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[Review] Guild Wars 2: Raising the Bar

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  • TorvalTorval Oregon CountryPosts: 7,205Member Uncommon

    Originally posted by The_Korrigan

    Originally posted by Randayn

    GW2 is linear...sure you can go back levels, but you can't progress without leveling.  

    Every single MMORPG is linear then. Even pure sandbox games like Minecraft are linear. You can't progress without improving your character in a way or another. UO is linear (raise those skills). EvE is linear (raise... those skills). There's no other way to progress than to raise those skills or levels.

    What's your point, exactly?

    Dammit.  You beat me to the punch by a long shot.  I'm travelling and my timie zones and sleep are all messed up and I missed the entire page.

    Originally posted by Randayn

    Originally posted by The_Korrigan
    Originally posted by Randayn
    Originally posted by The_Korrigan
    Originally posted by Randayn

    GW2 is linear...sure you can go back levels, but you can't progress without leveling.  

    Every single MMORPG is linear then. Even pure sandbox games like Minecraft are linear. You can't progress without improving your character in a way or another. UO is linear (raise those skills). EvE is linear (raise... those skills). There's no other way to progress than to raise those skills or levels.

    What's your point, exactly?

    thanks for the generalization...and thanks for grabbing one comment of mine and turning into what you may.

    My full comment was that you progress through 1 zone at a time, crafted to fit level requirements, doing DE's that fit level requirements as they go along in order to reach endgame...

    Generalizing my comments won't change the truth man...

    Your truth is definitely not the truth. Even at low levels, you are never limited to one zone. And the more you progress, the more the whole world becomes your playground thanks to downscaling. This is the truth, the real one anyone who really played through the game knows.

    What you say is just misinformation. It's not new here, others have posted the same crap. It doesn't make it more true because it's you posting it this time.

    I didnt know you could play in 2 zones at the same time...you read me wrong.  I understand that there are a handful of zones for each level....downscaling will never make sense to me...I dont want to see the same area again and I also like to make alts to see new areas.

    I played Ryzom for a few weeks until my eyes bled with boredom.  All the "world transformations" you describe there happen in GW2 on a more frequent cycle with dynamic events.  In Ryzom the seasons changed for a short while and the animals migrated around, but then it all went back to the way it was.  Nothing was permanent.  The same is true in GW2.  DE pops up, friendly area gets razed, mobs get killed and area eventually resets.

    And you can complain all you want about taking your Linear argument out of context, but that isn't true.  You made a statement, across the board.  And bullshit was called on it.  You can't have it both ways.  If that is your definition of Linear then it applies to every single mmo.  If that isn't what you meant then it doesn't apply to Guild Wars 2 either.

    Your zone argument can be applied to Ryzom as well.  Does that mean you never want to see the same zone in Ryzom twice?  Also, your one zone at a time comment makes no sense.  I hop around zones all the time.  My son is about 10 levels lower and we go adventuring in lower and higher level zones all the time.  We're in the charr lands, then Norn ville, then hume city, then asura, etc.  That's one thing I love about GW2.  I can wander around and do whatever the hell I want when I want and still feel a sense of adventure and progression.

    I like alts too.  I like them because I enjoy creating new personas that experience the world in different ways.  We all like different things so I don't mind that you don't like GW2, but I think you should realize that your critical arguments can be applied to your own favorite mmo of choice by those who don't really like it either.

    A game like GW2 gets high ratings because it has high quality features that quite a few people appreciate.

    Originally posted by Aerowyn

    Originally posted by Bladestrom
    That's the thing Gw2 is the same as every other mmorg except there is no trail of quests, and you can down level. It takes the typical model and improves it a bit, that's not a bad thing.

    funny to me it feels less the same than any of the themeparks that released since 2004... maybe that's just me but that's why I enjoy the game so much it doesn't just feel like the same MMO

    The more I play the game the more I feel this way.  GW2 is everything I wish GW1 had, even though I love GW1.  The only bad part is that I've been out of town since Monday and won't get back until Sunday night and no GW2 for me that whole time.  Meanwhile my son sends me texts and emails whenever he caps a new pet that I don't have.  Bah.

  • Eir_SEir_S Argyle, NYPosts: 4,623Member
    Originally posted by Moirae
    Really hate those top two pics. If thats what toons look like, I don't want to play it.

    I don't care for them either, but I'd suggest doing some research on.. oh, the other 4 races first.

  • faxnadufaxnadu HelsinkiPosts: 940Member Uncommon
    Originally posted by rush1984

    well im glad the reviewer enjoys it so much but i dont feel  like it deserves such a high rating.

     

    i dont believe the reviewer got lvl 80 because he would know how little stuff there is to do, unless you call map completion and grinding buggy dungeons fun.

    theres probaly thousands of posts of people on forums complaining about how boring the game is .

    i however just quit entirely i got 4 weeks of fun out of the game so i guess it could have been worst

    im a long time mmo player over 10 years now and gw2 was the quickest i become bored of any mmo, i even played aion and aoc even swtor for longer .

    gw2 just doesnt have any longevity unless you are super casual and play only an hour a night, which im told is their target audience anyway.

     

    i give it 7/10 which is still a good rating if only because they atleast tried to think outside the box

    this and the fact you get to maximum too fast and then the huuuuuuuge grind of gear. cant complete all maps either caus ealways some skill point dude is inside the rock and cant target or is not there at all. well these things are easily repaired and will in time but for me it ended like i tought it was , honeymoon perioid is over and im done with it for now atleast. good thing is i can always return.

  • The_KorriganThe_Korrigan EastPosts: 2,630Member
    Originally posted by m0lly

    cant complete all maps either caus ealways some skill point dude is inside the rock and cant target or is not there at all.

    I have 100% map exploration. Can post a screenshot if needed.

    If you wonder why I don't answer your posts, it's most likely because you are on my block list - so don't waste your time.

    image

  • TorgrimTorgrim GothenburgPosts: 2,088Member
    Originally posted by GeezerGamer
    Originally posted by Aerowyn
    Originally posted by Torgrim
    Originally posted by Aerowyn
    Originally posted by Torgrim
     

     

    Still no one wanna answer my questions, good in a way I guess, it means the whiners arguments are as ashallow ans the trolls.

    Sad I was hoping for some fun ideas from you guys who seems to know so much how a MMORPG should be and how it could be possible to make a game that no one have ever done before.

     

    Sandbox sandbox sandbox... pretty much the answer you will get or at least sandbox hybrid.. I'm all for sandbox games and looking forward to several coming but I still can appreciate and enjoy a very well made themepark:)

     

    Well that was not my question was it?

    My questions was never about sandbox this or that why I asked well read it again, and no It was not directed to you or anyone else who enjoy GW2 my questions were directed to those who make dumb arguments and dont back it up with thier own ideas.

    you asked "how a MMORPG should be" I bet what most will say is it should be a sandbox type game.. but you are right many just come up with ridiculous arguments then when you confront them you get nothing back.

    That's what people get paid a lot of money to come up with. And all they can do is shovel S**t lately. I really don't care what it SHOULD" be, just make me want to come back every day!

     

    Game developers are humans just you and me, what you are looking for are super humans who comes up with all sorts of idea, get real will you, if you can't come up with a single innovating idea, then why on earth do you think the next human being can.

    Face it all game ideas and inovation has allready been made what we have left is the holodeck but I bet there will always someone who whine about duh Im killing mobs in the holodeck this sucks I did this  25 years ago in WoW this is not inovation it's the same thing.

    If it's not broken, you are not innovating.

  • pressedNutzpressedNutz Victoria, BCPosts: 36Member

    Best MMO experience I've had since DAoC. And if we were to compare those two games side by side DAoC would look really bad about now.

    People complaining about there not being open world RvR like DAoC are fogetting that in DAoC most of the RvR always happened in the same areas. So the Current WvWvW map set works pretty well while keeping the PVE players safe from getting ganked. Certainly there is alot to do in very different vistas in WvWvW, though with a fast moving zerg you don't get to stop and enjoy it sometimes. That comes down to player mentality. I guess I like to sit and defend a keep more than zerging.

    As a game designer I have to agree with most of the reviewer's scores, and most of their conclusions.

    I will clarify the whole social aspect because I understand both sides of this argument. On one hand it is true that very little chat outside of guild chat or WvWvW chat happens except in Lion's Arch. That is because people are busy actually doing things in every map instead of wondering what they could be doing. On the other hand the concept of being in one giant social group for live events means you get the social interaction of grouping without all the LFG spam we have gotten used to. I say good riddance to the spam and hello to events.

    I will say also in agreement that the animations are the best I've ever seen. Just the cloth physics and dynamic foot placement is mindblowing sometimes, as you character twirls around or climbs a slope.

    The only knock the game gets so far is its camera. It freaks the heck out in tight areas, and that needs to get fixed ASAP before I can give it a perfect score.

    image
  • AerowynAerowyn BUZZARDS BAY, MAPosts: 7,928Member
    Originally posted by m0lly
     

    this and the fact you get to maximum too fast and then the huuuuuuuge grind of gear. cant complete all maps either caus ealways some skill point dude is inside the rock and cant target or is not there at all. well these things are easily repaired and will in time but for me it ended like i tought it was , honeymoon perioid is over and im done with it for now atleast. good thing is i can always return.

    you talking about Lornar's Pass? had same situation the other day people thought skill point was bugged because it looked like it was inside a rock but it was actually in a cave further down south you had to enter and walk up.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • grimfallgrimfall Missouri City, TXPosts: 1,155Member Uncommon
    Originally posted by Kyleran
    Sounds like the best game I'll never play.

    It sounds excellent to me too.  When does it release?  All I have to play now is GW2, DDO and AoC, but I am really looking forward to this game releasing.

  • enntenseenntense Soldotna, AKPosts: 15Member
    Here's another major bummer.  If you show up at an event, no matter how huge, even if no one has ever seen it before..And have enough players, you are going to win.  What's the point of high end mass encounters, where you know you are going to win?  No chance of losing outside of too few players.  You have enough players, you WILL win.  I know insta gratification is the theme these days, but if theres no real challenge, then thetre's no real reward of sense of awe or acomplishment.  The first time I killed a dragon, I was pretty let down that it was actually so easy.  Run ammo to cannons (or whatever) wait till it says dragon is weak and we should charge..CHARGE attack..run away .  Rinse repeat, and voila you win.  Big deal...
  • OzmodanOzmodan Hilliard, OHPosts: 7,185Member Uncommon
    Originally posted by Torvaldr
    Originally posted by Randayn
    Originally posted by Nanfoodle

    Originally posted by Randayn

    Originally posted by Torgrim

    Originally posted by Randayn

    GW2 is linear...sure you can go back levels, but you can't progress without leveling.

    If GW2 is linear as you say then RIFT,WOW,LOTRO,AoC,EQ2,TSW,STO,SWTOR are on rails.

    I never said they were'nt actually....the comment came from the other poster that GW2 wasn't linear...

    Any themepark is going to be linear in one way or another...that's what themeparks are....

    Read my post again, I said there was no linear questing!!!! The game has horizontal game design. If you dont get it watch this video.

    http://www.youtube.com/watch?v=0Zn81sY7pqI

    Im good...no need to see the video...Please explain to me how leveling from 1-80 by going to different zones is horizontal game design?  And there is no horizontal skill progression, so please explain to me what's horizontal about this game??  if I turn the box 90 degrees from standing position, that is horizontal...but that's it...

    Again, it's a farce...just because a designer says it, doesnt mean it's true...

    If that's the definition of linear then every mmo ever, including all the sandboxes are linear because every single mmorpg has some form of progression.  For me, linear doesn't describe just progression but how you can engage content in the game world.  In the latter case, if you can move around, picking an choosing what you do, while still progressing, then the game isn't linearly driven.

    Watched the video, while the idea is nice, no one would really play a completely horizontal game he describes.  Ultima and Eve had a modified horizontal.  Gear is involved as in different armor and ships.   Of course Ultima eventually changed to a gear driven game, but it was not initially.  Asheron's call was a modified horizontal system too.  I think if you remove class and and level( or reduce it's effects like AC1) you can have a really playable game.  

    Never understood why Turbine did not never made an updated AC1, AC2 was an attempt at a EQ clone.

    I don't know what Bioware and EA were thinking with SWTOR, after playing the beta, I knew it would not last 6 months.  About the worst themepark design I have seen and they spent so much money on things many people just skipped over.  Probably the best example of how not to design a MMO.  The amusing thing is that many of the leads have left Bioware and are at other companies.  What the heck were those companies thinking, the last game they made was a huge flop!  Might let them sweep the floors at another game company.

    Anyways back to GW2, nice game, for a themepark, but really when you get to end game, most of the game is superfluous to you, since you are way over level for most of it.  Really limits what you can do.  Why spend all that time developing content that people just pass through once on the way to end game?  I won't waste my money on it,  

    I don't see anything coming down the line either.  The worst thing that ever happened to this genre was the popularity of EQ because it introduced the themepark with class/levels.   Of course the Warcraft experience derived from ex-EQers trying to make a better game.

  • AerowynAerowyn BUZZARDS BAY, MAPosts: 7,928Member
    Originally posted by Ozmodan
     

    Watched the video, while the idea is nice, no one would really play a completely horizontal game he describes.  Ultima and Eve had a modified horizontal.  Gear is involved as in different armor and ships.   Of course Ultima eventually changed to a gear driven game, but it was not initially.  Asheron's call was a modified horizontal system too.  I think if you remove class and and level( or reduce it's effects like AC1) you can have a really playable game.  

    Never understood why Turbine did not never made an updated AC1, AC2 was an attempt at a EQ clone.

    I don't know what Bioware and EA were thinking with SWTOR, after playing the beta, I knew it would not last 6 months.  About the worst themepark design I have seen and they spent so much money on things many people just skipped over.  Probably the best example of how not to design a MMO.  The amusing thing is that many of the leads have left Bioware and are at other companies.  What the heck were those companies thinking, the last game they made was a huge flop!  Might let them sweep the floors at another game company.

    Anyways back to GW2, nice game, for a themepark, but really when you get to end game, most of the game is superfluous to you, since you are way over level for most of it.  Really limits what you can do.  Why spend all that time developing content that people just pass through once on the way to end game?  I won't waste my money on it,  

    I don't see anything coming down the line either.  The worst thing that ever happened to this genre was the popularity of EQ because it introduced the themepark with class/levels.   Of course the Warcraft experience derived from ex-EQers trying to make a better game.

    have you not read much on this game at all? all content is relavent at 80 that's one of it's biggest selling points for PVE

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • xpiherxpiher Indianapolis, INPosts: 3,311Member

    If your aren't a compleitionist, you won't see how much content GW2 actually offers. This is a game that is more about the journey than the destination. I still love the game. I don't have a character to level 80 yet (been playing since early access) due to real life constraints, but I've sunk over 100hrs into the game on just 1 character. I'm sure once I start leveling one of my 4 alts and hit level 80 on my main I'll have sunk more time into gw2 than I did in GW1 in the same timer period. Thats impressive seeing as most themepark games don't hold my attention for longer than a 3 months anyways. I simply don't like Gear Grind Progression. 

     

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • BladestromBladestrom edinburghPosts: 4,942Member Uncommon
    Yup ozmodan you are very confused. Almost all themeparks make older content superfluous though scaling. Gw2 downscale you so the content is still fun. That's it that's what Anet gave done- they reduced the superfluous factor by q huge amount. You are complaining about the one game that has invested in a new system that reduces factors you dont like. Should you not be complaining about wow,swtor,Lotr,TSW,Conan instead?

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • GinazGinaz Calgary, ABPosts: 1,731Member Uncommon
    Score is a little high for me, but its not unexpected, esp. considering the hard on this site seems to have for it.  I would rate it closer to an 8.  Its a fun game thats well polished, minus the initial release issues like the TP being down, and has probably the most bang for your buck of any MMO.  I got my money's worth out of it for sure.  That being said, I got bored and stopped playing after about 2 weeks and have no plans to ever go back.  Of course, if I do change my mind and start playing again, it will always be there ready to go. 

    image

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • verenovverenov Crossville, TNPosts: 64Member Uncommon

    Originally posted by Raral

    The game is good but the rating it got is waaaaay to nice, esp n the social area it a very anti social game probblly the worse i seen since sto came out. i agree with most of the other rateings though they have innovation i don't see it all going forward death of quest hubs somewhat but doudtful i see more of a combo in that area. death of the trinty highly unlikely it actually did nice to remind people why they like the trinity. it needs more at lvl 80 it has a ton of potential in the pvp area and maybe raiding but the latter will be hard since it feels like a zerg most of the time in the open world. i would of given the game a B-
    Social aspect of *any* game lies as much with the player as it does with the mechanics. The game may appear anti-social because the player may be anti-social. Join a guild and obtain all the social you'll ever need. Also, being social isn't necessarily limited to *speaking*. The very definition of socialize is to take part in social activities. Within Guild Wars 2 one could argue that group dynamic events ARE social activities, thus making Guild Wars 2 one of the most *social* games out there. Oh, go to Divinity's Reach to a local tavern and check out the numerous PC's socializing. I'm sorry you've missed these opportunities, but that doesn't mean that they're non-existant. It means that you somehow may have overlooked them. Then again, you may fall under what the writer described as a player where Guild Wars 2 isn't the game for them/you. You're correct in your assessment of many zergs in the open world (although, this sometimes isn't the case). However, in WvW and Dungeons tactics, teamwork, and strategy can be the difference between success and failure. Explorer Mode of Dungeons is really the level 80 PvE experience, aside from gathering karma for mats or skins. Hopefully, you'll return to the game and try the different aspects aside from *finishing* the content and being done with it. Good luck and take care.




     

    Edit: Just wanted to mention I have 354 hours of play invested in GW2 and am still playing/enjoying it. There are still many playing it. So, to say that I've gotten my money's worth is an understatement. What is that, something like $0.17 an hour for entertainment (if my math is correct...it's late and I'm tired :P). So, yeah, I think that this review was right on the (pardon the pun) money.

    "I am handicapped...I'm psychotic."

  • verenovverenov Crossville, TNPosts: 64Member Uncommon

    Originally posted by Moirae

    Really hate those top two pics. If thats what toons look like, I don't want to play it.

     

    You're really going to base your decision on whether to try a game based on two pictures? Interesting.

    "I am handicapped...I'm psychotic."

  • EvolvedMonkyEvolvedMonky Tulsa, OKPosts: 549Member
    Originally posted by Izik

    I think you make some good points. I actually agree with your analogies and personally I don't think it's fair to lowball GW2 just because you don't like it. I don't like GW2, but I can't give it a "D" with a straight face. Being as objective as possible I would give it a C or maybe a C+. 

    The problem I had with this review is that it's just so blatanly fanboy and not objective at all. 9.3 basically gives this game an "A" - which I think is ridiculous. I've been playing MMOs for 14 years, and I can honestly say there's only been 2 MMOs that deserve an "A" in the history of the genre: EQ1 and vanilla WoW. 

    So its okay to be a EQ1 and WoW fanboy?

     

    See I would have given Eq1 a 6 : Other than the whole spellbook mechanics and lighting and atmosphere the rest was snoresville. Gameplay woulda been a 3... Back in the day we use to say EQ killed mmos. 

    WoW i woulda gave a 3, I hated that game. It was like EQ the saturday morning cartoon version. Or Chibi EQ: Search for the fluffy unicorn.  It was like most the quest were trying to be funny but are only funny to lil kids. I realy could not stand that game. But i didnt like EQ and it was a EQ clone so its logical.

     

    Now do I think these games shoulda never been made, or that they were failures or did I even post on any gaming sites how bad it is and blah blah blah............NO . Because thats just silly.

    See im a gamer, I play games. Some are good some are bad. But how good it is is based on my personal "fun-factor".  50 bucks for 3+ weeks is a good game and was way worth the money. 50 dollars for 2 weeks you got what u payed for. And anything less is a game that wasnt to your taste.

    Do i think GW2 is worth 9, ya. Do I think WoW recieved the wrong score of 9 also back in the day. No, Because alot of people liked that game, it just wasnt to my taste but i assume since others enjoyed it, it was and is a great game.

    image
  • The_KorriganThe_Korrigan EastPosts: 2,630Member
    Originally posted by EvolvedMonky
    Originally posted by Izik

    I think you make some good points. I actually agree with your analogies and personally I don't think it's fair to lowball GW2 just because you don't like it. I don't like GW2, but I can't give it a "D" with a straight face. Being as objective as possible I would give it a C or maybe a C+. 

    The problem I had with this review is that it's just so blatanly fanboy and not objective at all. 9.3 basically gives this game an "A" - which I think is ridiculous. I've been playing MMOs for 14 years, and I can honestly say there's only been 2 MMOs that deserve an "A" in the history of the genre: EQ1 and vanilla WoW. 

    So its okay to be a EQ1 and WoW fanboy?

     

    See I would have given Eq1 a 6 : Other than the whole spellbook mechanics and lighting and atmosphere the rest was snoresville. Gameplay woulda been a 3... Back in the day we use to say EQ killed mmos. 

    WoW i woulda gave a 3, I hated that game. It was like EQ the saturday morning cartoon version. Or Chibi EQ: Search for the fluffy unicorn.  It was like most the quest were trying to be funny but are only funny to lil kids. I realy could not stand that game. But i didnt like EQ and it was a EQ clone so its logical.

     

    Now do I think these games shoulda never been made, or that they were failures or did I even post on any gaming sites how bad it is and blah blah blah............NO . Because thats just silly.

    See im a gamer, I play games. Some are good some are bad. But how good it is is based on my personal "fun-factor".  50 bucks for 3+ weeks is a good game and was way worth the money. 50 dollars for 2 weeks you got what u payed for. And anything less is a game that wasnt to your taste.

    Do i think GW2 is worth 9, ya. Do I think WoW recieved the wrong score of 9 also back in the day. No, Because alot of people liked that game, it just wasnt to my taste but i assume since others enjoyed it, it was and is a great game.

    EQ doest get a 4/10 for me - yes, below average. They didn't call it "Evercrack" for nothing - EQ started the infernal spiral of forced grouping and mindless end game grinding of all EQ clones. It only gets 4 points because it was a pioneer - today I would barely give it a 2.

    Games which get an "A+" from me are UO, AC1 and WoW (yes it's an EQ clone, BUT it broke the awful leveling grind and introduced quest based leveling, and deserves a special mention for it - I would never have played it otherwise, yet I played it for 7+ years). I didn't play GW2 long enough to give it a "long term" A+, but for now, it's the first game since WoW's release in Nov. 2004 which deserves it. After WoW breaking the leveling grind, GW2 broke the linearity of theme park MMORPGs.

    If you wonder why I don't answer your posts, it's most likely because you are on my block list - so don't waste your time.

    image

  • VaracolaciVaracolaci San Luis PotosPosts: 2Member
    Must admit One of the best MMO's I've played. Everything is enjoyable, From the combat and PvP to the towns and Activities just for fun.
  • LurkersLurkers oranburg, SCPosts: 20Member
    LOL! yet wow is still on top give me a break.no real endgame ill pass,
  • ShakyMoShakyMo BradfordPosts: 7,207Member
    Wow has no endgame for me.

    No WvW or anything like it.

    It has all these boring things called raids though, that I have no interest in doing.

    Different courses for different horses.
  • ShakyMoShakyMo BradfordPosts: 7,207Member
    EQ is probably the worst mmo I played, between that, swtor and Aoc.
  • EagleDelta2EagleDelta2 Lincoln, NEPosts: 14Member

    People that are complaining about GW2 getting boring are not used to the GW2 style of play (or just don't like that kind of game).  Guild Wars 2 has tons to do:

    1. Story
    2. Map Completion
    3. Events (some higher end Events are more akin to what MMO players call "Raids")
    4. Exploration (can't tell you how many times I've found some random, hidden chests just out in the world)
    5. Dungeons
    6. Crafting
    7. sPvP
    8. WvWvW
    9. Mini-Games
     
    Not to mention that the team has already stated that more events are being worked on and, in many cases, will just go live and we'll have to discover them.  At least one mini game also has not been completed either (Polymock). I like that, but some people prefer the more progression style of play where you get to one place and you never look back.  That made WoW annoying for me and thus I don't care for it
  • rush1984rush1984 essexPosts: 178Member Uncommon

    Originally posted by SlickShoes

    Originally posted by rush1984

    well im glad the reviewer enjoys it so much but i dont feel  like it deserves such a high rating.

     

    i dont believe the reviewer got lvl 80 because he would know how little stuff there is to do, unless you call map completion and grinding buggy dungeons fun.

    theres probaly thousands of posts of people on forums complaining about how boring the game is .

    i however just quit entirely i got 4 weeks of fun out of the game so i guess it could have been worst

    im a long time mmo player over 10 years now and gw2 was the quickest i become bored of any mmo, i even played aion and aoc even swtor for longer .

    gw2 just doesnt have any longevity unless you are super casual and play only an hour a night, which im told is their target audience anyway.

     

    i give it 7/10 which is still a good rating if only because they atleast tried to think outside the box

    I agree with your score but you didn't QUIT the game, it doesn't have a sub so there is no need to quit. When I completed Uncharted 3 I put it on the shelf and stopped playing, a few months later I played it again, then last month I played it again. At no point did I feel the need to anounce I had QUIT Uncharted 3. You have bought the game and enjoyed it for 4 weeks, now you have stopped playing, you may get the urge to play in a couple of months and you can do that and not pay a penny.


     

    SORRY BUT NO

    i have QUIT because i dont play it anymore its not even installed on my pc anymore i dont plan on re-installing hence i have quit .

    what does having a sub have to do with quiting a game, and btw games like uncharted you "complete"  and i have completed many games mmorpgs  you dont complete you play until you get bored .

  • rdrakkenrdrakken Gotham, FLPosts: 426Member
    Wait, I just read a review on this site that I mostly agree with...
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