In ther early days of games like Guild Wars, WoW, SWG, FFXI, we embraced our MMO's. We understood the flaws here and there but we still played. We appreciated it. These days almost every MMO gets bashed. It'll be the talk of the threads. Then a month or two later the game dies. Is it the companies fault? Sure.....but not entirely. They say that the devs don't listen. Well the community isn't exactly proactive enough to convey the things they don't like about a game. Why did the golden age of MMO's do so well with like WoW for instance? Well we didn't have a vast variety of games like we do now. We embraced what we did have and enjoyed it. But now standards are set and not ONE MMO has lasted AND stood out for a long duration. Many are still around, but the communities for a good amount of them are decreasing or already dead. Sure we all have our own ideas on this and that, but in the end the market doesn't exactly KNOW what players want. They don't exactly sit there and spend their time reading in these forums and others. I like Tera. It has a few things I would like fixed here and there but overall I'm staying for the long haul. But players are decreasing. The community is less active. It's like music these days. People will embrace or rather become infatuated with new artists and the a month or two later they move on to the next new thing. The same with MMO's. I guarantee that the newest most hyped game in development that everyone is talking about is having a lot of people in this mindset of "This game is going to be a WoW killer." "Awe man this one beats all the others blah blah blah." ANd then the $@^%
game is nothing more than $20 boxes sitting on the shelf at Gamestop collecting dust. WoW still has a decently active community. But players support the game not just monetarily but voicing their opinions as well. And everyone else should too when it comes to the games they pay money for. Be active. Go to the company sites and provide input. If 100,000 of a game's playerbase has ideas and they all take the time like 5 mins on the internet to provide feedback, most likely they'll be more open to resolve issues and know what the players want. If this offends anyone or people disagree with any of this then oh well. I tend to call it like I see it. So please stop killing games just because you either didn't like it off the bat or you didn't see enough changes in direction because you chose not to be part of an active community.
New build in progress.