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So we have all seen the trend to Free-to-play games with cash shops.
This is to attract income far in above to a set low P2P monthly subscription and it appears to be working.
The problem the industry has is that almost every month a new Asian mmorpg is being created with moderately paid devs and unless the publishers give good feedback or bug fixes done which they often don't players get bored very quickly and move on to a newer game to find the same thing.
it's time the industry invested more into supporting their games and not throw them out to the do little publishers.
There is a dying trend in F2P gaming, profit hungry companies superiors that don't want to invest in a good quality game offer poor support and move on to the next game to milk the same communities over and over again.
This is sad for the future gaming industry imo.