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Originally posted by smh_alot Originally posted by Theocritus Originally posted by Zikari Originally posted by Theocritus So I guess if we didn't like TSW then we aren't really gamers??
Nonsense, more like: if you never try the game and say it's bad because the Developer released two shitty games four and ten years ago, then you are not really a gamer (or simply a moron). There is nothing wrong with not liking any game for any kind of reason that you cn back up. Problem comes with not liking a game simply decause you like another game or dislike(d) a previous game by the same creators.
THe game appealed to a niche crowd...It isnt a very good game as the combat and animations suck.....Add in they made it pretty much a single player experience with our character being a mute and you have a losing MMO...IT had nothing to do with our prior experiences with AoC or AO (which I still play), but taht TSW was underwhelming for most of us...Factor in the insane prices they were asking (box + sub + CS) and it was no temptation whatsoever to go any further.
If the combat is better or worse than many other MMOs, it's a matter of personnal preferences. However it is very diferent from Rift or LOTRO (never played Aion). It allows movement and it mainly relies in a builder-finisher system (wich I think is a big limitation). To me, even with the combo system that I found a little retarded, AoC combat was a lot more interesting.
The wheel idea is cool, but it seems to repeat itself...
The cash shop, as in AoC is very expensive. Plus, in WoW for example, you can buy a couple of things in it (a lot less than in TSW), but you have a lot of good alternatives that you can farm or buy ingame. In TSW you have cool clothes coming from the wheel builds and cool clothes in the shop; in game the clothes you can buy are majorly ugly. Not to mention that a cloth set costed like 10€ as far as I remember...
In my opinion, TSW has the best combat so far across the genre. The criticism was coming from early beta, when really, the combat was a bit clunky, since then people just keep repeating the same thing when they want to say something bad about the game.
Currently, the combat is fast, responsive, you can move and attack at the same time, dodge, there are body collisions, the effects and abilities and great, combat is one of the main reasons why I'm still subscribed even after 600 hours.
I think TSW is a very very good game, and the reason I got lifetime for it. I am also still subbed to AoC which is still pretty amazing after all these years (looking forward to the new Dragon Spine updates), and I am considering going back to AO and take advantage of the yearly offer.
Funcom's games are not perfect, but then again, who can point out to a perfect game here ?
I really appreciate their commitment to their games, and their desire to try to do things at least a little bit different.
And no, I'm not a fanboy, I realize they could improve many things, but I also realize they offer just the right stuff for my gaming tastes, and I will continue to support them for that.
I have a serious love/hate relationship with this game. On the one hand, love the setting, ambience, ability wheel, combat, storyline, content releases. I'm apparently one of the few who enjoyed the pvp and thought it was a great start and could only get better.
On the other hand, I hate the bugs, the inconsistent overall lagginess of it, the new glitches and not enough fixes with every patch.
I unsub'd due to the bugs and lack of polish - I don't feel right giving Funcom my gaming dollars until they figure their sh$t out with this game.
If and when they do, I'm back in and will have a crapload of content to look forward to, with any luck.