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So i have been taking a break from PVP these days and decided to spend more time in Cursed Shore. I usually travel there only to collect ori but for last few days i have been spending more time in ORR. i was pretty excited actually and was looking forward to these huge meta events but what i have found is really disappointing.
(this is about my server far shiverpeak so not sure how it works on other servers)
People farm two to three events only with an ocassional grenth or melandru (mostly it is ignored). All these events are on timer and people just go afk waiting for the timer to end.
Zerg starts from location of Plinx events (Fields Of Gold), if broodmother is up (since it is in same area) they kill it and then move on to penitent, once completed next stop is Shelter.
Then zerg stops, goes afk..waiting for Plinx event to start and rinse and repeat. To explain what i am talking about.
On my server all these three locations are simply referred to as 'Plinx train'.
I was so disappointed but since i needed karma and make some gold i decided to follow. I did those for a day or two and got bored out of my mind. All other events on maps are ignored for two main reasons
1;) High cost of teleports from one waypoint to another.
2;) Contested waypoints which don't allow teleport or the nusiance of running through hordes of unded to reach your location.
So by doing this not only you save teleport costs but repair bills. Not to mention quick amount of gold you make by continuous farming of these three locations.
And since Plinx, Penitent and Shelter in close proximity and can be repeated every 10 to 15 minutes it is like being in merry go round. This kills whole 'dynamic' nature of zones and events.
Who is to blame here? players or bad design which encourages people to farm karma continuously within these three locations. Also since DR has been reduced recently and they are not actually staying in one locaiton and movig between three spots in close proximity, DR is not a problem.
I have decided not to ride this merry go round anymore and went back to PVP once again. its because of tactics like these which leads to nerfing of karma by Anet.