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[Preview] Forge: A PvPer's Dream

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

During PAX Prime, we took the opportunity to check out Dark Vale's FORGE. We took home a few interesting tidbits from our time talking with the team. See what we discovered then let us know what you think in the comments.

The Warden is a defensive specialist that can give buffs both to himself and to his teammates. One of the most impressive skills we saw was Shield Storm, literally a storm swirling around the Warden and pushing off attackers. 

Read more of Suzie Ford's FORGE: A PvPer's Dream.

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Comments

  • DeathengerDeathenger Member UncommonPosts: 880
    Hmm, for 15 bucks I think ill take a chance on this game. After all the only game I'm playing right now is GW2. Double the pleasure of no subscription models.
     
  • ScellowScellow Member RarePosts: 398
    With open world seam-less and mass pvp YES but actually ... i have to say NEXT
  • CaldrinCaldrin Member UncommonPosts: 4,505

    This is an arena based fantasy Third person action game... and it really dont look good...

     

  • Shroom_MageShroom_Mage Member UncommonPosts: 863
    I got the chance to try it out. It's still in very early stages in spite of what the Kickstarter led people to believe.

    The easiest way to put it is that they don't know what kind of game they want to make. Use of the Unreal Engine is obvious; characters move, jump, and even wall-jump exactly like Unreal Tournament characters. However, it also has a few MMO elements. Unfortunately, not one of these aspects is a good one. Many skills (at least on Pyro) cannot be used without a target. Skills use a global cooldown in addition to individual cooldowns even though they use mana and animation-dependent hit detection. You have 9 skills on your bar at all times, which, frankly, is far too many for such an action-oriented game. There are tank and healer classes. There is a roguish class that can stunlock directly out if stealth. Countless features are included for no reason other than "That's how WoW does it."

    They don't seem to realize that, outside of WoW, WoW PvP is not considered good. The result is a mismatch of features that don't really compliment each other very well.

    "Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss

  • ChrisboxChrisbox Member UncommonPosts: 1,729
    I hope this replaces league of legends, sounds a whole lot more interesting.

    Played-Everything
    Playing-LoL

  • rollandorollando Member UncommonPosts: 2
    Someone Know about a game name: Rage a couple of years ago (that look like it)
  • VyethVyeth Member UncommonPosts: 1,461
    Originally posted by rollando
    Someone Know about a game name: Rage a couple of years ago (that look like it)

    Nope.. But a game named FURY, came out that was basically just like this game.. No meat to it, just que up and fight..

    Unlike FURY though, this game bottles you up into classes which of course should qwell some of the balance QQ (the whole rock paper scissors stuff), BUT extremely limits customization..

    And for a game with just lobbies and combat, you'd think customization would be something at the top of the list..

  • willvaswillvas Member Posts: 137
    anotehr darkfall... tera.. and a bunch of other games just like this one... doomed to fail. 
  • Germaximus_SGermaximus_S Member UncommonPosts: 1,061

    Anybody can try this game right now in its "alpha phase." They opened it up to anybody that registers.

     

    Steams Greenglight and game info/how to get into the alpha http://steamcommunity.com/sharedfiles/filedetails/?id=91594665&searchtext=forge

     

    Check it out, its really freakin cool.

     

    Jeremiah 8:21 I weep for the hurt of my people; I stand amazed, silent, dumb with grief.
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