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GW2 at 2M boxes sold, MOP double?

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  • ShadoedShadoed Member UncommonPosts: 1,459
    Originally posted by Jackdog

    how many character slots do you have just out of curiosity? I can buy 4 GW2 boxes for the price of  a copy of WoW and ia year of monthly subcriptions. That is 20 characters and 4 bank vaults. More than i would certainly use.

    But as you said if paying 180 dollars year for WoW is worth it to you then so be it. So far I I have spent 25 bucks on Gems and maxxed out my bank space. That is probably all I ever will spend unless they adopt LoTRO's social clothing design and maybe not even then

    I have 'my' characters spread across 2 realms, one was my starting realm when i first played the game and the other is the one i moved to when i met my current guild and friends (built new characters rather than transferring), so there are 18 characters there alone (12 L85's, mainly DPS but have a raid geared tank and healer too). My four lads also play at least another 20 slots between them, so around the 40 character slot mark with space left for my Pandaria characters. I also took over my brothers account a little while back for my boys to play at their mothers house when they are there or here when i am on my account.

     

    It must be Thursday, i never could get the hang of Thursdays.

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by expresso
    Originally posted by Jackdog
    Originally posted by expresso

    Choice is good and I love GW2 but I thought GW2 didn't require you to farm? Seems like it does unless you pony up the cash.

    But hey if any ones wants to spend real cash on vanity items in GW2 or WoW then good for them.

    Nothing you mentioned is required to play GW2 so you have a choice in GW2 to farm or not or pay or not. To play WoW you have to pay 15 dollars a month after the first 30 days, not much of a choice

    And the winged mount is not required for me to play WoW.. let's stay within the bounds you set please.

    sounds good to me.

    GW2 buy the box and play for free, if you want any more than 5 character slots either gind out in game silver or pay S10.00

    use available bank space or pay 7.50 per every 30 slots. For 1 year sub @ 15 q month that would be an extra 18 characters or 700 + bank slots or whatever combination you chose

     

    I miss DAoC

  • KeyloggerKeylogger Member Posts: 250


    Originally posted by halflife25
    Originally posted by Keylogger They do not have 10m subs. They're lying. China having 6m paying 5ct an hour does not count. Given the mass influx of competition (Tera, TSW, GW2, Torchlight, PoE and a few other "major" titles) there's no way in hell MoP will sell even as well as Cataclysm did, especially given how burnout all ex-WOW players are and the sour taste Cataclysm & D3 itself left it most of our collective mouths. I'm guessing 1.5 tops, peaking within two weeks of release, maybe 3m by the end of 13's first quarter. Subs will drop to 25% below current levels by the second quarter of 2013.  
    When i read posts like these it gives me sucha  deja vu feeling from pre cata and pre lich king releases lol.

    1.5 mill tops sales? really? lets revisit this topic in couple of weeks. And we already know WOW doesn't have 10 mill. They recently announced the 9 mill number.

    And that in yellow, i don't know if you are serious or being sarcastic.  Has to be a joke.


    You can bleed a giant to death with pin-pricks.

  • halflife25halflife25 Member Posts: 737
    Originally posted by Keylogger

     


    Originally posted by halflife25

    Originally posted by Keylogger They do not have 10m subs. They're lying. China having 6m paying 5ct an hour does not count. Given the mass influx of competition (Tera, TSW, GW2, Torchlight, PoE and a few other "major" titles) there's no way in hell MoP will sell even as well as Cataclysm did, especially given how burnout all ex-WOW players are and the sour taste Cataclysm & D3 itself left it most of our collective mouths. I'm guessing 1.5 tops, peaking within two weeks of release, maybe 3m by the end of 13's first quarter. Subs will drop to 25% below current levels by the second quarter of 2013.  
    When i read posts like these it gives me sucha  deja vu feeling from pre cata and pre lich king releases lol.

     

    1.5 mill tops sales? really? lets revisit this topic in couple of weeks. And we already know WOW doesn't have 10 mill. They recently announced the 9 mill number.

    And that in yellow, i don't know if you are serious or being sarcastic.  Has to be a joke.


     

    You can bleed a giant to death with pin-pricks.

     

    Sure let me know when the giant is about to die from the tickling.

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Shadoed
     

    I have 'my' characters spread across 2 realms, one was my starting realm when i first played the game and the other is the one i moved to when i met my current guild and friends (built new characters rather than transferring), so there are 18 characters there alone (12 L85's, mainly DPS but have a raid geared tank and healer too). My four lads also play at least another 20 slots between them, so around the 40 character slot mark with space left for my Pandaria characters. I also took over my brothers account a little while back for my boys to play at their mothers house when they are there or here when i am on my account.

     

    so you are paying for 2 accounts then, that would be 30 dollars a month or 360 per year. That is pretty cheap entertainment don't get me wrong but stil add that up over 3 or 4 years and it is some serious cash.  I can never see me spending much more than the 80 bucks in GW2 that I have already spent. That pretty much maxxed my bank space and I have all the bag space I want from crafting, When I finish leveling my first 5 toons I may buy another character slot or two but that will take me at least 6 months or more and by that time I will most likly just use in game gold to buy the gems to do that.

    I miss DAoC

  • AusareAusare Member Posts: 850
    3-4 years of wow..3 months for gw2 to get old.
  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Ausare
    3-4 years of wow..3 months for gw2 to get old.

    I bought WoW at release, it took it about 3 weeks maybe for it to get old for me. I played a mage to level 25 before deleting off my hard drive. Was not craxzy about teh graphics and the community was the worst I had ever seen in a game. Never finished the free 30 before I deleted it. A persons milage wil vary.

    I miss DAoC

  • AusareAusare Member Posts: 850
    True but seems millions got a lot of milage. Will gw2 get the same?
  • SteeJanzSteeJanz Member UncommonPosts: 334
    Originally posted by expresso
    Originally posted by Jackdog
    Originally posted by Shadoed
     

    .

    As for paying for the box+sub, well it still gives me value for money in my opinion especially given my playing style and that of my kids (four teenage boys) as well as sheer convenience. All of our character slots, pets, mounts, bags, bank slots, clothing, transmogs, in game help etc, etc, etc.. are all taken care of under the sub, nothing else to worry about. If i wanted to create the same experience in a game like GW2 i would have to buy 5 copies of the game (£175 which is nearly 20 months of subs in WoW) plus whatever it would cost me to garner each account with the various chargable items which is clearly going to cost me more than i am currently paying for my WoW subs, even with the box costs ever now and then.

     

    here you go 25 USD for a winged mount

    http://us.blizzard.com/store/browse.xml?f=c:5,c:33#p1

    BTW you can trade in game gold for gems in GW2 top buy bank slots etc or just buy the gems with cash. options is what itr is all about here. @ 15 a month for a year thta would be 180 US dollars which would buy 14,400 gems to spend as you like

    http://wiki.guildwars2.com/wiki/Gem_Store

    that's a lot

     

    say you play the game for 3 years, that's over 500 dollars just in sub fees

    A pirate outfit in GW2 is $8 or 700 Gems, based on my time in the GW2, level 62 I have made maybe 5 gold during my 70+ hours,3g has gone to my trait books the rest in craft supplies.  

    To buy 600 gems with gold I need about 2 ingame gold so roughly turning that in hours played I can buy a pirate outfit just by playing the game (repeating content mostly) for 25-30 hours.  Don't know about you but i'd rather spend my gold on crafting and gear so if I really wanted that pirate outfit i'd pony up the cash and that is what ANet are aiming for. 

    I have 14 Black lion chests an no keys, 1 key in 125 gems or $1.50, during my time I have had maybe 5 keys drop, none for a long while, so thats another $15 I spend or 60 hours I play.

    Choice is good and I love GW2 but I thought GW2 didn't require you to farm? Seems like it does unless you pony up the cash.

    But hey if any ones wants to spend real cash on vanity items in GW2 or WoW then good for them.

    I understand and agree with most of what you are saying but your making it sound like you need to farm for a while which you wont.  I am level 80 and had a little over 7 gold, the night before last, I bought 600 gems for 1g77s50b then logged out.  In the course of my play yesterday, I am back to 6g95s with just doing what I wanted to do, and have bought stuff off the TP yesterday to. 

    I get what you are saying but it isnt that hard to make gold.  I think the choice is what makes the system stand out.  I was about to just by Gem s with real money but used the ingame gold instead. 

    I do agree that why does anyone care what other people spend their money on.  I don't have my neighbor giving me crap about what lawn mower I bought.

  • AzrileAzrile Member Posts: 2,582

    Are people really this poor nowadays?

    The question isn´t   $5 or $15 per month.      Sure, i can save $10 and walk 2 miles, but I´d rather take a taxi.

    People would really play an inferior game just to save what amounts to pennies per hour?   If that is your best argument.. why not pay AOC.. it´s box is cheaper than GW2 box and it also is f2p?   heck, why not play runescape... no box and f2p?. 

    If you play WOW 10hrs per week (which is very little really?.. that is 40 per month... for $15?

    I guess poor people have to save every nickel they can.  I can´t imagine wanting to spend 40hrs for an inferior game just to save pocket change.

    But that really is the argument?  GW2 is free, so it must be better?

    EDIT..  and it really is funny that wow gets the reputation as being the kiddies game...  when most of the arguments in favor of GW2 involve not having enough money to pay a subscription fee.  Funny how at the same time that is happening. WOW sold like 1.5M annual passes...

  • XiaokiXiaoki Member EpicPosts: 3,846


    Originally posted by Jackdog
    Originally posted by Ausare 3-4 years of wow..3 months for gw2 to get old.
    I bought WoW at release, it took it about 3 weeks maybe for it to get old for me. I played a mage to level 25 before deleting off my hard drive. Was not craxzy about teh graphics and the community was the worst I had ever seen in a game. Never finished the free 30 before I deleted it. A persons milage wil vary.

    So, you played for 3 weeks 8 years ago and you're STILL going on about it?!

    Thats a long time to hold such an insubstantial grudge.


    With how ArenaNet has been updating GW2 I would say they just increased MoPs sales. Blizzard should send ArenaNet a Thank You card or something.

  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by Azrile

    Are people really this poor nowadays?

    The question isn´t   $5 or $15 per month.      Sure, i can save $10 and walk 2 miles, but I´d rather take a taxi.

    People would really play an inferior game just to save what amounts to pennies per hour?   If that is your best argument.. why not pay AOC.. it´s box is cheaper than GW2 box and it also is f2p?   heck, why not play runescape... no box and f2p?. 

    If you play WOW 10hrs per week (which is very little really?.. that is 40 per month... for $15?

    I guess poor people have to save every nickel they can.  I can´t imagine wanting to spend 40hrs for an inferior game just to save pocket change.

    But that really is the argument?  GW2 is free, so it must be better?

    EDIT..  and it really is funny that wow gets the reputation as being the kiddies game...  when most of the arguments in favor of GW2 involve not having enough money to pay a subscription fee.  Funny how at the same time that is happening. WOW sold like 1.5M annual passes...

    The issue is, why PAY for a game (e.g. monthly fee plus box) for a game that a poster finds inferior. It is my opinion that GW2 is better than many games (I have played WoW and Rift). That is what you are missing.


  • slicknslim88slicknslim88 Member Posts: 394

    http://www.youtube.com/watch?v=ns-IIn-DG-c

    This vid has probably been posted a lot, but it's still relevant to threads like these.  It's not about GW2 either.  It's about the Pay to Play business model, it's strengths, and it's weaknesses.

    All fanboi's should look at it objectively.

  • ShadoedShadoed Member UncommonPosts: 1,459
    Originally posted by slicknslim88

    http://www.youtube.com/watch?v=ns-IIn-DG-c

    This vid has probably been posted a lot, but it's still relevant to threads like these.  It's not about GW2 either.  It's about the Pay to Play business model, it's strengths, and it's weaknesses.

    All fanboi's should look at it objectively.

    Hmmm, wasn't really about 'strengths and weaknesses of the business model' as you put it, it was more about why he thinks the sub model is no good and it was a little difficult to watch that objectively when there is so much bias in the video itself. But let's say that his 'cold hard facts' are somewhat right, where is the consideration to the value that the customer receives from a sub based game as i have documented back on page 6 of this thread. I personally don't want to have to pay out a small fortune on multiple boxes, charater slots, bags, pets etc, etc that i already get included in my current monthly sub game.

    If all GW2 players followed his advice and just purchased the box and then never anything from the cash shop, exactly how long do you think the game would last?

    It must be Thursday, i never could get the hang of Thursdays.

  • slicknslim88slicknslim88 Member Posts: 394
    Originally posted by Shadoed
    Originally posted by Jackdog
    Originally posted by Shadoed

     

    Erm......we know this already, figures released only a few weeks ago said it was around 9Mill and OK, don't count the eastern players because you don't like the payment model and just count the 4-5Mill in the west AND wish for it's huge decline of 25%, it will still be bigger than any other subbed game on the market, but as a player who just enjoys the game for what it is does any of that really matter?

    Seriously, where does all of this venom come from? You don't like the game, then don't play it. If you used to like and don't anymore, fine move on to something else.

    Anyway, on topic. The game still seems to be holding it's core playerbase for the time being and given the sales for cata within the first month hitting 4.7Mill, that roughly bears that out so i would imagine that sales of MoP would follow the same pattern but closer to Wrath levels which would be about 2.7-3Mill in the first 24hrs and moving up somewhere between 4-5Mill in the first month.

    in 2008 it had 25 % more active subs abnd you think saless will be the same...don't think so. I am not sure why anyone would pay box fee + Sub + cash shop these days anyway. There are much better and prettier MMO's out there that don't rape yopur credit card every chance they get

    On your first point, that is what i had already explained in that WoW still has the core playerbase that has stuck around and i am presuming (righly or wrongly) that the majority of those will have either pre-ordered or will buy MoP within the first month of release. It is of course just a guess as none of us will know until it is actually releases and the sales figures are released, but that is my opinion on the matter.

    As for paying for the box+sub, well it still gives me value for money in my opinion especially given my playing style and that of my kids (four teenage boys) as well as sheer convenience. All of our character slots, pets, mounts, bags, bank slots, clothing, transmogs, in game help etc, etc, etc.. are all taken care of under the sub, nothing else to worry about. If i wanted to create the same experience in a game like GW2 i would have to buy 5 copies of the game (£175 which is nearly 20 months of subs in WoW) plus whatever it would cost me to garner each account with the various chargable items which is clearly going to cost me more than i am currently paying for my WoW subs, even with the box costs every now and then.

    When you ask questions like that you are presuming that everyone plays the game the same way that you do, but they don't and the box + sub model suits me and many others fine.

    If this was the post that was referred to recently.  I have to say a few things.

    When you say what the sub gives you, the "character slots, pets, mounts, bags, bank slots, clothing, transmogs, in game help etc etc etc"  I dare not ask what the "etc etc etc" is, because no doubt it will be big stretches like having trinkets and being able to fly anywhere.  Now I'm under the impression, because you brought it up yourself, that because you pay a sub fee, you aren't neglected to any of those things you mentioned BECAUSE you pay a monthly sub fee.  You said yourself, that the sub fee blankets all of those things, which is just entirely untrue.

    Some mounts and pets are sold seperately in Blizzard's cash shop, so lets write those off right there.  Also, I think Blizz has a reputation for having some pretty terrible customer service, so lets write that one off too.  What do we have left?  Character slots, bags, bank slots, clothing, and transmogs.

    Because you also brought up GW2, I will myself, GW2 does indeed offer players the chance to buy bigger banks, and more bag slots, but these are ENTIRELY unneccessary.  I know this because I've been playing since 3 day head start, and have an 80, as well as multiple level 15 toons and I haven't had issues with storage space in the least.  I use the amazingly convenient features that Anet has put in the game to work my way around purchasing those things.  So let's write those two off also.  

    Clothing that people buy in GW2 is entirely cosmetic, but I'll let you have that one because as far as I know WoW doesn't let people buy other outfits on their online shop.  Although defending your sub fee because you have clothing...is a stretch and a laugh.

    Transmogs in GW2 are gathered from completing maps, I've got lots of those without spending a dime on them.  So writing that one off too.

    Character slots is one that is a bit tricky.  It is no doubt that WoW allows players to have 10 slots of characters to play with (only counting 1 server), and that GW2 comes with only 5 character slots.  Personally I only have 4 professions that I'm interested in so it's not a problem for me.  However there are lots of people who really like having every profession, altaholics and the like.  So this one I will give to you, but it really heavily depends on how addicted to making alt characters a person is, because you can do a TON of stuff with only 1 character, there is certainly no lack of content in GW2 for end game characters, despite the rumors.

    So you can get all these things in GW2 without having to pay a subscription fee.  But I said I would give you the character slots, so if you wanted to put down the cash (or the gold, can get gems with gold btw, and not spend a dime either) than you'll put down a bit more, I'm going to be generous and say 30 dollars for those, it's probably much less though, not sure exactly how much it is.

    So how long are you goin to defend sub fees when there is a game like GW2 out now that is destroying the "sub fee" business model?

     

  • ZylaxxZylaxx Member Posts: 2,574
    Originally posted by expresso
    Originally posted by Azrile
    Originally posted by WhiteLantern
    Originally posted by expresso
    I would be surprised if MOP pre-order + day 1 sales are close to 4 million (considering Cata sold 3.3 milion in the first 24 hours), but will easily sell 4 million plus in it's first month. Cata sold 4.7 million in it;s first month - not avaliable in china at the time.

    As subs have been sliding since Cata, I expect MoP to be less than Wrath at launch. It will pick up, but I don't think we'll see the record-breaking numbers we have for the past releases.

    I think that will be the telling sign if WOW actually ´lost´ subs or if there were just a lot of people who temporarily unsubscribed because DS got old.  Did they come back and buy MOP.

    I stopped plaing WoW in January after my guild had our fill of raiding Dragon soul, there has been no new content since Dragon soul -  thats 9 months (come on blizzard!).  I assume a lot of people have just done what I did consumed the avaliable content and stop playing until MOP, hence drop in subs but we'll al be back.  Sales figures should be on par if not a little better than Cata but I guess we'll know in a few weeks.

    WoW sub numbers have been dropping since mid-WotLK with 2 great drops at the end of LK and another shortly after Cata launched.  WoW only has 4 million true subs.  ANy number greater then that comes from asian internet numbers that Blizzard only usses to enlarge their numbers for investors.  Now that doesnt mean WoW is dieing, and for an 8 year game 4 million subs is still amazing.  I dont get it, I have 2 friends at work who refuse to leave WoW for anything else and I gotta make fun of them every day when they talk about doing the same boring dailies or raiding while I am enjoying the hell out of GW2.

    Everything you need to know about Elder Scrolls Online

    Playing: GW2
    Waiting on: TESO
    Next Flop: Planetside 2
    Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.

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  • XiaokiXiaoki Member EpicPosts: 3,846


    Originally posted by Zylaxx
    Originally posted by expresso Originally posted by Azrile Originally posted by WhiteLantern Originally posted by expresso I would be surprised if MOP pre-order + day 1 sales are close to 4 million (considering Cata sold 3.3 milion in the first 24 hours), but will easily sell 4 million plus in it's first month. Cata sold 4.7 million in it;s first month - not avaliable in china at the time.
    As subs have been sliding since Cata, I expect MoP to be less than Wrath at launch. It will pick up, but I don't think we'll see the record-breaking numbers we have for the past releases.
    I think that will be the telling sign if WOW actually ´lost´ subs or if there were just a lot of people who temporarily unsubscribed because DS got old.  Did they come back and buy MOP.
    I stopped plaing WoW in January after my guild had our fill of raiding Dragon soul, there has been no new content since Dragon soul -  thats 9 months (come on blizzard!).  I assume a lot of people have just done what I did consumed the avaliable content and stop playing until MOP, hence drop in subs but we'll al be back.  Sales figures should be on par if not a little better than Cata but I guess we'll know in a few weeks.
    WoW sub numbers have been dropping since mid-WotLK with 2 great drops at the end of LK and another shortly after Cata launched.  WoW only has 4 million true subs.  ANy number greater then that comes from asian internet numbers that Blizzard only usses to enlarge their numbers for investors.  Now that doesnt mean WoW is dieing, and for an 8 year game 4 million subs is still amazing.  I dont get it, I have 2 friends at work who refuse to leave WoW for anything else and I gotta make fun of them every day when they talk about doing the same boring dailies or raiding while I am enjoying the hell out of GW2.

    The first drop in subscribers wasnt until 4 months after Cataclysm. Not quite sure what you consider "shortly".


    Not going to comment about your derogatory remarks towards Asians.


    Why must you ridicule your "friends" for talking about the game they like? When my friends talk about games I dont personally like I dont comment at all. Thats what a good friend does.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Leethe

    WoW has something like 6 million western players? Why would anyone not expect it to sell at least that much?

    I realize this thread is some sort of pissing contest but is there anyone who really feels that  Pandaland will not outsell GW2? And why are we comparing a game to an expansion of an already existing game?

    Between 4 and 4,5 is the most common numbers on sites tracking MMO subs.

    Wow have about 10 million players and a year ago, half the players were Chinese. If Chinese and western subscribers left at about same speed we would get 4 million of each and 2 millions from Korea, which seems possible.

    Not any sure numbers though, if more western players have quit it would be less, or if more Chinese or Korean players have quit it would be more.

    Some people will also get back but my predictions is about 3 million copies the first week. Then again, it is Wow so more is surely possible.

    But frankly, comparing a P2P and B2P, or for that matter a 8 year game with a just released game is rather pointless. Comparing the first expansion of GW2 with TBC would make slightly more sense, but just slightly.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Xiaoki

    The first drop in subscribers wasnt until 4 months after Cataclysm. Not quite sure what you consider "shortly".
    Not going to comment about your derogatory remarks towards Asians.
    Why must you ridicule your "friends" for talking about the game they like? When my friends talk about games I dont personally like I dont comment at all. Thats what a good friend does.

    http://www.eurogamer.net/articles/2011-05-10-world-of-warcraft-subscribers-decrease

    The press release were indeed some months after but the actual decrese started before that. The period february to april was the first tim it lost subs in numbers.

    Sounds short enough for me.

  • ShadoedShadoed Member UncommonPosts: 1,459
    Originally posted by slicknslim88
     

    If this was the post that was referred to recently.  I have to say a few things.

    When you say what the sub gives you, the "character slots, pets, mounts, bags, bank slots, clothing, transmogs, in game help etc etc etc"  I dare not ask what the "etc etc etc" is, because no doubt it will be big stretches like having trinkets and being able to fly anywhere.  Now I'm under the impression, because you brought it up yourself, that because you pay a sub fee, you aren't neglected to any of those things you mentioned BECAUSE you pay a monthly sub fee.  You said yourself, that the sub fee blankets all of those things, which is just entirely untrue.

    Some mounts and pets are sold seperately in Blizzard's cash shop, so lets write those off right there.  Also, I think Blizz has a reputation for having some pretty terrible customer service, so lets write that one off too.  What do we have left?  Character slots, bags, bank slots, clothing, and transmogs.

    Because you also brought up GW2, I will myself, GW2 does indeed offer players the chance to buy bigger banks, and more bag slots, but these are ENTIRELY unneccessary.  I know this because I've been playing since 3 day head start, and have an 80, as well as multiple level 15 toons and I haven't had issues with storage space in the least.  I use the amazingly convenient features that Anet has put in the game to work my way around purchasing those things.  So let's write those two off also.  

    Clothing that people buy in GW2 is entirely cosmetic, but I'll let you have that one because as far as I know WoW doesn't let people buy other outfits on their online shop.  Although defending your sub fee because you have clothing...is a stretch and a laugh.

    Transmogs in GW2 are gathered from completing maps, I've got lots of those without spending a dime on them.  So writing that one off too.

    Character slots is one that is a bit tricky.  It is no doubt that WoW allows players to have 10 slots of characters to play with (only counting 1 server), and that GW2 comes with only 5 character slots.  Personally I only have 4 professions that I'm interested in so it's not a problem for me.  However there are lots of people who really like having every profession, altaholics and the like.  So this one I will give to you, but it really heavily depends on how addicted to making alt characters a person is, because you can do a TON of stuff with only 1 character, there is certainly no lack of content in GW2 for end game characters, despite the rumors.

    So you can get all these things in GW2 without having to pay a subscription fee.  But I said I would give you the character slots, so if you wanted to put down the cash (or the gold, can get gems with gold btw, and not spend a dime either) than you'll put down a bit more, I'm going to be generous and say 30 dollars for those, it's probably much less though, not sure exactly how much it is.

    So how long are you goin to defend sub fees when there is a game like GW2 out now that is destroying the "sub fee" business model?

     

    First off the bat, i didn't bring up GW2, the post you have pulled was in response to someone else bringing up GW2.

    Secondly, never bought anything from the cash shop as those prticular items have never interested me, especially when i can get much more in the game itself. As for the customer service, you write that off if you like but i have had a couple instances when my guild mates accounts have been compromised for example where the swift action of the in game GM's (within an hour) have saved me and my friends a lot of hassle, so i do value that service.

    Thirdly, i need a lot of bag space and bank space as i craft a lot and auction a lot, let alone keep a lot of seasonal stuff year on year so i can easily burn through 100 bag slots on a farming run or fill 165 bank slots. I enjoy my pets (will be approx 300 in MoP) and my mounts (well over 100 so far), i use a lot of character slots (over 40  on one account) because my boys play the game too.

    BUT.....and this is the kicker, I....that is ME! I believe that i get value for my subscription, i don't care what 'you will give me' or whetherr you feel you get better value for not paying a sub, I feel that i get value for money for ME, not you, not anyone else, ME. How hard is this to understand? I pay my sub, i play the game my way and I feel i get value for money. I really don't understand why people have to try so hard to prove that the sub model is some sort of evil thorn in the side of the MMO industry and i don't understand the whole "wow you have spent xxx amount over the years, don't you feel conned" stuff either as i paid my money every month and enjoyed my entertainment in te same way that i don't look back at every £1 spent on cinema tickets or club entry fees or my cable TV subscription etc..

    I don't knock the B2P model, i think that it widens the market in a good way for a lot of people, it just doesn't suit what i need from a game where currently the WoW sub model does and that is the magic of choice.

    PS: You didn't answer my question. Where would GW2 or similar games be if everyone just purchased the boxes and never purchased anything from the cash shops as the guy in the video suggests is the way you could go?

    It must be Thursday, i never could get the hang of Thursdays.

  • DOGMA1138DOGMA1138 Member UncommonPosts: 476
    Originally posted by slicknslim88

    http://www.youtube.com/watch?v=ns-IIn-DG-c

    This vid has probably been posted a lot, but it's still relevant to threads like these.  It's not about GW2 either.  It's about the Pay to Play business model, it's strengths, and it's weaknesses.

    All fanboi's should look at it objectively.

    Sorry that video has some major issues.

    The author of the video has no idea what "Cost of Sale" or how its usually called "Cost of goods Sold"(COGS) is.

    He didnt even bothered reading the same annual report he's quoting from(which was an old one), or just intentionally ingored it.

    "Cost of sales includes manufacturing costs, software royalties and amortization, and intellectual property licenses."

    It does not cover operation expenses, and buisness overhead such as rent, salleries, and other expenses.

    He ignores the fact that Guild Wars is not a free to play game, any game with a cash shop is not free to play, if they will not make sufficient money from the cash shop they will either have to redsign the game to make it more "attractive" to players to buy items from the cash shop, or cut expenses.

    Due to WoW and the expansion of the MMORPG market in the past decade the inital launch costs of any AAA MMO these days are huge.

    WoW did not sell 2-3M copies in the first 1 or 2 months,  Blizzard had never had to deal with the expenses which come from an immidate influx of players. You need a heck of a support staff, and an infrastructure capable of supporting 2-3 times the players you most likely have 3-6 months down the line. 

    If any thing cash shop MMO's especially ones with box costs milk money from players from day one and not a month(or in some cases more) down the line.

     According to the 2011 annual report, the Cost of Sale for Blizzards Online subscripiton was 238M US.

    This is only the cost of sale for the actual subscription, and does not include the cost of sale for the game it self, not for selling Cataclysm/Legacy Boxes, Digital Downloads of the Game, Support, R&D and other things.

    MMO's take alot of money to develop, and even more money to support do they require a sub to be viable? no, but they do require a constant infulx of money from some where - cash shop, constant paid content updates, and other revenue streams.

    There is a reason why when WoW launched they launched with very well arguable more content than EQ had at the time, heck more than any other MMO had at the time in terms of Zones(Amount and Size), Mobs, POI, Quests, and Instances.

    GW2 has alot of content, and some of it is good, but even it doesnt even scartches what WoW launched with(and dont forget that during the first 3 months they've actually released a few lower level instances), and does not come any where near what it has now.

    Sorry but 8 dungeons, with the first one being at freaking level 30, and the rest spaced very far apart is still one of my major issues with GW2.

     

  • slickbizzleslickbizzle Member Posts: 464
    MoP should sell very well.  I am, however, curious as to why Blizzard hasn't hyped the game up with a "X amount of preorders!" announcement. Or why they haven't paid this site to bump up the numbers in the "Most Popular Games" section.
  • ShadoedShadoed Member UncommonPosts: 1,459
    Originally posted by slickbizzle
    MoP should sell very well.  I am, however, curious as to why Blizzard hasn't hyped the game up with a "X amount of preorders!" announcement. Or why they haven't paid this site to bump up the numbers in the "Most Popular Games" section.

    As far as i can remember they have never released any pre-order figures with any of the expansions, but the hype train is well and truely rolling. Adverts are running in prime time slots here in the UK and everyone that either plays the game or has played the game will have got an e-mail this week inviting them to come along to the midnight launch parties they have arranged including appearences from some of the devs to sign your collectors editions.

    It must be Thursday, i never could get the hang of Thursdays.

  • Vunak23Vunak23 Member UncommonPosts: 633
    Originally posted by laserit
    Originally posted by Azrile

    I may be short on my prediction.   GW2 announced that they had sold 2M boxes so far, with another 10 days until MOP.  I had predicted that MOP would sell double, in it´s first day (and only in the west),  than GW2 sold in the month leading up to MOP.  While most of GW2 occurred the first week, you gotta figure they are still pulling in 100k per week... so give them 2.3M boxes when MOP launches.

    I don´t think MOP gets 4.6M sales, even 4.2 will be pushing it.

    One telling thing though is how many people are riding around on the collector´s edition Mounts.  Not only does that indicate that a ton of people have already bought MOP, but that they paid $60 for it.  Those mounts are so common now that I wouldn´t even use it if I had it.

    2M for GW2 is a huge number... but in reality, MOP will sell almost double that in 1 day to people who will also have to pay $15 per month, and that is only in the West.

    I like Blizzard´s business model much better.

    Putting the two games aside

    OP please explain to me: Why you like Blizzard's business model better.

    $15 a month versus $0 per month and both games you have the option to purchase items in a cash shop.

    Me personally, I hate F2P games. Specially F2P games with an initial box fee. F2P brings in more money for a reason, its a greedy business model. I'm not a childso 15$ a month is no big deal,  I'm not so cheap that I can't scrounge together 15$ to support a company that is upfront with there player base. 

    You know what the 15$ a month is going towards. Nobody is getting an advantage, everyone is on even playing fields. Servers are being maintained and content is coming in at a resonable pace. 

    If you can't afford 15$ a month, or care to support a game company for 15$ a month then you need to work your priorities out. 

    "In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  • ShadoedShadoed Member UncommonPosts: 1,459
    Originally posted by Vunak23

    Me personally, I hate F2P games. Specially F2P games with an initial box fee. F2P brings in more money for a reason, its a greedy business model. I'm not a childso 15$ a month is no big deal,  I'm not so cheap that I can't scrounge together 15$ to support a company that is upfront with there player base. 

    You know what the 15$ a month is going towards. Nobody is getting an advantage, everyone is on even playing fields. Servers are being maintained and content is coming in at a resonable pace. 

    If you can't afford 15$ a month, or care to support a game company for 15$ a month then you need to work your priorities out. 

    To be fair, i don't think it has anything to do with priority or whether someone has the $15/month or not, it comes down to whether they see the value in spending that $15 or not and some do, some don't. What i do object to is someone spitting venom in my direction just because i do see a value to the money i spend and they don't as it isn't their money i am spending and i am not trying to convince them to see a value where they don't currently see it.

    It must be Thursday, i never could get the hang of Thursdays.

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