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Freemium restrictions detailed, updated Oct 16

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  • HarttzHarttz Jacksonville, FLPosts: 91Member
    Originally posted by Karteli

    Revive at the nearest Med Center or a total of five (5) times in the field.  Unlock additional Field Revive with Cartel Coins.

    I feel like this part is unclear to many people. I believe what it is trying to say is that free players can only revive 5 times in the field (right next to their body) and then after that they have to revive at the nearest med center and run back. It seems like many people are taking it to mean that you can only revive 5 times in-zone total, but I don't think that is the case.

    I don't really see this freemium thing working too well for them. When I first heard the game was going F2P I thought about trying it out again but now I have lost quite a bit of interest. I understand them wanting to give subscribers a reason to stay subscribed but it seems like they don't really want free players to play the game. 

  • sumdumguy1sumdumguy1 avondale, AZPosts: 962Member Uncommon
    As a Star Wars fan, I really wanted to see this game succeed.  I had hopes that the FTP model would possibly resurrect and save this game as I feel the way the game plays could appeal to eniugh players to keep it around for awhile.  After reading the FTP model they are going with I see a huge influx of players coming in and trying the game only to be frustrated by the limitations and eventually leaving.  Knowing Bioware this model doesn't  surprise me, but  I hoped they could check thir ego and financial dreams at the door to show  they really cared about the success of this game.
  • halflife25halflife25 Toronto, ONPosts: 737Member
    Originally posted by Istavaan
    Yet nobody believed him, sad really.

    I still don't believe him. If you keep throwing shit at the wall sooner or later some of it is going to stick. That is how predictions work in terms of MMOS.

    However, doesn't change the fact that this freemium model sucks. I will stick to monthly sub if i ever want to go back again.

  • monarc333monarc333 New York, NYPosts: 615Member Uncommon

    This game is NOT free to play, its a freemium model in the same vein as Vanguard. Why oh why do these companies think freemium models work I have no idea. I guess people sign up for this but man, can you imagine the loads of people who would come if it was a FTP model?

    Cash shops work. A FTP model with a cash shop will bring in loads of money without having to limit content. I was going to try this out but the restrictions are so RESTRICTIVE!

     

    -lvl 80 MERC BH

  • warchantwarchant Rancho Santa Margarita, CAPosts: 69Member

    Ooops..

    Was just considering resubbing to see how hings have developed and then I read about restrictions on subscribed accounts. There goes THAT idea!

  • DraronDraron A town in, KYPosts: 993Member
    Originally posted by warchant

    Ooops..

    Was just considering resubbing to see how hings have developed and then I read about restrictions on subscribed accounts. There goes THAT idea!

    The image itself said subscribers are unrestricted in gear, it's just the tooltip that said otherwise which is a copy/paste from the freemium one. It's updated now, confirmed subscribers have no restrictions for gear outside the usual game-related ones.

    Not sure if they're reading the death penalty limit wrong or not either. You have 5 times to revive in the field (which is limited already for subs but in a time based fashion) before your forced to revive at the nearest med center on the planet. Your not returning to fleet as OP speculated.

  • SBE1SBE1 New York, NYPosts: 335Member

    Oh I don't know.....instead of working on "Fremium" they instead fix Ilum (how long has Ilum been shut down?), balance the classes (you know, the ones everyone asks for when making a ranked PvP WZ group) and a few other major complaints people had about the game.  It would probably get more people back to paying subs rather than figuring out how to play the game for free.  Or, it could just be beyond the capability of the developers to fix the actual game so they have to go this route.

    Oh well.  Bioware fails on it's first MMO.  The stories were good, the rest of the game was meh.

  • ZefireZefire lol, CAPosts: 676Member

    First mistake was that they made the game subscription based instead of b2p.

    Now they make it free to play aka pay sub to play or there's no need to play because of so many restrictions,wich is even worse than before.

    What i got say is fail once is ok.Fail twice and you are burned.

    Good job ea/bioware failing again see ya after 10 years when you realise that games are not about making money only.

    ps:who is going to play fre to play with so many restrictions?lol are they out of their minds or they just looking for stupid victims.

    Good luck failing again ea/bioware

  • RobokappRobokapp Dublin, OHPosts: 5,205Member Uncommon

    did anyone beat me to it? oesn't look like it...

     

    SWTOR dies to the sound of applauds

     

    yeeeeah.

     

    Seriously though why do I read 'cash shop to equip earned gear' in the subscription column? I shouldn't be reading that...

    image

  • KonfessKonfess Dallas, TXPosts: 949Member Uncommon
    Those who want to Play for Free will learn to play with in the restrictions. Those who want to live outside of the fence will have to pay, and pay for those who don’t pay. Those three a week items are twice as many as I need. The only thing I may want is the additional crafting skill slots, one skill may be do able. Once you leveled to 60 the first time you never need those skills again right. Re-Leveling scavenger and armstech every ten levels just adds to the challenge.

    Free players will solo to endgame, they may then purchase a purple license, and a few weekly pvp passes. So long as they can keep their expenditures below $15.00 a month, the free players will be happy. What am I saying, more like $5.00 a month and they will be happy.

    When you had 100 players all paying $15 a month the company made $1,500 a month. Now that a quarter that number (25 players) are spending money in the cash shop, the company still expects to make $1,500 / month. So those cash shop users are expected to spend $1,500/25 = $60 per player every month. Then all those free players will whine about p2w when it fact it is just someone else paying for them to play for free.

    Pardon any spelling errors
    Konfess your cyns and some maybe forgiven
    Boy: Why can't I talk to Him?
    Mom: We don't talk to Priests.
    As if it could exist, without being payed for.
    F2P means you get what you paid for. Pay nothing, get nothing.

  • PsychowPsychow SF Giants Territory, CAPosts: 1,784Member

    It clearly says:

     

    Subscriber

    Item Equipping: FULL ACCESS - Equip ALL purple items they acquire, assuming they meet the in-game requirements (Class, level etc)

     

    OP, please update your original post to reflect the correct information.

  • KarteliKarteli Providence, PAPosts: 2,646Member
    Originally posted by Psychow

    It clearly says:

     

    Subscriber

    Item Equipping: FULL ACCESS - Equip ALL purple items they acquire, assuming they meet the in-game requirements (Class, level etc)

     

    OP, please update your original post to reflect the correct information.

    EA's website for SWTOR was updated, again, to reflect their correction on subscribers gear usage.  Given that EA has a bit of a history for firing their employees, I suppose the person who mistyped this into the main website adversisement is going to get hell for this Public Relations blunder (which also caused an uproar on the official forums).

     

    It is updated on the OP.  Subscribers can wear all purples, at will, given they can use the item type and meet the level restrictions, etc.

     

    Freemium players still must purchase purple gear training from the cash shop in order to use "most" purples (likely all the good ones), which is really dumb if they are trying to attract returning players to get those lv 50's back into the game and refamiliarize themselves with their characters.  New players are going to be less than entrusiastic, as well.  That part stands.

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • JobeArthurJobeArthur seattle, WAPosts: 38Member

    The whole thing is just an elaborate scam on the people who are already paying for subs as there is no way the game will bring in more subs in the long run.

    This is not FTP! the game is still based on PTP.. If the cash shop wasn't going to be geared at milking the sub players then why not just have a 30 day unlimited trial as i could see that working really well for them.

    The freemium model is just garbage and really FTP has a bad name as it is, Bioware and others who do this freemium garbage just give it an even crapier image. Seriously just do what AION did and the game will take off as I think TOR is way better than AION. Even the BTP option would be better, but like i said they might as well leave game alone and give an unlimited 30 day trial since all they really claim to want is more subs, but i think some of us can see though the BS of milking the few hundred thousands to replace what should be millions of players.

  • KarteliKarteli Providence, PAPosts: 2,646Member
    Originally posted by FrodoFragins

    It's definitely more restrictive than I think it should be.  The Med Center penalty sounds absurd to me.  Maybe you always rez at the start of the zone?  I can't imagine rezzing at the fleet after the first 5 deaths.

     

    I don't understand the limitation on purple gear for subscribers.

     

    I don't agree with you that you should have unlimited access to EVERYTHING up to level 50.  The incentive would be too huge to just make twinks, assuming you can turn off EXP in the game.  If not, then they'd still be giving away too much stuff.

     

    As long as you can level to 50 as easily as it was done on launch, I don't see many issues other than storage space.

     

    My concerns as a player revolve around what things are permanently unlockable on all characters with a single purchase and which require subs.

     

    I won't judge it until it goes F2P and I get to try out leveling alts.

    It comes down to the argument of whether it's OK to give free stuff away to people who would have never tried a product anyways.  Players who are very interested in SWTOR have, for the most part, already tried it, with 2 million unsubscribing.

    Does the music industry really suffer when someone who never heard a song before and had no intention of buying an album gets to download a song for free?  Through a bunch of BS music labels claimed it hurt them, but surely word-of-mouth facilitates popularity more than anything else, and many people want an original album for music they like.  Free material does promote accessibility more rapidly.  For instance VEVO operates on YouTube to give away free music & their videos, with revenue obtained via advertising now.  This was a very successful solution to make both sides of the issue happy, and VEVO expanded to "music on demand" software.  I don't think the business model would have worked out so well for them if they gave the music away for free with a lower sound quality, for instance, which would be EA's model. [advertising isn't the only way to inconvenience customers btw, don't read it as such]

     

    Giving full access to alts wouldn't necessarily be a bad thing, as gamers would eventually tire of this and look to continuing their adventures lv 51+, as a paying customer.  Giving everything away without restrictions may only offer immediate short term financial gains for EA, but in the long run, it would pay off far better than limiting game features & driving freemiums away, while, at the same time, trying to show off how great SWTOR is.  If EA keeps to releasing content quickly, there would be an abundance of new content to tempt someone into subscribing after playing some characters up to 50 (and getting bored of old world content).

     

    I guess I don't get the whole idea of wanting "F2P" to revive SWTOR, and then insisting that free players need to get nickled and dimed from the starting gate.  People disassociated themselves from SWTOR because it was not worth the subscription (or their time).  Coercing them back into a subscription while gimping main game features will not be very fun.

     

    I agree with the above posters suggestion (JobeArthur) that EA should have used NCSofts Aion model, which includes an unrestricted game, with paying players getting faster leveling and fluffy items (special house furniture, costumes, illusions, etc).  EA could have very well done this in conjunction with 1-time DLC for new content, as a hybrid.  I prefer 1-time fees because it helps force developers to actually want to release new content on an accelerated schedule.  No new content?  No new revenue.

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • GorweGorwe ZagrebPosts: 2,472Member Uncommon

    The first mistake: NOT b2p!

    The cardinal mistake: NOT b2p!

    The last mistake: NOT b2p!

    Seriously, NOBODY is interested in this MMO. Everyone just cares about stories and the ability to play solo as a tank/healer. So-why no b2p yet Bioware?

    p.s. Noone cares about Freemiums. That's so 2009/2010.

  • dead2soondead2soon phoenix, AZPosts: 149Member
    So enjoy the class stories and leveling (best part of the game) and quit. Actually sounds like a pretty good deal.
  • TalulaRoseTalulaRose Long Island, NYPosts: 480Member Uncommon
    When you become a customer then you have the right to complain and are entitled to get what you paid for.
  • aesperusaesperus Hamshire, NVPosts: 5,128Member Uncommon

    And EA/Bioware is about to provide a perfect example of the wrong way to implement f2p.

    When F2P models work, it's because they make their money off of convenience, cosmetic, & novelty items. When F2P models fail, it's because they are implemented in a way that restricts gameplay, and usually is designed to try and milk as much cash out of the average player as possible.

    Top that off with making it so even the sub model pushes you to spend extra money on the cashshop, and GG EA. You clearly haven't learned lessons from examples in the industry.

  • goblagobla somewherePosts: 1,411Member

    I'm actually pleasantly surprised by this.

    SWtOR's good sides, imho, never were the operations or warzones. They weren't bad or anything but frankly there are other games with much more engaging end-game content.

    What makes SWtOR, to me, a good game were the class stories in addition to the social MMO features.

    I greatly enjoyed playing what generally are well-crafted storylines whilst chatting with my guild or to random strangers. And being able to take a character I was invested in thanks to the storyline to group up and engage in heroic quests, warzones and flashpoints.

    With this F2P scheme it looks like I'll be able to do exactly that. Enjoy the best parts of what SWtOR has to offer for free.

    I look forward to being able to play this on the side for when I'm in the mood for a story-based game as well as some random social interaction.

    We are the bunny.
    Resistance is futile.
    ''/\/\'''''/\/\''''''/\/\
    ( o.o) ( o.o) ( o.o)
    (")("),,(")("),(")(")

  • xalvixalvi brooklyn, NYPosts: 329Member

    This is called F2P/Freemium?

    I don't know which money hungry company is worse, Turbine or EA. I don't play both fail games either way, but poor sucker for whoever is going to play this so called free game lol. 

  • leojreimrocleojreimroc Toronto, ONPosts: 371Member

    I was really happy to see this game go f2p.  I was anxiously waiting to return.  But now, after seeing this, I probably won't.  I'll probably level a few alts or something, just to see the other stories that I missed, but I certainly will not pay to access warzones and flashpoints every single week.  No thanks.  I only ever play f2p games if it's a 1 time purchase type of deal, as in you buy  permanent access to dungeons or pvp areas.  I will certainly skip the endgame for this one. 

     

    To the poster above me:  I actually think that Turbine's model is great.  They have a few hickups for sure.  But most of everything that you would want can be bought by playing.  Except pvp, which is my only gripe atm.  But other than that, I like the system a lot.

  • goblagobla somewherePosts: 1,411Member
    Originally posted by Karteli

    -- I guess you get 5 free deaths, where you can easily resurrect.  After that .. umm back to the fleet to res?

    What? No.

    Have you ever played SWtOR?

    When you die there's two options. Either you can resurrect at the exact spot you died and you get a 10 second invisibility to get to get to a safe place and heal up or you can resurrect at the nearest med-center.

    The first option you can, apparantly, use five times (a day I'm guessing?). Saving yourself a run back a few times.

    The second option is infinitely available.

    So yeah, you can either pay for the convenience of resurrecting at the spot you died more often or you can take a few minutes to run back to your quest from the nearest med-center.

    We are the bunny.
    Resistance is futile.
    ''/\/\'''''/\/\''''''/\/\
    ( o.o) ( o.o) ( o.o)
    (")("),,(")("),(")(")

  • xalvixalvi brooklyn, NYPosts: 329Member
    Originally posted by leojreimroc

    I was really happy to see this game go f2p.  I was anxiously waiting to return.  But now, after seeing this, I probably won't.  I'll probably level a few alts or something, just to see the other stories that I missed, but I certainly will not pay to access warzones and flashpoints every single week.  No thanks.  I only ever play f2p games if it's a 1 time purchase type of deal, as in you buy  permanent access to dungeons or pvp areas.  I will certainly skip the endgame for this one. 

     

    To the poster above me:  I actually think that Turbine's model is great.  They have a few hickups for sure.  But most of everything that you would want can be bought by playing.  Except pvp, which is my only gripe atm.  But other than that, I like the system a lot.

     

    You said it yourself. Everything is on the store, how could someone justify that by saying it could be earned by playing as well. Why would someone get the top notch item by doing nothing but take out the credit card rather to someone who actually tried to play and raids. The whole concept of a store like Turbines is just bad. 

    Pretty much its either Grind or Store. 

  • bcbullybcbully Westland, MIPosts: 8,262Member Uncommon
    I wouldn't wish this system on any game or it's community.
  • GorweGorwe ZagrebPosts: 2,472Member Uncommon
    Originally posted by f0dell54
    Originally posted by Gorwe

    The first mistake: NOT b2p!

    The cardinal mistake: NOT b2p!

    The last mistake: NOT b2p!

    Seriously, NOBODY is interested in this MMO. Everyone just cares about stories and the ability to play solo as a tank/healer. So-why no b2p yet Bioware?

    p.s. Noone cares about Freemiums. That's so 2009/2010.

     

    [mod edit]

    [mod edit]

    Anyhow enough of that childish tone. We each have our own preferences and mine are b2ps(it is how games are meant to be-and yes I don't Like LGBT either). But to each his own(as long as it does not Influence ME, you can worship Tzeentch for all I care)...

    Edit: Thank you unknown mod! I shouldn't have posted that first line...

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