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Would you be more inclined to participate in raid content if the content was more community based than personal equipment based?
A community based example would be doing a raid to collect a giant jewel that could be used by guild crafters to build a teleporter in the guild hall. the best equipment for players would come from crafters/dungeons and not raids. Raid mobs could drop equivilent items but not better items than would be attainable elsewhere for personal characters.
A personal based example would be what we have now where you do the raid and get personal items for a select few on the raid. The best equipment would come from raids and some equipment would require crafting to complete the item gained on the raid. Generally crafting and dungeons would offer infenior items.
Comments
I think raids should have best personal gear rewards.
Voting does not want to work right now.
I do raids cos I want to see the content and try to kill the boss.
Once completed, I have no interest in grinding for gear or gear skin.
I like to play games not work for pixel stuff.
I would rather play other games than do 100 x of raids.
I am becoming SPRG gamer lol.
Pardon my English as it is not my 1st language
Nether or both.
Raid should have rewards for your faction instead of personal and guild only rewards.
Philosophy of MMO Game Design
Well raids in that sense, I'm cool with the gw2 / daoc / coh style "raids"
Ouch. Uhm.. Neither.
Raiding isn't the ideal way I like to spend time in a MMO anyway so maybe it's not fair for me to want in on the poll.
a yo ho ho
Raids should be an option of gear and there should be multiple options. As in PvP, challenging dungeons, crafting where one needed to go to great lengths to craft but all would have the relaitve item value reward. The whole "hope the boss drops my gear and I win the roll" for the 100th time on the same boss gets old real quick.
... and no, raids do not offer any sort of improved or higher quality teamwork than some PvP or dungeon encounters. Best items in raids only serve epeens, drama, and a repetitive "Raid or Die" mentality of a game and other aspects of the game suffers.
Most definitely -- raid loot should go to guild.
that is my thought as well. We see what everyone else thinks!
What a lame reward for your efforts. And even if I got some recipies or materials, I wouldn't sell them to create business for someone else, I would craft my own items or have my own crafting alt.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Absolutely and utterly NOTHING would EVER make me inclined to participate in a raid.
Ever.
I am not opposed to raiding, I just dislike the way raiding becomes the only or the most favoured progression path. I am also not that keen, that it feels very contrived, a limited number of people going and doing the same scripted events every week until they have what they need to then do the next scripted event.
Although my raid experince is limited to pre-tbc WoW, where I had some teenager screaming obscenties at me because I wasn't standing exactly where he told me to stand. An some EQ before the limited raid numbers (70 ppl IIRC)
I dont do raids, I think its a silly feature and non conducive to good game play.
I have never read a fantasy novel, or watched a fantasy movie where the action came from a small group of intrepid adventurers and as such I feel small groups should always be the perennial content in an MMO.
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Nope. I am not playing games for the "community".
Just ingame currency.. and a lot of it.
With that you can do whatever you want with it. Build up guild stuff, buy some personal stuff or whatever.
Why in hell should something specific drop at raids? So you have to play every raid x-times? No. seriously not.
Let all items come from crafters, let be trading a game of it own within the game.
I would prefer not to have raids in my game at all but if they are there this is the best option. Just let raids result in a truckload of in-game money which can then be used to buy stuff.
Of course I feel obligated to spell things out on the off chance that a dev might read this. This is only a good option if money can also be obtained in other ways as well. I could just see some idiot developer completely missing the point and making raiding the only way to get currency to buy stuff.
Both. I love the raids in LOTRO that drop housing decorations. They can't be obtained anywhere else and work on personal or kinship (guild) houses. Nice status items and fun to get.
This all day every day. The high end mats used for crafting should come from raids. nothing else. mob armor piece or poison fangs or dragon scales. crafting mats only.
Is this the quintessential solo player mind set. Take what you want from that statement.