It looks like you're new here. If you want to get involved, click one of these buttons!
I've played MMOs since EQ1. Out of all the 2012 new releases GW2 has looked the most promising. And without questions there IS a lot to like and enjoy. But the show stoppers that killed it for me:
1. Character progression: Too much of the same. Over and over and over again. Whereas in other MMOS I am preoccupied with where my toon will be in terms of new gear and new zones this MMO is the ever repeating story. It feels the same at level 32 as it does at level 9.
2. Grouping is uneventfully bland. I understand the design intent is to simplify the typical complexities of "finding groups" this game has made it to where its so routine and simple it has lost the pleasures of grouping.
3. Guilds? Why? For another chat window? Boring.
I quit after 3 weeks. Just not for me unfortunately.