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MOP sales down?

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Comments

  • nsignificnsignific ljPosts: 212Member

    It's been a week and still no official "first day" sales numbers.

     

    I think this is the first real evidence that something might be wrong.

  • daltaniousdaltanious waPosts: 2,145Member Uncommon
    Originally posted by Zeppelin4

    http://venturebeat.com/2012/09/27/world-of-warcraft-mists-of-pandaria-performance-disappointing/

     

    Take it for what its worth.

    Link:

    It looks like it’s going to take more than kung fu fighting pandas to save Azeroth.

    .....

    Do not worry. Go instead to play game you enjoy if you do hate pandas or Blizzard.

    So far game is a blast as all expansions. And have never heard about some company going only up. When you are at the top (and nobody long long long below) is hard to stay at very top. But for sure you are still the best.

  • roo67roo67 londonPosts: 402Member

    To me this speaks volumes

    http://uk.ign.com/articles/2010/12/13/world-of-warcraft-cataclysm-sales-explode

    The artical is dated december 13 th 2010 exactly 6 days after Cataclysm was released . Blizzard couldn't wait to release the sales figures to the worlds press .

    MoP was released 8 days ago so logically Blizzard should know what the release day sales were .

    Thus far there has been no similar announcement . I suspect if sales had been impressive Blizzard would be singing the fact from the rooftops by now . 

    Every day that now passes without an announcement from Blizzard makes it more likly the figures have been disapointing .

  • SnarlingWolfSnarlingWolf Thereiam, ARPosts: 2,697Member
    Originally posted by roo67

    To me this speaks volumes

    http://uk.ign.com/articles/2010/12/13/world-of-warcraft-cataclysm-sales-explode

    The artical is dated december 13 th 2010 exactly 6 days after Cataclysm was released . Blizzard couldn't wait to release the sales figures to the worlds press .

    MoP was released 8 days ago so logically Blizzard should know what the release day sales were .

    Thus far there has been no similar announcement . I suspect if sales had been impressive Blizzard would be singing the fact from the rooftops by now . 

    Every day that now passes without an announcement from Blizzard makes it more likly the figures have been disapointing .

    That is the problem with cheering on your numbers when they're good, it becomes very apparent when they aren't good.

     

    They've done that before, when they were having problems in China and their subscribers where shrinking. They were quiet for the longest time and then finally they got the game approved back into China, momentarily hit a new high and screamed it from the rooftops.

     

    I know that no company wants to show how well it is really doing, the main fear being that if they show the declines or show that they are doing badly it might drive off more people. But I would just love for a company to come out that kept a daily update of their subscribers and their peak concurrent users for the day. A flat out honest company with nothing to hide.

  • NadiaNadia Canonsburg, PAPosts: 11,866Member Common
    Originally posted by SnarlingWolf

    I know that no company wants to show how well it is really doing, the main fear being that if they show the declines or show that they are doing badly it might drive off more people. But I would just love for a company to come out that kept a daily update of their subscribers and their peak concurrent users for the day. A flat out honest company with nothing to hide.

    I remember when EQ used to show how many players were online at server select

    - until DAOC launched, then SOE revised the server lists to not show active population

     

    ncsoft used to give quarterly sub counts by region for all their mmos, including a 2 year qtrly history

    but they stopped doing that in 2008 with the disappointment of Tabula Rasa

  • darkhalf357xdarkhalf357x Brooklyn, NYPosts: 1,164Member Uncommon

    Didnt read the whole thread - so not sure if anyone seen or posted this - http://massively.joystiq.com/2012/10/01/analysts-mists-of-pandaria-sales-not-so-disappointing/

    I guess the disappointing sales were not as disappointing.

    Anybody who is in finance (of which I am) will tell you - they make this stuff up and you cant use it as fact.

    Just look at the financial crisis for proof...

    image
  • SnarlingWolfSnarlingWolf Thereiam, ARPosts: 2,697Member
    Originally posted by Nadia
    Originally posted by SnarlingWolf

    I know that no company wants to show how well it is really doing, the main fear being that if they show the declines or show that they are doing badly it might drive off more people. But I would just love for a company to come out that kept a daily update of their subscribers and their peak concurrent users for the day. A flat out honest company with nothing to hide.

    I remember when EQ used to show how many players were online at server select

    - until DAOC launched, then SOE revised the server lists to not show active population

     

    ncsoft used to give quarterly sub counts by region for all their mmos, including a 2 year qtrly history

    but they stopped doing that in 2008 with the disappointment of Tabula Rasa

    Exactly, everyone is so afraid of the "bad news" that they do everything they can to hide it.

     

    What is so wrong with honesty? Yeah, a new game came out so some of your players left. What a shocker, news at 11.

    Companies spend so much time trying to twist things by releasing data like "registered accounts" or hiding how many people are logged in, changing the definition of high on a server list, etc.

    They also spend a lot of time hiding or disguising how many people they have working on the project. Maybe people would have more realistic expectations, specifically for smaller companies/games, if they came out and said "Yeah, we have 10 people working on this".

     

    Just a dream I always have of how much better it could be if everyone just owned up to things.

  • roo67roo67 londonPosts: 402Member
    Originally posted by darkhalf357x

    Didnt read the whole thread - so not sure if anyone seen or posted this - http://massively.joystiq.com/2012/10/01/analysts-mists-of-pandaria-sales-not-so-disappointing/

    I guess the disappointing sales were not as disappointing.

    Anybody who is in finance (of which I am) will tell you - they make this stuff up and you cant use it as fact.

    Just look at the financial crisis for proof...

    Yes I did see this earlier today .  Apparently  Massively wrote in its report. Brean, Murray ,Carrett and Co. estimate by the end of the third quarter 4.5 million units of MoP will be sold .

    As many people on massively have pointed out already .For this to be accurate every player currently playing WoW( in the areas MoP has been released ) now would have to buy the expansion by the end of the third quarter and also it would have to bring in new players who would also buy MoP in by the end of the third quarter .

    While this isn't impossible its a very optamistic outlook to say the least and as many other people have said its highly unlikly .   
     

  • BladestromBladestrom edinburghPosts: 4,946Member Uncommon
    As I cannot imagine many people who pay a full subscription to wow would not buy mop does this not mean that the real subscription base for wow is 5 million not 9.1, with the rest getting made up by peeps paying per the 1 cent per hour model ( as I understand it) ?

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • echolynfanecholynfan Lancaster, PAPosts: 681Member

    Ah yes...all of the GW2 Wow haters in full force. Since most people purchased the xpac digitally ( I mean...who buys the physical game anymore?) this report means NOTHING. 

    This Xpac is also one of the best they've done to date so the numbers will refelct higher sales when the word gets out that this xpac doesn't suck as everyone thought it might.

    My server is busier than it's ever been so that tells me that MOP has already been a success - we'll have to wait until the total figures are released from Blizzard.

    Currently playing SWTOR and it's MUCH better than it was at launch.

  • BladestromBladestrom edinburghPosts: 4,946Member Uncommon
    My question has got nothing to do with gw2 or any other game I an wondering why overall sales of the expansion is not used as a strong indicator of overall subs- and lets say it is 10 million to avoid the obvious arguments.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • roo67roo67 londonPosts: 402Member
    Originally posted by Bladestrom
    My question has got nothing to do with gw2 or any other game I an wondering why overall sales of the expansion is not used as a strong indicator of overall subs- and lets say it is 10 million to avoid the obvious arguments.

    Not really to do with the subject but Bloodwych was one of the first rpgs I played totally forgot about it till I saw your mmo history . I ended up looking it up on youtube and also Dungeon Master .

    I know we complain a lot about todays games but when you think how far rpgs have come in these past 20 years or so . When I go back and look at the basics of those dungeon crawl games I realise how amazing the games people call fails now are .

    Having said that they were great at the time .But it does put it all into perspective .  I wish there was the kind of ingenuity today that there was in games back then .

    I think the problem is its such big buisness now developers are faced with the suits breathing down their necks so they produce something they think people will like rather than what they actually would love to do themselves .

    Probably like being a member of a boy band . Knowing your musics trash but theres a good paycheck in it .

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