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Now, before someone shoots me in the head with a bullet from its fanboy rifle let me say that I absolutely adore GW2, I have 155 hours clocked into the game and I still haven't got a character past level 21 (Altaholic), but I can't help but think about Ragnarok Online (before renewal) when playing this game, why? Because it really makes me miss the way Ragnarok Online handled gear.
Why? Because gear never really became obsolete as you grew up in level, a sword you could drop from a crappy level 5 monster could actually be the best damn sword you need for your build as long as you put the good cards in it (Ragnarok online used a system in which monsters dropped cards, that you could put in your gear for various bonuses).
This is something I miss in GW2, and in MMOs and general. The only good time to work for gear is at level 80, because before that you're just making gear that you'll trash eventually because you'll get something better, it didn't happen in this game. Sure you had to grind your ass off to get what you wanted, but once you had it it was forever, you would never need to replace it ever. I mean those Valkyrie Shields +7 with a Thara Frog card are STILL extremely good, and it's been since forever that you could get them.
I also miss the interesting effects you could gear from cards, and the insane amount of customization they allowed. You had cards with effects such as "+20% damage against element/race/size monster", "+30 damage -1MP with every attack" to things like '' 1% chance to drop a specific item when killing plant type monsters ", "5% chance to freeze enemy on attack (without a cooldown, and you could stack it)'', "Make your element Fire (thus taking more water damage but less earth/fire damage)" it was INTERESTING, I could make a full set of gear built around dropping specific items and it was fun, I could make a whole set of headgears giving me immunities against different status effects or a whole set of boots giving me experience boosts against different types of monsters. Nowadays the only thing we get from upgrades component and armor is plain boring stat boosts and the extremely rare proc with insane cooldown.
And even with all those insane effects from card the game still managed to be relatively balanced and PvP was fun and interesting since you could never know what the other guy would do, sure there were popular build, but then you'd find this guy who had this strange build with maximum attack speed and a dagger with procs lightning bolt that probably wouldn't do much damage but it was fun to fight.
Anyway I'm just ranting here and I guess it's not that much related with GW2 but well, it's the game that make me crave for the good'ol Ragnarok system but ah well, I guess I'll deal with what I have here. It's still fun!
(And before you ask, no I can't go back to ragnarok, I played for like 8 years and I'm burned out of it, and the renewal killed the game anyway, think of it like NGE for SWG.)
PS : Engineer master race, everything else sucks.