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Inspired by the PvE thread about players who rush to endgame ASAP completing it in days, I wanted to make a new topic to ask others how they feel about the PvP version of these players.
You know...the type of players who know the most OP builds before the game is even out of beta. The types that score hundreds of hours in the first day of the game (thx beta/headstart) and already know how to kill you in 3 hits while staying invulnerable the entire time.
Granted once you learn how to play and get a good build, this isn't anywhere near as bad. Then when you also adopt an OP build/spec and learn what is OP and what is Gimp-- it stops entirely. But do those players bother you?
You know, the type in a random match of 8v8 or 10v10 or 16v16 and there's that 1 guy or 1 small group of guys who have ridiculous scores compared to everyone else. The person you rush up to who is both impossible to kill and kills you (and all your friends) in seconds.
PvE versions of no-life (hundreds of hours played in week 1 of release) end-game rushers do not directly effect you. The PvP equivalent who min/max the metagame and exploit unbalanced (or broken) game mechanics do. They directly effect you quite hard sometimes.
Does it bother you? In addition, do you think the developers should do something to bring balance to random PvP matches, attempting to better match players according to their skill level? (newbs vs newbs, no life pro's vs no life pro's).