It looks like you're new here. If you want to get involved, click one of these buttons!
I'm seeing this constantly now on forums everywhere after the recent announcement (relatively speaking) of SWTOR's "payment model change". What I found most interesting about the subject at hand isn't that SWTOR is making the move to F2P, but the fact that people are now viewing "F2P" as a move for failing MMOs to make in order to avoid closure.
This means that the overall outlook towards "F2P" has either downshifted from "Where the market is going" to a more broadly understand realization that "F2P" isn't what consumers want out of their payment model for an MMO regardless of what big companies are telling us. (Looking @ you EA / SOE).
The move from P2P -> F2P is seen as a failing move, but games built from the ground up with F2P in mind are still becoming popular. However, on a personal note I've never once encountered a product that was built from the ground up with F2P in mind that was worth a single hour of my time invested into it. All of the current "F2P" titles on the market currently that people point to as "How you should do F2P" were box & subscription based payment models for the longest time, and only recently have made the move to F2P in order to keep their products more open to audiences they may not have touched yet so they can keep their doors open longer on aging products.
Do you consider either of these views plausable, or do you have your own idea of what "F2P" means for the market after SWTOR's announcement? Afterall, SWTOR was pushed by the general big-corp market as being the "Title to watch" to see where the market should go for the next 10years.
The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.