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We can all dream for DAoC2
At lest GW2 is getting it right.. with having PvP remove stats from items/armor and leveling the playing field
heck, even the leveling in GW2 is flat
also, the server vrs server vrs server they will be offering sounds A LOT like RvR
Looking forward to W:WoH, GW2, Tribes
If you like three way RvR then check out modern day setting The Secret World or sci fi Dominus.
If anyone made a DAOC2 I'd be all over it, I'm currently keeping an eye on Dominus in the hope that it can in some way grant me the wish of DAOC2 even if it's without the medieval/lore of DAOC. The team behind it seem to have DAOC in their blood.
I'm not sure EA understand the potential they have with the DAOC rights.
not if mythic are making it.
Originally posted by Akrux If you like three way RvR then check out modern day setting The Secret World or sci fi Dominus.
the secret world doesn't have meaningful pvp.
I've just been on the DAOC site for the first time in about 3 years, it's rather pathetic to see them celebrating it's 10th anniversary whilst putting very little effort into running or reviving it.
everything mythic achieve was ruined when they released that POS war.
no because EA would take a massive steaming dump over all my memories of the original DAOC by going and "WOWifying" it all up, then ignoring it once released.
Also most of the clever DAOC people don't even work for EA/Bioware anymore they're at Bethseda and other places (the really clever ones left as soon as EA took over)
Originally posted by nerovipus32 Originally posted by Akrux If you like three way RvR then check out modern day setting The Secret World or sci fi Dominus.
The secret world has persistent 3 sided areas of the world called Warzones (not to be confused with Warzones in another game), which have 4 end objectives and minor objectives that let you take the end objectives. Holding 2 of the big end objectives passes control of the warzone to the given society. There is no timing or "match" type element to it - e.g. it's not like Wintergrasp in WOW.
Holding them gives a relic like faction buff
Holding all of them grants an uber buff and unlocks something (unknown so far)
In essence it's similar to DAOCS frontiers / relic system, however you won't get as big a fights due to the graphics / engine AND there will be a lower proprtion of PVP zones to PVE zones, it's looking like a game thats trying to cater to both playstyles.
Looks good so far to me, not as good as DACO, but a whopping improvement over WAR / AION and your typical mini game PVP games like WOW / RIFT
Honestly, it would depend on who would be making DAOC 2. If it's EA/Bioware, not on your life would I play it. They haven't a clue what they're doing.
If it were the original team that made DAOC yes.
I think Arenanet captured the Huge battles elements from RvR, and is close enough to what DAOC 2 would be that I'm happy with playing it for years to come. Now they just need to put a Darkness Falls Dungeon in and we're set.
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Originally posted by Tayah Honestly, it would depend on who would be making DAOC 2. If it's EA/Bioware, not on your life would I play it. They haven't a clue what they're doing. If it were the original team that made DAOC yes. I think Arenanet captured the Huge battles elements from RvR, and is close enough to what DAOC 2 would be that I'm happy with playing it for years to come. Now they just need to put a Darkness Falls Dungeon in and we're set.
You think that gw2 will be good as daoc?
There was a time when Daoc 2 would have had a Chance but in this overcompeted MMO market with plenty of Dust514, Planetside, DayZ, MWO and whatever MMO/MO-PvP games i can hardly see it flourish.
Blizzard was a league of its own having its Battle.net to breed up its player live stock but even they have lost pace/track and Blizzard long ago has lost its magic.The playerbase for classical subscription mmos is shrinking and the mmos battle hard for its remains leaving a few niches open for "low profile" successes.
After TESO fails it was the last big classical P2P-MMO.
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To be honest, I would have never left DAOC for WOW if the UI had been as updated as Blizzards version, /qbind is somewhat of a chore these days.
I would also jump at the chance of a DAOC 2 as I think the Lore and Battlegrounds are still the best when compared with other more modern MMO's.
Things Needed in DAOC 2
1. GFX (something along the line of Lord of the Rings online and not Warhammer)
2. UI impovements (Key mapping)
Holy necro Batman!
Anyhow.. to restate, HELL YEAH I would play!
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I would so play it! Make it NOW!
If you make it, they WILL come!
I would definitely try it out, but there is so much room to screw it up that I would be really worried about how it would come out. The reactive combos of DAoC and the 3-realm RVR haven't been duplicated since.
Hell, I'd go back to DAoC right now if they hadn't completely hollowed out its soul from how it was back in its prime.
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If done properly, by the original team, I would play it in a heartbeat.
However, I don't think we'll ever see that happen. Especially considering that a number of the original team are no longer with Mythic and the original vision for the game has long been lost.
I was thinking maybe a prequel of DAOC might be neat, with the Roman Empire being the big baddy.
But I'd be afraid that whomever made it would screw it up...