mature players, so here, have some naked bouncing tits!"

    The minute they slap the "mature" label on something, run.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
    Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
    Now Playing: None
    Hope: None

  • ConnmacartConnmacart OsloPosts: 681Member Uncommon
    Originally posted by Ortwig
    Originally posted by Azrile
    Originally posted by Starpower
     
    But at the same time, each of their games had many MANY very VERY subpar parts to it that make it unplayable for most people.   You cannot cherry-pick the few good features of each game and ignore all the terrible parts to it and say it was a great game.

    TSW is the perfect example of this.. the theme, environments are top-notch and unique.  However, character models and movements are from the 1990s.  Questing is also subpar, and more like WOW from 2005.

    The numbers speak for themselves.

    Um, of all the things to criticize about TSW, QUESTING is not the one I would pick -- investigation quests that require use of google?  Yeah, WoW's always had a TON of those...

    fixed that for you.

    Still those are far and few between. 

  • XasapisXasapis VolosPosts: 5,561Member Uncommon
    Originally posted by Connmacart
    Originally posted by Ortwig
    ...

    Um, of all the things to criticize about TSW, QUESTING is not the one I would pick -- investigation quests that require use of google?  Yeah, WoW's always had a TON of those...

    fixed that for you.

    Still those are far and few between. 

    You are right that there are a lot of people out there that may not want to put the effort to figure the investigation quests on their own and they will use the "cheat sites" instead. I'm a victim of the occassional slip myself in more than one occassion (I'm not much of an investigator on all things musical). Still, it is a feature and they serve a purpose that you won't find in pretty much anything else on the market right now.

    I think we're coming full circle with this really. Once upon a time it was about raiding and reading tactics or cheat sites to beat the encounters or try them on our own. In this game it's about quests and having the freedom to do either. You can be a purist and try to solve everything without any "solution sites" involved, or you can just check the step by step sites. The difference is that, unlike raiding, you don't have peer pressure to succeed and you don't hold people back if you choose to be a purist.

  • OrtwigOrtwig Cambridge, MAPosts: 1,159Member Uncommon
    Originally posted by Connmacart
    Originally posted by Ortwig
    Originally posted by Azrile
    Originally posted by Starpower
     
    But at the same time, each of their games had many MANY very VERY subpar parts to it that make it unplayable for most people.   You cannot cherry-pick the few good features of each game and ignore all the terrible parts to it and say it was a great game.

    TSW is the perfect example of this.. the theme, environments are top-notch and unique.  However, character models and movements are from the 1990s.  Questing is also subpar, and more like WOW from 2005.

    The numbers speak for themselves.

    Um, of all the things to criticize about TSW, QUESTING is not the one I would pick -- investigation quests that require use of google?  Yeah, WoW's always had a TON of those...

    fixed that for you.

    Still those are far and few between. 

    Oh sure.  If you prefer NOT to use your brain, you may optionally use Google to cheat.  OR, if you still like using your brain maybe even use Google to look up NON-cheat sites for clues.  For either, there is an in-game browser -- the game is set in the modern day after all.

  • DSWBeefDSWBeef phoenix, AZPosts: 791Member
    Currenlty atleast in the world of Themepark devs. Trion and Funcom are the only ones that are heading in the right direction. Offer more story content, open world stuff, and less on instances. If i wasnt playign Rift id be playing TSW as it is a great game.

    Playing: War Thunder, World of Warcraft, and Grim Dawn
    Waiting on:Everquest Next and The Black Desert

  • JemcrystalJemcrystal Champaign, ILPosts: 1,552Member Uncommon
    I don't play breast and boobs games unless they equal it out with pretty men.  

  • IcewhiteIcewhite Elmhurst, ILPosts: 6,403Member
    Originally posted by Jemcrystal
    I don't play breast and boobs games unless they equal it out with pretty men.  

    Spoken like someone who's never played Conan.  Not exactly a game for homophobes.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • ConnmacartConnmacart OsloPosts: 681Member Uncommon
    Originally posted by DSWBeef
    Currenlty atleast in the world of Themepark devs. Trion and Funcom are the only ones that are heading in the right direction. Offer more story content, open world stuff, and less on instances. If i wasnt playign Rift id be playing TSW as it is a great game.

    Except TSW is quite heavy on Instances and it's open world stuff is very questionable.

  • ConnmacartConnmacart OsloPosts: 681Member Uncommon
    Originally posted by Ortwig
    Originally posted by Connmacart
    Originally posted by Ortwig
    Originally posted by Azrile
    Originally posted by Starpower
     
    But at the same time, each of their games had many MANY very VERY subpar parts to it that make it unplayable for most people.   You cannot cherry-pick the few good features of each game and ignore all the terrible parts to it and say it was a great game.

    TSW is the perfect example of this.. the theme, environments are top-notch and unique.  However, character models and movements are from the 1990s.  Questing is also subpar, and more like WOW from 2005.

    The numbers speak for themselves.

    Um, of all the things to criticize about TSW, QUESTING is not the one I would pick -- investigation quests that require use of google?  Yeah, WoW's always had a TON of those...

    fixed that for you.

    Still those are far and few between. 

    Oh sure.  If you prefer NOT to use your brain, you may optionally use Google to cheat.  OR, if you still like using your brain maybe even use Google to look up NON-cheat sites for clues.  For either, there is an in-game browser -- the game is set in the modern day after all.

    How about you don't ignore human nature. 

  • DSWBeefDSWBeef phoenix, AZPosts: 791Member
    Originally posted by Connmacart
    Originally posted by DSWBeef
    Currenlty atleast in the world of Themepark devs. Trion and Funcom are the only ones that are heading in the right direction. Offer more story content, open world stuff, and less on instances. If i wasnt playign Rift id be playing TSW as it is a great game.

    Except TSW is quite heavy on Instances and it's open world stuff is very questionable.

    Lairs, more story quests, and more RP stuff is a great direction IMO. By instances i mean dungeons which they still offer but arnt going nutso about it,

    Playing: War Thunder, World of Warcraft, and Grim Dawn
    Waiting on:Everquest Next and The Black Desert

  • OrtwigOrtwig Cambridge, MAPosts: 1,159Member Uncommon
    Originally posted by Connmacart
    Originally posted by Ortwig
    Originally posted by Connmacart
    Originally posted by Ortwig
    Originally posted by Azrile
    Originally posted by Starpower
     
    But at the same time, each of their games had many MANY very VERY subpar parts to it that make it unplayable for most people.   You cannot cherry-pick the few good features of each game and ignore all the terrible parts to it and say it was a great game.

    TSW is the perfect example of this.. the theme, environments are top-notch and unique.  However, character models and movements are from the 1990s.  Questing is also subpar, and more like WOW from 2005.

    The numbers speak for themselves.

    Um, of all the things to criticize about TSW, QUESTING is not the one I would pick -- investigation quests that require use of google?  Yeah, WoW's always had a TON of those...

    fixed that for you.

    Still those are far and few between. 

    Oh sure.  If you prefer NOT to use your brain, you may optionally use Google to cheat.  OR, if you still like using your brain maybe even use Google to look up NON-cheat sites for clues.  For either, there is an in-game browser -- the game is set in the modern day after all.

    How about you don't ignore human nature. 

    Yep, people will cheat, and they have on just about every video game ever published.  But the original poster was comparing TSW questing to 2005 WoW questing.  TSW asks people to use their brains, follow the storyline, and actually pay attention to  the world around them to solve the mystery.  They don't HAVE to use their brains, but at least TSW is asking. WoW has never asked players to do anything more than run kill and fetch errands, with the occasional escort quest thrown in.  And that's fine, but please don't tell us that TSW quests are the same as WoW circa 2005.

  • Ambros123Ambros123 Neverneverland, TNPosts: 877Member
    Originally posted by Eazydzzz
    Originally posted by Robokapp
    [mod edit]

    Really?  Because every game of theirs I play has a strong, very nice, and very mature community.  I've made more friends in Funcom games than I have in any other games, and I've dabbled in almost every mmo.

    Smaller, very niche, non-hype raved MMOs tend to have those kind of communities.

  • Ambros123Ambros123 Neverneverland, TNPosts: 877Member
    Originally posted by Jemcrystal
    I don't play breast and boobs games unless they equal it out with pretty men.  

    Well... that's Conan... I mean... if there are no scantily clad to the point of M rating then it's not a world of Hyborbia or whatever you call Conan's world.

    Speaking of AoC, one of the things that really irked me was the mandatory key button mashing combos... thing drove me nuts and the only game had to resort to playing with my numpad.

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