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Hello to all
Here is a little topic in which to post your ideas on nice ways to level up a character by making the most of particular features of the game, for instance only do it in WvW, or go only to higher level zones with a big team of lower level players to zerg with a challenge.
For me, I know I'll have one character that will be an explorer
-I'll uncheck all markers on my map (hearts, vistas, merchants)
-I'll assign the "hide UI" key to "w" and play without it most of the time
And then I'll just travel to places that look nice, watch the scenery, and live my own adventure. No WvW, no personal story, just go forward and try to survive. I might even respawn in a city each time I die, so as to start my travels all over again.
And I might also make a Dragon Hunter, fighting only the branded, undead and sons of svanir and going after dragon lieutenants even at lower level. Oh and there's the priory researcher, who'll search for all the lore-related fluff in Tyria.
What are your ideas on how to play a cool character in game, and give him a personality?
ps: yes, this is also user-generated content, or at least stories/ways of playing. I don't need a game developper to give me loads of tools to be creative. I roleplayed with Playmobil and Lego, And they were much less flexible than the games we have now. Use your imagination!
Comments
How many of those ways are "correct" ways of playing?
don'tbanme, don'tbanme, don'tbanme
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
Seriously, don't even try explorer without POI'S location... Vista ok. not POI, some are just stupid to get and you'll miss them for no reason..
i'm not talking about hidden caves or top of mountains, more like those at almost the middle of a lake out of nowhere and such..
But man you can try
You sound like a Charr. >_>
I think a fun thing to play in GW2 would be a Sylvari lumberjack.
"The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay
"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin
:O
And what will your alt be, a Charr Kitten-Killer?
...Murderer.
OP has to try REALLY hard to have fun in GW2.
I'm not willing to put that much effort. If I can't have fun playing like I want to, then what's the point.
I spend a great deal of time just wandering around killing mobs of convenience and doing DEs if I feel like it. Make a fair amount of cash that way selling craft materials on the trade post
BTW sounds yto me liker the OPP is not having to put forth any effort at all to ghave fun, just acceptiong the fun that comes his way. Great way to game , beats the crap out of running from quest hub to quest hub in a rush to the mythical end game of forced raiding hoping to get a gear drop like most MMO's
I miss DAoC
Well, I have a unique way of playing.
I started out with 1 character. When I got him to level 10, I randomly created a new race/profession. When I got either of those characters to 20, I randomly created another race/profession. Then once again when I got one of those characters to 30. This will be the plan at 40, 50, 60, and so on until I have all 8 professions created.
While in game, using random.org, I randonly choose which healing and utility skills I'll use that playthrough. That way I force myself to try new and interesting approaches to encounters, instead of the most optimal. Interesting enough, some of those utility and healing spells helped groups out a lot, instead of optimally upping my damage.
Oh, and I only play 1 level at a time, then I spectate a LoL game, play a LoL game, then randomly choose which character I'll play and level him up 1 level, rince and repeat.
Everything is done randomly so that I never know going in which character I'll play that hour, and which skills I'll be using.
Of course, I shoot for 100% map completion on every character. I also never do hearts above my level. If I'm lacking xp for the next level after doing my story mission and heart, I do DE's or WvWvW.
Hey, nice ideas guys. I do think I'll have one of my characters "be a pirate" in Bloodtide coast, but maybe more like after leveling him/her to 80; and I'm certain the devs will create pirate-related events.
@pouf: you know, I'm not looking for 100% completion, that's a possible objective for some, but I find it too... well completionist. That's not how I play a game. So if I miss a POI, I miss it. In any case, I don't do heart quests, because they're too much of a hassle when there's no DE. It's not fun enough, so if I don't want the karma vendor, I say goodbye and go see some other land (and I outlevel nearly every zone I do).
@nate1980: wow... mathematics. Not really my kink, but the idea of randomly choosing skills must really give you a better sense of what your character can do. I'm into more lore-related or RP-ish stuff, but still, interesting.