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High population Servers coming to SWTOR



  • Bushi131Bushi131 of angelsPosts: 62Member
    Let's call it whatever we can call it to get people to play ...but did they actually changed something? not if it cost money.
  • curacura Posts: 1,083Member Uncommon
    Originally posted by CujoSWAoA
    This is Electronic Arts' way of saying they're merging servers, yes.

    Thats what i thought exactly

  • RydesonRydeson Canton, OHPosts: 3,852Member Uncommon
         Sad thing is.. even at free to play I don't see myself returning..  I might pop on to finish some storylines on alts, but that is rare because I just don't have any desire to play the boring linear questlines again.. I might lon on once a month for an hour.. IF that.. I do agree with most, that this looks like a "server" clean up, then anything..
  • NBlitzNBlitz ZwollePosts: 1,904Member

    Why not call a spade a spade? I don't understand why the need to lie. Goes to show they don't think highly of their customers if they think the majority will fall for this marketing ploy.  Or am I thinking too highly of the majority of the people playing nowadays?

    Why aren't the other major companies also employing these "super servers"? Without it causing lag for everyone logged in.



  • erictlewiserictlewis Cottondale, ALPosts: 3,021Member Uncommon

    This is so funny.  They already done this once and it did not help.  What in the wold makes them think that doing more server merges is going to help this game.

    All one has to do is look at torstatus net to realize that they are still dropping subs every day.  

    To call these super servers is funny, we been there and done that once before.

    It still don't fix the problem of the game sucking bad,  I said it the last lime just moving folks around and giving them ore folks to play with does not fix the problems with the game.

    The folks at ea/bioware have no clue.


  • matraquematraque Montreal, QCPosts: 1,431Member

    Obviously, no one is going to see this the way i see it, but here goes.

    This is an excellent move and idea.

    Here's how i see this whole thing at the end of the day:

    2 styles of play: PVP and PVE

    From there, you have 2 giant "servers"... When a char is created, you select your style of play and that's it.  No server selection screen.  Everyone plays together through cross-tech.

    We know SWTOR can handles lots of players through instances (look at launch... several instances of fleet, Korriban, etc...).  I think they have the tech to handle 4 or 5 instances of each planets.

    The whole idea of servers is dying...

  • PurutzilPurutzil Posts: 3,048Member Uncommon

    I love fancy ways of saying server merges. Putting a few sticks of ram in from a server your shutting down and raising the player cap isn't really much of a 'tech upgrade'. 

  • KeyloggerKeylogger Bumblefuck, TNPosts: 250Member

    Originally posted by CujoSWAoA
    This is Electronic Arts' way of saying they're merging servers, yes.

    It's a pretty creative spin on it, you have to admit.

    I liked Blizzavision's "Crossrealm Zone" excuse as well.

  • AusareAusare adamstown, MDPosts: 850Member
    Crossrealm zone is a better idea especially for low level zones in older games. You get to keep your server and get people.
  • SukiyakiSukiyaki Posts: 1,443Member Uncommon

    Crossrealm is several times worse than merging server. All the possible drawbacks of a merge except for renaming issues, plus dozen of game design conflicts like WoW player currently are suffering every day starting with broken economies, but no benefits over a decently done merge, infact even much less benefits, other than the company can hide the fact about 80% of their servercapacities where unused due to huge population decline and equally declining influx of new player, like Blizzard does. There's reason why every 6-10th thread and thousand of play in the WoW forums complain about them, post big lists of gamebreaking issues caused by a "temporary server area merge system" (cross realm is nothing but halfassed server merge in disguise), describe them as broken or horrible and even demand it to be shut off or removed why only a handful of fanboys or ganker abusing the system to gank lowbies with impossibility of retribution or reputation loss, keep repetitively praising it for not reason.


    But the question is still open. Everyone is quick to assume the high population is just a spin. Then how can you proof it? Tell us exactly what the capacities of a high pop server are, that made you certain you could brush them off as irrelevant spin. An plain number whether total or relative to the previous "normal" server. Not what you feel about the matter. Not what you would love to believe for no rational reason. Not why you hate EA and that makes your assumptions somehow true. Not stories how you are supposed to be some sort of "expert" of some sort of semi relevant field and therefore you assumptions or claims must be accurate. Just an objective statement about an objective reality that would be required to be known to grade it in first place.

    "Hey I ignored all the fun content and played this game like a hamster because it was possible just spending long enough time in the wheel. Why are games so boring X-clones these days and can't be more like X? Im going back to grind repeatable tasks in X and hone my skills with some dice roles, waiting 14 months for the next paid content patch."
  • starwarsnutstarwarsnut oceanside, CAPosts: 215Member Uncommon

    The problem is EA considers tiger woods more important then swtor. EA wasnt voted the number 1 worse company  for nothing.

    If they had spent the 100 mill plus on the actual game rather then spending millions on PR to promote things they dont have and "coming soon" 24/7 the game might have actually gone somewhere.

    After playing gw2 the majority of people i know cant see justifying paying 15 bucks a month anymore for swtor. Even f2p not sure id bother anymore. Its really depressing i was in beta for months and live and they just screwd off with content and spent thier time promoting cutom ui and ridiculous features that are nice in all but there standard features in eevery other mmo but here its EXCITING NEW CUSTOM UI!! AND EXCITING NEW GROUP FINDER! /shakes head

    Then you got james ohlen thinking he has the best pvp team lolz. The best pvp team is in gw2.

    One thing about gw2 is it goes to show you how lazy and how incompetent other mmo devs have become.

    Im looking fwd to swtors sunset.. i never thought id say it but i hope gabe ametegelo and james ohlen never get a job in the gaming industry again.

    All this server merging is doing is once again sscrewing with what carebears are left and theyll soon be on the reality bandwagon.


  • nickster29nickster29 Holmen, WIPosts: 486Member




  • mikahrmikahr ZagrebPosts: 1,066Member
    Originally posted by Sukiyaki
    But the question is still open. Everyone is quick to assume the high population is just a spin.

    This is what you get for type of communication EA puts out.

    From their record, everything they say is a spin until proven otherwise. And they have only themselves to blame.

  • ScambugScambug EUPosts: 571Member Uncommon
    Low pop or high pop, the game still feels just as dead due to all the sharding. The only difference is your lobby queue for X instance will be shorter.
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