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Actually the game was pretty ballanced at release. But, it was only ballanced for top players in sPvP.
for average players leveling in PvE however its obvious that they perform much better on a straightforward class like warrior or ranger, then a more advanced class like Engineer or Elementalist.
This pollicy however makes people feel like the more advanced classes are not rewarded for their efforts, just wondering how anet will overcome this feeling.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)