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off from the SOE LIVE press,
I have mixed feelings about this release. not sure the game will be ready, but can say its alot more solid compared to other games.
yes, alot of bug have been fixed, but there are more that need to be squashed.
the meta game, and performance is another obstacle.
Overall, Planetside2 have met their base promises - but now the real test is improving the game from november to who knows what.
what i am concerned about:
balancing -- alot of things are still being balanced, i wish the community as a whole would throw the devs a bone when it comes to this.. AA too strong, nerf AA..then Air too strong..nerf air.. etc. etc.
territory/frontline battles -- they are much better compared to early beta, but people are expressing that they can be better. there is a huge ongoing debate between lattice vs. hex system, a debate so long that even smedley himself chimed into the thread. whatever they decide, who knows. but the hex system looks to be staying from what i can tell.
weapons -- this has been a rollercoaster, not going to get into specifics except..... cloaking infiltrators that can use shotguns and 2 shot people while cloaked (its been fixed now, but you get the idea), this part of the game will forever been wrestled with. with what i learned from planetside 1... weapon balancing will never be set in stone..
(unless you NCj/k)
What i do like however:
new vehicles on the way (buggies, snow mobiles, snow version of sunderer)
Video of Amerish -- please dont let it be a square map
Doubling Down on Player owned Bases -- they seem commited on putting them out into the game, the big plus about it, they are aiming them to be Non-instanced. (sounds good on paper...perhaps end up seeing super alliance owned bases just to personally speculate)
Searhus cont on the way, followed with Oshur and then hossin.
The intergration of Player Studio for planetside2 -- curious to see what the community can make/model for this game design wise, (balancing/stats however will be handled by SOE)
there will be alot of people that will not like Planetside2, but competition wise, what else is there? ww2online? Firefall? Dust514? if were lucky, maybe Tribes Universe if it blips on the radar.
oh and that derek smart game.
Ill just say Planetside2 can perhaps do poorly, but still be profitable and enjoy a reasonable population due to lack of competition (for now) and the absence of a sub fee.
well back to playing.