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I dont know why people think that there are not that many hotkeys/skills in the game. Maybe its because they never weapon swap or only use one build the entire game? My main is an engineer, he has 5 weapon skills, heal, 3 toolbelt skills, 4 utility skills, elite skill, 2 of the utility skills gives me an entire new weapon skill bar(8 more skills), and the last utility skill has a second and third optional function after it is activated (fire a knockdown missle or explode to do damage). In total that is 24 skills with unique effects at my disposal during combat, while having to worry about dodging/action oriented combat. That is just with ONE build. And unlike other games which only have 1 or 2 cookie cutter builds per class, GW2 actually has many viable builds available for many different occasions ( zerg aoe build, support heal/condition build, single target spike dps,condition build, tank/defense build, etc). On top of that, the traits in this game provide VERY significant changes to skills, creating even more variation, unlike other games where you get insignificant effects like 0.5% more dmg for a skill for each trait point invested.
sorry guys, if you think guild wars 2 has too few skills, then you are playing it wrong (tm).
Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)