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"Not Going F2P Anytime Soon"

MeliezaMelieza trabuco canyon, CAPosts: 269Member

http://www.eurogamer.net/articles/2012-10-02-the-secret-world-post-mortem-no-its-not-going-free-to-play-any-time-soon

So you can stop saying "I'll play when its F2P".

If it interests you, buy it and play it, you won't regret it.

Good interview for other information too.

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Comments

  • vgamervgamer Texas, IAPosts: 195Member
    Originally posted by Melieza

    http://www.eurogamer.net/articles/2012-10-02-the-secret-world-post-mortem-no-its-not-going-free-to-play-any-time-soon

    So you can stop saying "I'll play when its F2P".

    If it interests you, buy it and play it, you won't regret it.

    Good interview for other information too.

    Wasn't Swtor saying the same thing? We know how that ended...

  • KuppaKuppa Boulder, COPosts: 3,292Member Uncommon

    There goes my hope at playing TSW....

     

    On the topic I found this interesting:

    "MMOs are hugely expensive, and of course Guild Wars 2 has sold a lot, and of course it's a big success. That game cost a lot of money and they're going to have to sell a lot of copies, especially without a subscription model. It is a dangerous path," Tornquist said. "It might be the right path for MMOs; as a consumer, as a player, I appreciate it. As a developer I'm with Joel in thinking that it is unfortunate for a lot of smaller companies or medium-sized companies."

    First, they make it sound like TSW didn't cost much so they don't have to sell that much. Then its interesting that they acknowledge the threat that is GW2 the MMO and GW2 the business model.

     

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  • udonudon Durham, NCPosts: 1,768Member Uncommon

    Anytime soon is such a interesting phrase.  It sounds reassuring but doesn't really say anything.  They pretty much just said "We are not announcing a date for F2P today"

  • KuppaKuppa Boulder, COPosts: 3,292Member Uncommon
    Originally posted by udon

    Anytime soon is such a interesting phrase.  It sounds reassuring but doesn't really say anything.  They pretty much just said "We are not announcing a date for F2P today"

    To be honest, as a fan of a the game if they say what they said today and a few months down the road they go f2p I would be hella pissed....so I expect them to though it out for a long time.

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  • SnarlingWolfSnarlingWolf Thereiam, ARPosts: 2,697Member
    Originally posted by Melieza

    http://www.eurogamer.net/articles/2012-10-02-the-secret-world-post-mortem-no-its-not-going-free-to-play-any-time-soon

    So you can stop saying "I'll play when its F2P".

    If it interests you, buy it and play it, you won't regret it.

    Good interview for other information too.

    Or... wait longer than soon and then play it when it is F2P.

     

    I actually prefer subscription models, but I think box costs are a far outdated premise. So when there is a subscription game I'm interested in I typically wait until it is in the free trial directly into a subscription mode to play it. If it doesn't make it that far then I just see it as me saving myself money.

  • MeliezaMelieza trabuco canyon, CAPosts: 269Member
    Originally posted by udon

    Anytime soon is such a interesting phrase.  It sounds reassuring but doesn't really say anything.  They pretty much just said "We are not announcing a date for F2P today"

    Actually, if you read the article, they say they have plans up through May 2013, so that is what they mean by "anytime soon".  They'll do a review of things then and decide from there.

  • ElsaboltsElsabolts Greencastle, INPosts: 2,594Member Uncommon

    Stockholders and Subs will dictate there F2P model, my guess sooner then later.

    image

  • JKwervoJKwervo N. Las Vegas, NVPosts: 126Member
    Originally posted by Kuppa

    There goes my hope at playing TSW.... On the topic I found this interesting:"MMOs are hugely expensive, and of course Guild Wars 2 has sold a lot, and of course it's a big success. That game cost a lot of money and they're going to have to sell a lot of copies, especially without a subscription model. It is a dangerous path," Tornquist said. "It might be the right path for MMOs; as a consumer, as a player, I appreciate it. As a developer I'm with Joel in thinking that it is unfortunate for a lot of smaller companies or medium-sized companies."First, they make it sound like TSW didn't cost much so they don't have to sell that much. Then its interesting that they acknowledge the threat that is GW2 the MMO and GW2 the business model. 

     

    Ragnar sounds sad. Pretty stupid of them to include a cash shop + sub. Even if its just vanity. Sounds like their plan of having best of both worlds backfired and he feels sad. Lol
  • SnarlingWolfSnarlingWolf Thereiam, ARPosts: 2,697Member
    Originally posted by Kuppa

    There goes my hope at playing TSW....

     

    On the topic I found this interesting:

    "MMOs are hugely expensive, and of course Guild Wars 2 has sold a lot, and of course it's a big success. That game cost a lot of money and they're going to have to sell a lot of copies, especially without a subscription model. It is a dangerous path," Tornquist said. "It might be the right path for MMOs; as a consumer, as a player, I appreciate it. As a developer I'm with Joel in thinking that it is unfortunate for a lot of smaller companies or medium-sized companies."

    First, they make it sound like TSW didn't cost much so they don't have to sell that much. Then its interesting that they acknowledge the threat that is GW2 the MMO and GW2 the business model.

     

    I read that quote simply as them saying smaller companies can't do a buy to play MMO model because they would go broke trying to keep it running.

     

    I call B.S. on it only because GW2 is a F2P game that you buy not a B2P game so that model, as awful as I think it is, should be able to be done by smaller studios. A true B2P I could see being problematic for a small studio as keeping the servers running with no added income could be tricky. As soon as it is F2P with a box price it shouldn't be an issue as the store will keep the money coming in as you continue to operate.

     

    The oddest thing is as a player and consumer I despise the GW2 model. It takes the F2P model, where you just jump into the game and then fund them by using the store and sticks a $60 access fee to get to the store. I think it is a step in the wrong direction for the consumer.

  • ElsaboltsElsabolts Greencastle, INPosts: 2,594Member Uncommon
    Originally posted by SnarlingWolf
    Originally posted by Kuppa

    There goes my hope at playing TSW....

     

    On the topic I found this interesting:

    "MMOs are hugely expensive, and of course Guild Wars 2 has sold a lot, and of course it's a big success. That game cost a lot of money and they're going to have to sell a lot of copies, especially without a subscription model. It is a dangerous path," Tornquist said. "It might be the right path for MMOs; as a consumer, as a player, I appreciate it. As a developer I'm with Joel in thinking that it is unfortunate for a lot of smaller companies or medium-sized companies."

    First, they make it sound like TSW didn't cost much so they don't have to sell that much. Then its interesting that they acknowledge the threat that is GW2 the MMO and GW2 the business model.

     

    I read that quote simply as them saying smaller companies can't do a buy to play MMO model because they would go broke trying to keep it running.

     

    I call B.S. on it only because GW2 is a F2P game that you buy not a B2P game so that model, as awful as I think it is, should be able to be done by smaller studios. A true B2P I could see being problematic for a small studio as keeping the servers running with no added income could be tricky. As soon as it is F2P with a box price it shouldn't be an issue as the store will keep the money coming in as you continue to operate.

     

    The oddest thing is as a player and consumer I despise the GW2 model. It takes the F2P model, where you just jump into the game and then fund them by using the store and sticks a $60 access fee to get to the store. I think it is a step in the wrong direction for the consumer.

    The Suits and bottom lines will decide, what brings in the most profit.

    image

  • KuppaKuppa Boulder, COPosts: 3,292Member Uncommon
    Originally posted by SnarlingWolf
    Originally posted by Kuppa

    There goes my hope at playing TSW....

     

    On the topic I found this interesting:

    "MMOs are hugely expensive, and of course Guild Wars 2 has sold a lot, and of course it's a big success. That game cost a lot of money and they're going to have to sell a lot of copies, especially without a subscription model. It is a dangerous path," Tornquist said. "It might be the right path for MMOs; as a consumer, as a player, I appreciate it. As a developer I'm with Joel in thinking that it is unfortunate for a lot of smaller companies or medium-sized companies."

    First, they make it sound like TSW didn't cost much so they don't have to sell that much. Then its interesting that they acknowledge the threat that is GW2 the MMO and GW2 the business model.

     

    I read that quote simply as them saying smaller companies can't do a buy to play MMO model because they would go broke trying to keep it running.

     

    I call B.S. on it only because GW2 is a F2P game that you buy not a B2P game so that model, as awful as I think it is, should be able to be done by smaller studios. A true B2P I could see being problematic for a small studio as keeping the servers running with no added income could be tricky. As soon as it is F2P with a box price it shouldn't be an issue as the store will keep the money coming in as you continue to operate.

     

    The oddest thing is as a player and consumer I despise the GW2 model. It takes the F2P model, where you just jump into the game and then fund them by using the store and sticks a $60 access fee to get to the store. I think it is a step in the wrong direction for the consumer.

    I also don't believe that a small company can't do it. Anet did it, there first game was a B2P mmo. They sold enough to back GW2. So it can be done.

     

    I love the model, its what we've been doing SINCE THE BEGGINNING OF GAMING! Just pay a base price and play the game, all this sub bs is what I can't stand.

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    image

  • JKwervoJKwervo N. Las Vegas, NVPosts: 126Member
    Originally posted by Kuppa

    Originally posted by SnarlingWolf
    Originally posted by Kuppa
    There goes my hope at playing TSW....   On the topic I found this interesting: "MMOs are hugely expensive, and of course Guild Wars 2 has sold a lot, and of course it's a big success. That game cost a lot of money and they're going to have to sell a lot of copies, especially without a subscription model. It is a dangerous path," Tornquist said. "It might be the right path for MMOs; as a consumer, as a player, I appreciate it. As a developer I'm with Joel in thinking that it is unfortunate for a lot of smaller companies or medium-sized companies." First, they make it sound like TSW didn't cost much so they don't have to sell that much. Then its interesting that they acknowledge the threat that is GW2 the MMO and GW2 the business model.  

    I read that quote simply as them saying smaller companies can't do a buy to play MMO model because they would go broke trying to keep it running.

     

    I call B.S. on it only because GW2 is a F2P game that you buy not a B2P game so that model, as awful as I think it is, should be able to be done by smaller studios. A true B2P I could see being problematic for a small studio as keeping the servers running with no added income could be tricky. As soon as it is F2P with a box price it shouldn't be an issue as the store will keep the money coming in as you continue to operate.

     

    The oddest thing is as a player and consumer I despise the GW2 model. It takes the F2P model, where you just jump into the game and then fund them by using the store and sticks a $60 access fee to get to the store. I think it is a step in the wrong direction for the consumer.

    I also don't believe that a small company can't do it. Anet did it, there first game was a B2P mmo. They sold enough to back GW2. So it can be done.

     

    I love the model, its what we've been doing SINCE THE BEGGINNING OF GAMING! Just pay a base price and play the game, all this sub bs is what I can't stand.

     


    Completely agree.
  • udonudon Durham, NCPosts: 1,768Member Uncommon
    Originally posted by Melieza
    Originally posted by udon

    Anytime soon is such a interesting phrase.  It sounds reassuring but doesn't really say anything.  They pretty much just said "We are not announcing a date for F2P today"

    Actually, if you read the article, they say they have plans up through May 2013, so that is what they mean by "anytime soon".  They'll do a review of things then and decide from there.

    But they never say those plans are incompatable with F2P.  Just because they have content plans to May 2013 doesn't mean they don't fit into F2P.  F2P games need content updates to.

    Spring/Summer next year probably isn't to far off if you think about it.  It will take a bit to build the F2P business model, code the changes and run them though testing so 6-8 months doesn't sound off to me at all.

  • OG_ZorvanOG_Zorvan Fresno, CAPosts: 615Member
    Originally posted by Melieza

    http://www.eurogamer.net/articles/2012-10-02-the-secret-world-post-mortem-no-its-not-going-free-to-play-any-time-soon

    So you can stop saying "I'll play when its F2P".

    If it interests you, buy it and play it, you won't regret it.

    Good interview for other information too.

    They did the same song and dance right up to the day before they announced F2P for AoC.

    Interview means absolute squat.

    EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging."

  • Sevenstar61Sevenstar61 Centreville, VAPosts: 1,690Member Uncommon

    I think they are going to make mistake if they won't go F2P. They are already pre-prepared right?

    I would love to try TSW as I enjoy good story, but I am not willing to pay subs for 2 MMOs and I am not going to choose F2P option in SWTOR (I am too attached to my 16 characters LOL). But I would use cash shop  for additional  content, mounts, appearance in TSW /shrug.

    I think that many people would try TSW if it would have Freemium option similar to what SWTOR will be introducing in November. P2P games are starting to look like dinosaurs in era of hundreds of good F2P or B2P games. It's a dying model.

    image
    Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
    Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
    Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  • RictisRictis UnknownPosts: 1,231Member Uncommon
    Originally posted by vgamer
    Originally posted by Melieza

    http://www.eurogamer.net/articles/2012-10-02-the-secret-world-post-mortem-no-its-not-going-free-to-play-any-time-soon

    So you can stop saying "I'll play when its F2P".

    If it interests you, buy it and play it, you won't regret it.

    Good interview for other information too.

    Wasn't Swtor saying the same thing? We know how that ended...

    I have to agree with Vgamer here. While TSW tries to do something different, I feel it ultimately falls short. There are better games out there that are f2p, why waste $15 on this unless you really like it? Niche product at best imho

  • fallenlordsfallenlords NottinghamPosts: 680Member
    Originally posted by OG_Zorvan

    They did the same song and dance right up to the day before they announced F2P for AoC.

    Interview means absolute squat.

    Agree the rhetoric they used with AOC was very reassuring, right up until the point they announced it was going free to play.

     

    Considering the fact Funcom might actually be moving out of the MMO market altogether 'anytime soon' from a company switching focus might just mean TSW will not have chance to go free to play.  This is a company that stated they are going to make smaller games without the development overheads.  In other words, they aren't making MMO's anymore.   Though as it's their primary source of income I imagine, they won't say too much until they have something new to sell.   For the moment they just need to milk as much money as possible from their current product line, possibly why for example Anarchy Online is heading for Steam and new incentives are to be introduced.  Probably the same reason TSW is 50% off at the moment.
  • Johnie-MarzJohnie-Marz La Puente, CAPosts: 865Member
    Originally posted by Wakygreek
    Originally posted by vgamer
    Originally posted by Melieza

    http://www.eurogamer.net/articles/2012-10-02-the-secret-world-post-mortem-no-its-not-going-free-to-play-any-time-soon

    So you can stop saying "I'll play when its F2P".

    If it interests you, buy it and play it, you won't regret it.

    Good interview for other information too.

    Wasn't Swtor saying the same thing? We know how that ended...

    I have to agree with Vgamer here. While TSW tries to do something different, I feel it ultimately falls short. There are better games out there that are f2p, why waste $15 on this unless you really like it? Niche product at best imho

    Exept Niche games are the best games. It's the games that try to please everyone that are crap. 

  • JeroKaneJeroKane OsloPosts: 5,353Member Uncommon
    Originally posted by Elsabolts

    Stockholders and Subs will dictate there F2P model, my guess sooner then later.

    image

    Nope. They will have to start refunding / compensating people who bought a lifetime sub, if they go free 2 play within the first year!

    So if they decide to go free 2 play, it won't be until after july 2013, when lifetime subsribers got their RoI.

  • superniceguysuperniceguy AnchorheadPosts: 2,278Member Uncommon
    Originally posted by JeroKane
    Originally posted by Elsabolts

    Stockholders and Subs will dictate there F2P model, my guess sooner then later.

    image

    Nope. They will have to start refunding / compensating people who bought a lifetime sub, if they go free 2 play within the first year!

    So if they decide to go free 2 play, it won't be until after july 2013, when lifetime subsribers got their RoI.

    Not necessarily, if they also have a sub model. Lifers will just be constant "VIP" people. Even STO offers lifetime subs now in F2P with added perks like playable Borg

  • fallenlordsfallenlords NottinghamPosts: 680Member
    Originally posted by JeroKane

    Nope. They will have to start refunding / compensating people who bought a lifetime sub, if they go free 2 play within the first year!

    So if they decide to go free 2 play, it won't be until after july 2013, when lifetime subsribers got their RoI.

    I wouldn't be so sure they have to do anything when push comes to shove.  According to Funcom customer service they don't do refunds.   Also consumer rights which I have looked into, unless you live in Norway, are also moot.  You would probably have to take a legal action to get any entitled sort of refund or compensation. 

     

    Though Funcom would probably get around things by giving you 'Funcom points' to spend on their Fashion World or Lego game :).  From stark urban horror to models and blocky people... oh the irony.

  • gwei1984gwei1984 GrazPosts: 375Member Uncommon
    Originally posted by fallenlords
    Originally posted by JeroKane

    Nope. They will have to start refunding / compensating people who bought a lifetime sub, if they go free 2 play within the first year!

    So if they decide to go free 2 play, it won't be until after july 2013, when lifetime subsribers got their RoI.

    I wouldn't be so sure they have to do anything when push comes to shove.  According to Funcom customer service they don't do refunds.   Also consumer rights which I have looked into, unless you live in Norway, are also moot.  You would probably have to take a legal action to get any entitled sort of refund or compensation. 

     

    Though Funcom would probably get around things by giving you 'Funcom points' to spend on their Fashion World or Lego game :).  From stark urban horror to models and blocky people... oh the irony.

    Try to read that Mr. fallenlords. Quite sums up your approaching to every single bit of this game.

    http://pthppt.com/index.php/rants/10-gotcha

    Hodor!

  • KuppaKuppa Boulder, COPosts: 3,292Member Uncommon
    Originally posted by Johnie-Marz
    Originally posted by Wakygreek
    Originally posted by vgamer
    Originally posted by Melieza

    http://www.eurogamer.net/articles/2012-10-02-the-secret-world-post-mortem-no-its-not-going-free-to-play-any-time-soon

    So you can stop saying "I'll play when its F2P".

    If it interests you, buy it and play it, you won't regret it.

    Good interview for other information too.

    Wasn't Swtor saying the same thing? We know how that ended...

    I have to agree with Vgamer here. While TSW tries to do something different, I feel it ultimately falls short. There are better games out there that are f2p, why waste $15 on this unless you really like it? Niche product at best imho

    Exept Niche games are the best games. It's the games that try to please everyone that are crap. 

    The only thing "niche" about TSW is the setting.

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  • ZzadZzad Palma de MallorcaPosts: 1,316Member Uncommon
    Originally posted by Melieza

    http://www.eurogamer.net/articles/2012-10-02-the-secret-world-post-mortem-no-its-not-going-free-to-play-any-time-soon

    So you can stop saying "I'll play when its F2P".

    If it interests you, buy it and play it, you won't regret it.

    Good interview for other information too.

    TSW didn´t interest me enough to buy it & pay a monthly fee....

    ...so i guess i´ll pass.

    TY for the info though ;)

  • halflife25halflife25 Toronto, ONPosts: 737Member
    Originally posted by Kuppa
    Originally posted by Johnie-Marz
    Originally posted by Wakygreek
    Originally posted by vgamer
    Originally posted by Melieza

    http://www.eurogamer.net/articles/2012-10-02-the-secret-world-post-mortem-no-its-not-going-free-to-play-any-time-soon

    So you can stop saying "I'll play when its F2P".

    If it interests you, buy it and play it, you won't regret it.

    Good interview for other information too.

    Wasn't Swtor saying the same thing? We know how that ended...

    I have to agree with Vgamer here. While TSW tries to do something different, I feel it ultimately falls short. There are better games out there that are f2p, why waste $15 on this unless you really like it? Niche product at best imho

    Exept Niche games are the best games. It's the games that try to please everyone that are crap. 

    The only thing "niche" about TSW is the setting.

    And? it is still niche even though i disagree with you that setting is the only thing niche about the game. TSW difficulty is above your average themepark MMO where you roll mobs with eyes closed. That is also what puts off a lot of players because they can't just zip through zones.

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