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[Interview] General: From Russia With No Monthly Fee

SBFordSBFord Associate Editor - News ManagerThe Land of AZPosts: 16,583MMORPG.COM Staff Uncommon

It's no secret that F2P games are given a hard time by many gamers in North America. But is that same thought prevalent in other locations in the world? In today's Free Zone, we talk with Igromania's Gevorg Akopyan about the F2P phenomenon in Russia. See what he's got to say about his country's opinion of F2P and then let us know what you think in the comments.

The first thing he brought up was even in Russia, where it's the prevalent business model, many hardcore gamers, who are mainly male, think free to play titles are primarily for women and children, largely “because most of them either don’t know anything about games and so are willing to play any cheap crap, or they just can’t afford to buy a subscription.” Hmm... in this regard, his country doesn't seem immune from a similar misconception to one we see pretty regularly here. 

Read more of Richard Aihoshi's The Free Zone: From Russia With No Monthly Fee.

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Associate Editor: MMORPG.com
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Comments

  • FadedbombFadedbomb Aiken, SCPosts: 2,081Member

    Change the title from "Free" to "PayAsYouGo". Nothing is ever free, and the rising trend of "F2P" increasing revenue for less quality production values is no surprise.

     

    If you're going to spin "Free To Play" you might as well try to be upfront about it. One of the largest reasons it gets a bad rap in North America is that you're trying to bold-face lie to us on a daily basis.

     

    It's not cool.

    The Theory of Conservative Conservation of Ignorant Stupidity:
    Having a different opinion must mean you're a troll.

  • hfztthfztt GlostrupPosts: 839Member Uncommon

    World of Tanks is still a bad example if you ask me. The Gold Ammo is game breaking.

    It DOES discriminate against non-paying players.

    League of Legends is the good example. DDO also works nicely as it is not a competitive game.

     
  • OzmodanOzmodan Hilliard, OHPosts: 7,181Member Uncommon

    Here we go again, using the word "haters" in an article makes me wonder why you even bother to write them.  The word is "critic(s)".  Hate is far too strong a word to use in this instance and you should know better.

    As to any of the Russian f2p games, most if not all require you to spend money on them, hence they are free to try, but in essence, not free to play games.  Of course have not played them all, but that is the case with the well known ones.

  • JeroKaneJeroKane OsloPosts: 5,353Member Uncommon

    I guess the Russian mob is filling his pockets now! To start a crusade calling everyone who doesn't like the "F2P" model or isn't sharing his vision of holy F2P is now officially a "hater".

    LOL! This whole article is just a farce and surely smells like some bribing went under his table.

    /Facepalm

  • TheocritusTheocritus Gary, INPosts: 3,734Member Uncommon
    Originally posted by Fadedbomb

    Change the title from "Free" to "PayAsYouGo". Nothing is ever free, and the rising trend of "F2P" increasing revenue for less quality production values is no surprise.

     

    If you're going to spin "Free To Play" you might as well try to be upfront about it. One of the largest reasons it gets a bad rap in North America is that you're trying to bold-face lie to us on a daily basis.

     

    It's not cool.

               You dont ever have to spend a dime in almost every f2p game out there.......If you spend then it was your choice, no one forces you to pay a thing.

  • OzmodanOzmodan Hilliard, OHPosts: 7,181Member Uncommon
    Originally posted by Theocritus
    Originally posted by Fadedbomb

    Change the title from "Free" to "PayAsYouGo". Nothing is ever free, and the rising trend of "F2P" increasing revenue for less quality production values is no surprise.

     

    If you're going to spin "Free To Play" you might as well try to be upfront about it. One of the largest reasons it gets a bad rap in North America is that you're trying to bold-face lie to us on a daily basis.

     

    It's not cool.

               You dont ever have to spend a dime in almost every f2p game out there.......If you spend then it was your choice, no one forces you to pay a thing.

    Go play World of Tanks as an example and come back here and say that.  Unless of course you enjoy being owned all the time.  Yes there is some element of skill in this game, but the gold ammo dominates it.

  • JeroKaneJeroKane OsloPosts: 5,353Member Uncommon
    Originally posted by Theocritus
    Originally posted by Fadedbomb

    Change the title from "Free" to "PayAsYouGo". Nothing is ever free, and the rising trend of "F2P" increasing revenue for less quality production values is no surprise.

     

    If you're going to spin "Free To Play" you might as well try to be upfront about it. One of the largest reasons it gets a bad rap in North America is that you're trying to bold-face lie to us on a daily basis.

     

    It's not cool.

               You dont ever have to spend a dime in almost every f2p game out there.......If you spend then it was your choice, no one forces you to pay a thing.

     

    No F2P game is free! None! The devs have to make money somehow you know.

    Turbine started with just fluff in their cash shop for both DDO and LOTRO, but that didn't bring in enough money, so they started adding more and more "real" stuff in the shop to entice people in buying.

    Instead of saying it out loud and call it P2W items, they call it "convinience" items. lol! Give me a break.

    You are really terribly naieve to think a F2P game is really free. /sigh

  • RandaynRandayn Sellersville, PAPosts: 883Member Uncommon

    Milton Friedman - "There is no such thing as a free lunch"....this is true with F2P games as well. Of course the devs and companies need to make money....duh....they wouldn't be able to stay competitive if they didn't.  

    The only gripe I have with most F2P games are their quality.  If we could get AAA quality in a FTP package, Id be playing all day...

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  • vgamervgamer Texas, IAPosts: 195Member

    Go play World of Tanks as an example and come back here and say that.  Unless of course you enjoy being owned all the time.  Yes there is some element of skill in this game, but the gold ammo dominates it.

    Don't play that shit then. It's pay to win, not free to play.

  • SuprGamerXSuprGamerX Montreal, QCPosts: 531Member
     This interview is pretty much one sided , of course the majority of the men in Russia will spend alot on World of Tanks if they got no children or wife to take care of.  I mean come on now , some F2P maniacs all around the world will spend around 500$ a month on a F2P MMO if they got nothing to care of.   Saying sub fee is dead , think again , with the success of TL2 being GRAND , when they do release the MMO , if they put a 5$ sub fee to it with all the features currently available in TL2 with some MMO content over that , pshhhhh , everyone will pay 5$ a month for such a MMO.    This interview changed absolutely nothing on my perception on F2P with item shops , they will always be trash. With a F2P MMO it's either pay to win or GTFO.  True story.
  • TheCrow2kTheCrow2k Adelaide, AKPosts: 953Member
    F2P is here to stay & I have & have had a lot of fun with a bunch F2P titles Esther I spend money on them or not.

    That said we still see a few too many P2Win titles, Bettlefild Heroes is ok but as a closed beta tester of battlefieldplay4 free I can tell you they shoulda changed its name at launch to battlefieldpay2 win.
  • TorvalTorval Oregon CountryPosts: 7,187Member Uncommon
    Originally posted by Fadedbomb

    Change the title from "Free" to "PayAsYouGo". Nothing is ever free, and the rising trend of "F2P" increasing revenue for less quality production values is no surprise.

    If you're going to spin "Free To Play" you might as well try to be upfront about it. One of the largest reasons it gets a bad rap in North America is that you're trying to bold-face lie to us on a daily basis.

    It's not cool.

    You mean as opposed to you spinning.  I would think a spotlight poster would understand what F2P means - you know sub free and able to login without being tied to a recurring fee?

    So if you're going to flame at least back it up with something of substance.  If you're going to call the author a liar then you should be able to address the lies without resorting to name calling.

    F2P doesn't get a bad wrap in North America.  Some gamers with an agenda that treat this like a moral issue cry foul where there is not a moral dilemma.  Where do you people come up with this stuff?

  • ariasaitchoariasaitcho Rapid City, SDPosts: 112Member

    Are there far too many pay to win games out there? Yes. But that doesn't mean that all F2P games are P2W. If the game is pvp based, of course it's going to favor the paying customers over the non paying. Simple customer service, keep the paying customer happy. If you play a game where pvp isn't the sole focus of the game and you don't mind playing more than just a few hours a week; you don't have to spend one plug nickel to have fun. Unlike some games, only the pvp content requires that you have the best equipment. Appropriate level ranged equips is plenty good enough to do dungeon raids, grinding mobs for drops, etc. Now if you want to level your toon to max level in as short a period of time as possible, yeah you're gonna drop some dough. If you want to rule pvp, yeah you're gonna have to drop some dough. If you want easy mode, then drop the dough. If you have a level of understanding that through hard work good things happen and easy doesn't really mean better. Then there are lots of games that you can play, have fun with friends, make lots of new, good friends; and not have to spend anything to have that fun. Unless you want to.

    Some of you were appropriatly called "haters" not "critics" for a reason. A critic is open to possibilities, sees shortcomings and knows it could have been done better. A hater just doesn't like it because they had one (or more) bad experience and because of it they're all bad. Equivelant of going to a resturant and finding a hair in your soup, therefore all resturants are bad.

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  • OldMMOplayerOldMMOplayer LeningradPosts: 12Member
    I'm surprised by WoT comments. If someone gets owned by gold ammo in WoT, it's time to L2P a lot, especially in angling/using cover.
  • TorvalTorval Oregon CountryPosts: 7,187Member Uncommon
    Originally posted by Fadedbomb
    Originally posted by OldMMOplayer
    I'm surprised by WoT comments. If someone gets owned by gold ammo in WoT, it's time to L2P a lot, especially in angling/using cover.
    [mod edit]

    His statement is no more ignorant than your continued spin that everyone thinks F2P means never having to pay.  The blue text or the title don't give you some extra special insight into how gaming and the business models work.  We all get that F2P doesn't mean free.  It means subscription free - as in free to login without paying.

    Again you make another post with sweeping generalizations, no substance, and rude flaming.  Do you actually have anything of substance with regards to your position?

  • BARDSTALE000BARDSTALE000 Huntington Beach, CAPosts: 6Member

     

    World of Tanks monthly revs hitting "double digit" millions: http://www.gamesindustry.biz/articles/2012-03-19-world-of-tanks-monthly-profits-hitting-double-digit-millions

    Enough apparently for the licensee to buy the licensor.  Fair dinkum!: http://www.gamesindustry.biz/articles/2012-08-07-wargaming-snaps-up-bigworld-for-USD45m  

    He goes on to say low double digits, and then later they tried to prehaps downplay things a little buy saying that is gross not net profit.  Says low double digits, etc., which I would guesstimate from the article 10 to 15 million a month. Also based on the acquisition post "$200 million a year revenue goal" which maybe implies it's not reached yet would be ~16.7m a month.

    And this Bullish post: http://www.gamesindustry.biz/articles/2012-06-11-wargaming-net-revenue-will-triple-within-a-year

     

    It's fun game indeed. Cleverly designed to be both fun and competative that also makes it pretty addicting to me. But it has one of the most brutal grind mechanics known to man.

    I've personally spent some to buy a top gold tanks and in montly subscriptions, etc. And at least it's not so P2W (Pay to Win) like a lot of browser games are.  You pretty much have to pay $50 or so at least to get a good gold tank to enable decent credit flow.

    The worst thing that turned my off about it recently was when they added a new tier/level of tanks. Within hours of patch realease many people already had them. This told me there are a hell of lot of people that spend a hell of a lot of money.  Spent a lot to convert free gold tank expereince to instantly get the new ones.  It will take money months at my rate constantly grinding for both XP and credits without laying out the cash like this.

    Also I'm in the World of Planes beta. I'd say it's just okay, at least the last time I tried it about a month ago.  Even when it's It's a lot arcade and not so much sim I'd say you'd have to like flight sim type games to like it.   I'd rather see World of Battleships.  

    All join the grind of the "Belarusian Death March"..

  • TheOctagonTheOctagon Arcade, NYPosts: 253Member Uncommon
    Originally posted by hfztt

    World of Tanks is still a bad example if you ask me. The Gold Ammo is game breaking.

    It DOES discriminate against non-paying players.

    League of Legends is the good example. DDO also works nicely as it is not a competitive game.

     

    World of Tanks switched it so gold ammo can be purchased with ingame currency now, which makes it funny because now EVERYONE uses gold ammo.

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