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So recently my taste for roguelikes has flared up again and I'm looking for something to play, not an MMO, SP.
I already beat FTL and Dredmoore so those are out from the newer-ish popular roguelikes.
What I don't want is some glyph-based text-crap, I just cant get motivated playing those things, my graphical standards are at least Dungeons of Dreadmore (2D grid-based stylized) to even care to pick up a game.
What I like in my roguelikes is if they are heavily exploration and stat-based also to have methodical gameplay, not necessarily turn based but at least slow enough to react to the gameplay. Also I like them to possibly have randomly generated worlds.
Please don't suggest Dark/Demon's Souls, already own it, don't like it.
Essentially I want a game that is heavy on survival but not crafting (i.e. not Minecraft, Terraria) and positively do not care for multiplayer games like DayZ.
An example that could give you an indication what I would consider desirable is NeoScavenger which is currently in development (I already played the demo).