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Trammel killed Ultima Online
Shadows of Luclin killed EverQuest
Trials of Atlantis killed Dark Age of Camelot
NGE killed Starwars Galaxies
Wrath of the Lich King killed WoW...
It seems like Every MMO I've ever thoroughly enjoyed had a point in its existence when an outcry of people (I won't say the majority because lets be honest sometimes the loudest don't fit into the majority) said that some sort of major change ruined the game for them - and incidentally after every one of these moments, the games in question DID start to see a decline in popularity some more prevalent than others, of course.
My question to those of you who read this is; Do you buy into the idea that developers sometimes go way overboard with changes to their games without consulting their playerbase or is all these instances of X killed Y just a fabrication of loud and whiny twats of the forum communities, etc?