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Sure, I'll admit you could have been more social in other games. You might have even, I don't know talked to a few people here and there, participated in some group activities, raid bosses and the like. You might even of felt like you were playing in a larger community of gamers, but it doesn't matter.
The fact is, is that if you want a social experience you have to seek it out. You can't rely on mutual interests and forced interactions, think about it, do you go to a hobbiest club or a spin class in real life, or do you simply walk up to a fellow on the street minding his own business: "Hey bro, let's be friends!"
Of course, you go up to the guy on the street. Why the hell wouldn't you, you anti-social or something? Spin class, let me tell you if you need to go to organized group activities to meet new people then you need to learn some social skills, fuck everything, interact with people everywhere, but the places designed to facilitate it.
Life, is not responsible for making you friends, you are, so don't expect people to organize this shit around you.
It's the same in GW2, why should they make grouping mandatory? Is grouping mandatory in real-life? Hell no.
You just walk into an office building and start tappity tapping at a computer and everyone else can mind their fucking business, why? Because you don't need their help, everything in the real world is designed for individual completion.
"But, back in the day, when we had Trinity and people were forced to work together, they had to talk. Ice breakers like, 'What spec ar e you bra?' and 'How you doin' sonny?' were the norm. How come it isn't in Guild Wars 2?"
'Cause Guild Wars 2 is trying not to shove it's social penis down your throat of course, they want you to have to go out on a limb and have to expose yourself on the internet, so that YOU can shove YOUR social penis down somebody elses throat aka. Making a Friend.
So, I say again to anybody complaining about how this game is anti-social or that it's solo-orientated mechanisms lead towards isolation and single player esque multiplayer experiences. I say again, to fuck you good sirs and madams.
For it is you, the basement dwelling, attic conversion, three bed condo living anti-socialists that are anti-social. All GW2 is guilty of is letting you be yourselves, and if the real world were so forgiving you could live your entire life in a miserable depressing isolation.
So be thankful, or go back to WoW or any other game in the past ten years that actually realized MMORPG's has the word Multiplayer in it, and that Multiplayer RPG's were originally designed with player limits as group activities for people with shared interests. Because GW2 forgot about that with the new knowledge of how awesome they are, and they are saying to fuck you too.
Cheers, GW2 Fan.