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What kind of mmorpg would you create? No swords or dragons allowed

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  • IcewhiteIcewhite Elmhurst, ILPosts: 6,403Member
    Originally posted by WhiteLantern

    It's a good thing its not called MMORPGPlayers.com. I think it would be much emptier than it is now.

    Given how few of the usual suspects still  play MMORPGs, it would be a stretch of terminology anyway :P

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • ShakyMoShakyMo BradfordPosts: 7,207Member
    http://en.m.wikipedia.org/wiki/Paranoia_(role-playing_game)#section_4

    I mean that as a mmo, would make darkfall look like a carebear game.
  • OtomoxOtomox HoooooPosts: 303Member
    Monster MMORPG like darkstalkers only in a mmorpg setting.
  • PsychowPsychow SF Giants Territory, CAPosts: 1,784Member
    What about a "Honey I Shrunk the Kids" type MMO where a horrible accident has shrunk human civilization and mankind must now fight to survive agiant insects, critters and other predators that would pose a threat to them? Swords, spears, crossbows ect required.
  • Loke666Loke666 MalmöPosts: 18,031Member Uncommon
    Originally posted by Thebigthrill

    No swords,dragons,magic,shields or wizards.

    1. A prison mmorpg

    2.A sky diving mmorpg

    3.Cowboys vs Indians mmorpg

    4.Musical mmorpg Start a rockband 

    I would make a historical MMO. No dragons or magic, no but maybe one set in the Brittish islands 1066.

    Or maybe Scandinavia 10th century, Japan during the Shogun era or maybe a musketeer MMO. There are so many possibilities.

    With no swords or shields, then maybe a MMO based on Shadowrun (one not browserbased, but it do have dragons and magic still but together with cybernetics it is still different). Or maybe a dieselpunk MMO, possibly based on "Crimson skies"...

    A Call of Cthulhu or Delta green MMO would also be cool...

    the possibilities are really limitless.

  • sacredfoolsacredfool prague, TXPosts: 760Member Uncommon
    Originally posted by grimgryphon
    A skydiving MMORPG? How do you level up? 

    Using a trial and error method.


    Originally posted by nethaniah

    Seriously Farmville? Yeah I think it's great. In a World where half our population is dying of hunger the more fortunate half is spending their time harvesting food that doesn't exist.


  • AtlanNorAtlanNor Lynchburg, VAPosts: 38Member Uncommon
    Take Secret world in a different direction and make it more of a combat style game like Tera or DCUO and base it around the concept of the show Supernatural.  There ya go...
  • kaiser3282kaiser3282 Phoenix, AZPosts: 2,660Member Uncommon

    Had another idea too:

    Any of you remember Solar Jetman : Hunt for the Golden Warship back on the NES?

    An MMO version of that. Obviously with updated graphics.

  • AethaerynAethaeryn Kitchener, ONPosts: 1,977Member Uncommon

    Western

    Post-Apocolypse, survival

    Xsyon with more development.

    Wa min God! Se æx on min heafod is!

  • mikeoffymikeoffy sheboygan, WIPosts: 25Member Uncommon
    what a useless thread,.
  • WhiteLanternWhiteLantern Nevada, MOPosts: 2,732Member Common
    Originally posted by mikeoffy
    what a useless thread,.

    Ah, scratch that. Too many bans lately..............

    I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  • RusqueRusque Las Vegas, NVPosts: 2,229Member Uncommon

    I can't actually skateboard, but I love games like SKATE. An MMO game built around that would be fun. Just chill with your friends, level up to unlock tricks, participate in both PvE and PvP competitions to earn money to customize your character.

    Hmm, sounds fun.

  • AethaerynAethaeryn Kitchener, ONPosts: 1,977Member Uncommon
    Originally posted by mikeoffy
    what a useless thread,.

    Countered by a helpful post?  I actually found it interesting to see what people would want ot play.

    Wa min God! Se æx on min heafod is!

  • SovrathSovrath Boston Area, MAPosts: 18,461Member Uncommon
    Originally posted by Aethaeryn
    Originally posted by mikeoffy
    what a useless thread,.

    Countered by a helpful post?  I actually found it interesting to see what people would want ot play.

    I agree. Why does everything have to be "x game sucks, y game sucks, f2p is stealing our wallets, x developer is evil, y developer is evil "bitch bitch bitch" rinse and repeat.

    A little cloud talk is ok from time to time.

  • freejackmackfreejackmack feeport, MSPosts: 378Member
    I would make almost exactly what Chris Roberts is making right now. It is like a Freelancer type mmo called Star Citizen. Only I would add X Rebirths' space highway system and station building system. That would be my perfect mmo.
  • WolfenprideWolfenpride San''doria, WIPosts: 3,988Member

    image

  • OziiusOziius Baltimore, MDPosts: 1,388Member Uncommon
    Based on your rules... I spose I wouldn't make one. Also... I get the rest... but a skydiving mmo? Really?
  • dreamsofwardreamsofwar bangorPosts: 468Member

    I would make a medieval/renaissance/low fantasy sandbox MMORPG set in a large city. The game, whilst offering exploration, resource gathering and ofc combat would mainly focus on the life in the city. 

    In the character creator you would select your background and your aspiring trade. These choices would set you up with basic stats and boosts to some of the many skills that the game would offer. These choices would not be set in stone as you would be able to learn any skill (think Runescape and Eve).

    You would then be provided with your basic tools of the trade and be on your way in the big city.

    As this game would be a sandbox only a few basic NPC buildings would exist, but the land would have a bounty of natural resources, and the perfect, logical place for players to settle. Fertile land would require farmers and the fish would need to be gathered by fisherman, for all players would need to keep food else face penalties over time. The woods nearby would be vital to the construction of buildings and so lumberjack and woodworking skills would be needed as well as players with skills in construction.

    When the city had began to establish itself merchants would become common site as unless other player towns became common, it would be the place to make a living. Player run guilds would also fight and squabble over control of resources and conflict may become common.

    In short, I can imagine a sandbox, free enterprise game that encourages player built cities (or city) and every skill would have its significance in their maintenance and economic success.

  • necoonecoo hayward, CAPosts: 16Member
    I would make a mmorpg where a dragon swoops down, bites some random person's head off, spits it out, and then says "f*** you, I like dragons."
  • BadaboomBadaboom Moose Jaw, SKPosts: 2,380Member

    Big world, no fast travel.

    Local banking, localized resources

    No world chat, just proximity /say /whisper /shout in chat bubbles

    No AH

    Different race languages, learnable

    No leveling, skill based

    Many crafting options, but with a skill cap.  Meaning if you choose one crafting skill, your max cap would go down for every other craft that goes up.  This way dedicated crafters of a certain craft will be the best and make stuff other crafters cannot.  Also a slow skill erosion.

    World housing, not instanced.

    One server

    One character

    No swords or dragons, but everything else fantasy wise goes ;)

     

  • OziiusOziius Baltimore, MDPosts: 1,388Member Uncommon
    Originally posted by Badaboom

    Big world, no fast travel.

    Local banking, localized resources

    No world chat, just proximity /say /whisper /shout in chat bubbles

    No AH

    Different race languages, learnable

    No leveling, skill based

    Many crafting options, but with a skill cap.  Meaning if you choose one crafting skill, your max cap would go down for every other craft that goes up.  This way dedicated crafters of a certain craft will be the best and make stuff other crafters cannot.  Also a slow skill erosion.

    World housing, not instanced.

    One server

    One character

    No swords or dragons, but everything else fantasy wise goes ;)

     

    So we could have daggers and Griffens? If so... then what's the point of the no swords or dragons? lol

  • Nomis278Nomis278 LondonPosts: 126Member
    Papers and Paycheques. It's a great fantasy role-playing game where you pretend to be workers and students in an industrialized and technological society.
  • xmentyxmenty SingaporePosts: 679Member

    Naruto Online = 5 factions

    Using With this gameplay from Naruto Shippuden: Ultimate Ninja Storm

    The combat gameplay alone will makes this MMO outstanding

    Check out the combat gameplay below

    http://www.youtube.com/watch?v=pDRWvWp1Er8

     

     

    Pardon my English as it is not my 1st language :)

  • KenzeKenze Posts: 1,214Member Uncommon
    id love to see a Deus Ex mmo. I honestly do not see any appeal in any of the ones listed by the OP

    Watch your thoughts; they become words.
    Watch your words; they become actions.
    Watch your actions; they become habits.
    Watch your habits; they become character.
    Watch your character; it becomes your destiny.
    —Lao-Tze

  • IcewhiteIcewhite Elmhurst, ILPosts: 6,403Member

    I do believe that I would create on with NO JUMPING PUZZLES.  God, I hate Donkey Kong.  Always have.

    Sorry, still personally hunting the creator of my last one with a fire axe.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

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