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The game's engine is actually designed to handle grand battles with teams consisting of as many as 100 members apiece, though it's possible that such numbers will change ahead of the game's eventual release.
Unfortunately, due to online latency, the combat system will not be the same real time combat the Elder Scrolls games are known for. The Stamina Bar will be the main focus in battles. Use the Stamina Bar to Sprint, Block, Interrupt, and break Incapacitating Effects. All these effects will vary by class.
Meanwhile: Planetside 2.
Originally posted by GoldenArrow This will be a massive suprise hit.
I'm going the opposite. I see it being a bigger tank than SW:TOR. I truly believe the Zenimax Online Studios devs, especially Matt Firor, are utterly devoid of passion and creative thinking and full of cynicism about the current potential within the industry, and that attitude has shown through clear as day in every bit of promotional pre-release interviews/reveals they've done.
When the question is "Why use classes?" and the answer is "Because it's an MMO,' I immediately realize there's a disconnect somewhere in this exchange. Maybe that's because my first MMOs were Ultima Online and Asheron's Call and I intrinsically don't believe classes are a requirement of an MMO. For a man whose experience is entirely in the Everquest/World of Warcraft/Dark Ages of Camelot world view I can understand why he would think that. That's what makes him a terrible fit for this studio, this project, and this IP.
----------Life sucks, buy a helmet.
Originally posted by Korusus Originally posted by GoldenArrow This will be a massive suprise hit.
I expect it to do great, like the original, but everyone soon forget about it... like the original
Originally posted by kishe The appeal of Elder Scrolls games are the fact they're sandbox type rpgs. Now what are we getting? Linear Themepark wow-clone using same engine as SWTOR. In Elder Scrolls games you are free to do what you want, where you want, at your own pace...I just cant see that translating to traditional themepark setting that the zenimax is aiming for.
First off have you played the game? Second have you even researched any of the concepts that will be in the game?
As a fan of the upcomming title I can honestly say you have done either.
Since when did linear means freedom to go anywhere? You do realize the selling point of TES games is the freedom, and msot of that freedom is being carried over to the MMO version. Freedom to go anywhere, freedom to pick what weapon you want to use (Mage with a 2h sword or a Warrior with a bow *Yummy*), freedom to choose different guilds (TES versions) to swear allegiance to, and freedom to adventure how you see fit. Nothing about TESO "on rails" or linear except for the fact you cant kill whatever NPC you want (which is an idiotic thing to do anyway). In fact the only feature that isnt being parlayed over to the online MMO is the freedom of class and freedom of picking your friends (its a 3 faction game) but both of those are being integrated into the MMO version via freedom of which weapon you choose and freedom of joining NPC sub-factions like the Thieves Guild or Bards College.
And dont even start about combat, first TESO is using a hybrid hotbar/tab targetting combat system similar to GW2 but with active blocking and secondly the FPS and left click to attack/cast combat system is possibly the most boring unimaginitive combat system to ever graced an RPG.
Everything you need to know about Elder Scrolls Online
Playing: GW2Waiting on: TESONext Flop: Planetside 2Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
Funny thing is evnwe if they somehow managed to release it with exactly the saem gameplay as Skyrim but with 1000s of peopel int he world at once,it would not be considered a sandbox game by the majority of people here but still a themepark with justification.
I don't have an opinion about this game yet ecause there is only very general information about what they want to do with the game available at this stage and mock ups of the world using the hero Engine whislt they finish their custom engine.As someone wanting only a good game whether it be sandbox or thenepark I as of yet have no horse in this race.
Originally posted by busdriver I just can't figure out who this game is aimed for. MMORPG fans? So far it looks roughly the same as 50 other games out there and RvR is also done gazillion times by now. It can't be the TES fans, Zenimax has stripped most of the features that people love about TES games, and of course the vast modding community wont give two shits about any MMORPG anyway. DAoC fans? I guess, but there's a fuckton of competition out there for RvR, the newest one being PS2 (which is excellent by the way. Yes it's not a RPG, but lets be honest here, other than the RvR part, DAoC was a really shitty game).
Hi I'm an angry bus driver and I like to get mad over video games like a 10 year old.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Originally posted by timtrack What company in their right mind would chase after a few thousand sandbox-enthusiasts when there are potentially 10+ million costumers to steal from Blizzard?
A few thousand? lol.. If someone finally made a great sandbox it would make a shitload of money.
"You are all going to poop yourselves." BillMurphy
"Laugh and the world laughs with you. Weep and you weep alone."
Yep. Same thing happened with Warhammer Online, AoC, SW:TOR and so on. For some reason the big money MMORPG producers dont believe in MMO sandbox games, even if the IP's single player games are such games. Sad really.
Ill say it again.. there is nothing from with the Hero Engine, and the current version of the Hero Engine is totally different to the one used in SWTOR.. Bioware managed to botch that up..
This gaem is so far off and we have so little info i really dont know how you can come to the conclusion that its a bad joke.
If TESO is a WOW clone then what is GW2? because if you paid any attention to the features TESO has more in common with GW2 than WOW.
Atleast do your research first before you want to call TESO a WOW clone.
Just like SW:TOR was definitely not Star Wars.
300.000+ are playing Eve online and that is a niche sandbox as it is hardcore PvP and space-ship MMO. And as no triple A fantasy sandbox MMO have been released since Asheron's Call, 10 years ago, there is no telling how big this market is.
My guess is that there is a huge amount of people, sick of linear ThemeParks, who want to play a virtual world sandbox MMO. One that is not based on space-ships and FFA PvP and once such a game, with a big budget, is released it will have millions of subs.
Those 10+millions you mention is an illusion. Tons of MMO's have tried to chase that "dream", AoC, WAR, Aion, Champions Online, SW:TOR, LotRO and none of them got more than a a few houndred thousands sustained subs. There will never be a WoW type game again as it was a fluke.
There will never be a WoW type game again as it was a fluke.
There will never be a WoW type game again as it was a fluke.
Originally posted by halflife25 Originally posted by kishe The appeal of Elder Scrolls games are the fact they're sandbox type rpgs. Now what are we getting? Linear Themepark wow-clone using same engine as SWTOR. In Elder Scrolls games you are free to do what you want, where you want, at your own pace...I just cant see that translating to traditional themepark setting that the zenimax is aiming for.
WoW and GW 2 are ThemeParks and Skyrim certainly was not. So albeit WoW clone might be wrong, it does seem like Elder Scrolls Online will be yet another ThemePark.
Originally posted by GwapoJosh Originally posted by timtrack What company in their right mind would chase after a few thousand sandbox-enthusiasts when there are potentially 10+ million costumers to steal from Blizzard?
Yeah keep dreaming. Sandbox players are impossible to please. I consider EVE to be a great sandbox and even it is a niche title.
There is no such thing as a great sandbox, it never will be because someone somewhere is going to hate it regardless.
It may as well be called Dark Age of Tamriel given how it's a reboot of DAoC in a different IP. Am I happy about that? No. Is it the Elder Scrolls MMO I would have wanted? No.
Will I buy it? Yes
Why? Because it could be a really fun game regardless.
People spend too much time whining about stuff that is all about enjoyment. Don't like it? Don't buy it. Wish they were making a different game? They're not so get over it.