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I playe Darkfall 1.0 for a while, but some design issues ultimately meant that the player numbers were simply not there for the game to play as intended. It offered some incredible fun memories, but everyone knew the game was broken - the players, Aventurine, and reviewers. However something close to magical has occurred - Aventurine has actually listened to its players, and taken the plunge to radically overhaul the game, scrap some of the "woops shouldn't have done that!" design mistakes, upgrade everything, and start over as a new game - the game Darkfall 1.0 always should have been but never quite was.
The best time to play Darkfall was when cities were rising out of the landscape, the world was new and no-one really knew what the combinations of spells could do (not even the devs). New empires rising, heroes and champions emerging from the populance ... unbelievable fun.
My recommendation for this game? Buy it, play it for 3 months. There is a very strong likelihood it will feel very alien to you when you first play it, however once you get past the fact is it NOT a wow/gw2/etc clone, you may well come to love this game as deeply as many love EVE Online. If nothing else, independent game designers who are brave enough to listen to their players, overhaul their game entirely, and not simply sell out to the nearest company to gut thier game deserve our support as gamers. Besides, building and defending your own city is well ... magical.
For all its foibles Darkfall 1.0 created many of the most memorable moments in gaming that I have ever had, right up there with some classic UO and SW:G moments for me. If you have never thought "I could actually write a novel based on that" then you haven't played an MMO with genuine depth. If Aventurine delivers on thier design, and indeed they certainly should do that as their claims are rather modest compared to most gaming companies pre-launch over-optomistic hype, then Unholy Wars will be an incredibly fun game. I will be there on day 1, I would strongly encourage you to be there too.