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Guild Wars 2: 2 Million and Counting

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  • UkiahUkiah Austin, TXPosts: 273Member
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    Please don't do that. We REALLY need to let the whole "WoW-killer" thing go. The only thing that will kill WoW is WoW and per Taugrim's "Fanboys just don't get it" vlog, GW2 or SWTOR or TSW or Tera being a success doesn't correspondingly mean WoW loses and vice versa.

  • sodade21sodade21 athensPosts: 341Member Uncommon
    And how exactly vanilla wow had sell at the second week of its release? U cant compare cataclysm expansion...cause wow has already builded its community while gw1 and gw2 its different games complitely..gw1 wasnt even a real mmo. So lets dint compare oranges with apples here.. gw2 must be compared.so far wirh vanila wow.. wow also comes from another succesful game and not mmo.
  • sodade21sodade21 athensPosts: 341Member Uncommon
    Oh and let me add that at least 25% of wow players and active subscribers i may add are gold sellers...with 3-4 accounts or more each of them..
  • AusareAusare adamstown, MDPosts: 850Member
    I am sure 25% of them r...*roll eyes*
  • AoriAori Carbondale, ILPosts: 1,886Member Uncommon
    Originally posted by sodade21
    And how exactly vanilla wow had sell at the second week of its release? U cant compare cataclysm expansion...cause wow has already builded its community while gw1 and gw2 its different games complitely..gw1 wasnt even a real mmo. So lets dint compare oranges with apples here.. gw2 must be compared.so far wirh vanila wow.. wow also comes from another succesful game and not mmo.

    Now only if GW2 released in 2004 it may have been the game that started the MMO boom. Now if WoW was created in 2012 it would be taking from those players brought into the genre by GW2.. lol.

  • LydarSynnLydarSynn Jonestown, ALPosts: 182Member Common
    I can't imagine why this game is so popular but to each his own. Arenanet is making a profit and thats all that really matters.
  • TheocritusTheocritus Gary, INPosts: 3,763Member Uncommon
        There will probably be a good surge around xmas time also as Im sure some people wanted to avoid launch and then can get it for free as a present.
  • TheHavokTheHavok San Jose, CAPosts: 2,398Member Uncommon

    Good for Anet.  2 million copies in two weeks is definitely an accomplishment.  Lets hope they continue to grow.

  • eddieg50eddieg50 Tolland, CTPosts: 1,614Member Uncommon
    Did'nt SWTOR sell 2 million games
  • stratasaurusstratasaurus Seattle, WAPosts: 220Member
    Originally posted by botrytis
    Originally posted by Nitth

    The problem here is they have orchestrated it in such a way that this number will ever decline. "2million units sold" 90% of the population could leave and it still would be "2 million units sold"

    Not orchestrated as you said - they did sell 2 million copies period. That is what they are making their money on besides CS. Since there is no Sub fee, you can't look at that.

     

    Rememebr GW1 still has people playing it 7 yrs after it was released.

    Don't see the big deal, SWTOR had 2mil box sales, so what, noone considers that a successful MMO.  This number doesn't really mean much.  My guess is they will end up somewhere in the 3mil total boxes sold, I don't think there will be a very large active playerbase in 3 to 6 months though, end of the day it will be a niche MMO that is very well done if that is what your looking for in a game.

  • zaylinzaylin Olympia, WAPosts: 789Member
    Originally posted by kadepsyson
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    WoW has more subscribers than GW2 ever will

    (not a GW2 fanboi either)

    wanna get technical, it toke wow a lot longer to sell 2 million copies. but who really cares, lets go play some games and have fun!

  • KingJigglyKingJiggly Simpsonville, SCPosts: 777Member
    Becuase the game is B2P, it doesn't matter whether or not it retains its players (which I am sure it will retain most). Of course, you could say the cash shop won't make any money. They just made 60 million in two weeks... and more if counting cash shop sales already. So I am not worried. It doesmake for a great second MMO, if not first like cheap me, and thanks to its B2P model, it will always be on someones minds (and in there wallet).
  • Eir_SEir_S Argyle, NYPosts: 4,623Member
    Originally posted by zaylin
    Originally posted by kadepsyson
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    WoW has more subscribers than GW2 ever will

    (not a GW2 fanboi either)

    wanna get technical, it toke wow a lot longer to sell 2 million copies. but who really cares, lets go play some games and have fun!

    Most people are still playing Super ForumPVP 64 Hyper Championship Edition.  It has a lot of subscribers.

  • GeezerGamerGeezerGamer ChairPosts: 5,602Member Uncommon
    Originally posted by Tardcore
    Originally posted by IceAge
    Originally posted by QuicklyScott
    Originally posted by GeezerGamer

    I have done no research so I'm only repeating numebrs that have been thrown around here for years.

    If GW2, has currently sold 2M boxes, how many boxes has WoW sold?

    If 10M players bought the original game plus 3, now 4 expanisons, we are looking at not 10M boxes but multiples of 10M boxes.

    Like what 40M boxes over the years?

    It is estimated WoW sold between 60-80 million boxes.

    It's a VERY bad estimation. People from Asia does not buy boxes, you got that?

    Fair enough. So we'll also disregard GW2 sales when it hits Asia as well then. Right?

     

    Again guys this is a silly conversation. All we can get from the current evidence at hand is that GW2 has made some significant sales at launch. So financially they currently look to be doing pretty darn good. Now if they had only pushed something absurd like 100k units that would be different. As it stands now they've had a good start. Where they go from here in continued market appeal and player retention is something we will just have to wait and see on, until we can get some concrete evidence on how sales and the playerbase is shaking out. Anything else is right now is just pissing in the wind.

    You know dam well, you will never see a player retention number from Arena Net. It's more important to focus on the box sales.

    Look at GW1 boxed sales figures. What was it 6-7M? But that's not entirely accurate due to duplication because included the expansions. Not only did it include the expansinons, I remeber very well, the package deals where for the price of the expansion, you got the previous ones included. Guess what, that counted as 3 boxes. So what if you already had GW1 at home. thats even better now you are at 4 boxes. Certainly, that wasn't the case for every player, but for many it sure was.

     

    So while people love to use WoW's 10-12M subs and compare it to GW1's 7M boxes, it's entirely inaccurate, because WoW sold boxes in the tens of millions over the years too.

  • prpshrtprpshrt Clarksville, MDPosts: 258Member
    Grats Anet
  • besteverbestever prescott, AZPosts: 732Member
    Originally posted by kadepsyson
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    WoW has more subscribers than GW2 ever will

    I sure hope so since GW2 doesnt have a SUB LOL dumb ***

  • aRtFuLThinGaRtFuLThinG MelbournePosts: 1,134Member Uncommon
    Originally posted by silverreign

    since the game isnt sub based, the box sales vs actual people playing are deceiving. i bought the game but i am not playing anymore. yet my box sale is being considered as a playing member. 2 million box sales doesnt exactly mean 2 million people playing

    And because it is not sub-based, it only serves to be in Anet's favor - because they set no expectations for post box sale earnings.

    Which means in their calculation, what the box sale alone is already accounted in to cover the cost and they need not worry about maintaining sub levels to make money.

    So by players buying the boxes and not playing it only serves to benefit them (or at least not harm them much) since they need to account for less players and they already made the money off you though the box sales.

     

     

  • TerranahTerranah Stockton, CAPosts: 3,605Member

    I have to say...I'm having a great time.  Really enjoying the game. 

     

    I'd bla bla bla but I want to jump into the game and play a little bit before bed.  Later-

     

  • kadepsysonkadepsyson sun prairie, WIPosts: 1,937Member
    Originally posted by bestever
    Originally posted by kadepsyson
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    WoW has more subscribers than GW2 ever will

    I sure hope so since GW2 doesnt have a SUB LOL dumb ***

    Yes that was the joke, thanks for the name calling :)

    El Psy Congroo

  • TorvalTorval Oregon CountryPosts: 7,223Member Uncommon
    Originally posted by Terranah

    I have to say...I'm having a great time.  Really enjoying the game. 

    I'd bla bla bla but I want to jump into the game and play a little bit before bed.  Later-

    I chuckled because I let myself read 5 threads so I didn't get irritated at myself because I wasted too much gaming time.

  • heartlessheartless Brooklyn, NYPosts: 4,993Member
    Originally posted by GeezerGamer

    You know dam well, you will never see a player retention number from Arena Net. It's more important to focus on the box sales.

    Look at GW1 boxed sales figures. What was it 6-7M? But that's not entirely accurate due to duplication because included the expansions. Not only did it include the expansinons, I remeber very well, the package deals where for the price of the expansion, you got the previous ones included. Guess what, that counted as 3 boxes. So what if you already had GW1 at home. thats even better now you are at 4 boxes. Certainly, that wasn't the case for every player, but for many it sure was.

     

    So while people love to use WoW's 10-12M subs and compare it to GW1's 7M boxes, it's entirely inaccurate, because WoW sold boxes in the tens of millions over the years too.

    You're a bit off on with your assesment there. By December 2008, GW1 had nearly 6 million unique accounts. That's not box sales. That's unique accounts and a lot of those accounts probably had multiple campaigns linked to them.

    Edit: also consider that Blizzard doesn't charge box prices or subscription fees in their Asian market.

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  • daltaniousdaltanious waPosts: 2,145Member Uncommon

    As "devil advocate" I must say I have installed GW2 few days ago and enjoying it a lot. And will for sure stay on my hard disk.

    As my main games are Swtor, Wow and Rift, so I will be in GW2 up to max 25th sept. Pandas then Rift expansion.

    But still i think GW2 is very good game for being not sub based. But is true have 7 alts between 5th and 8th level. And so far it looks cash shops are really only cosmetic, have spent only 20€ for 2 more slots, 1 more will as I know myself follow pretty soon. 

    I never liked attitude, coming from any side even if wow haters account up to 95%), about anything should kill anything.

    I hope all this great games and more stay.

    Main  problem are cheap people that would love to live to the end of thier days on account of somebody else, i.e. parents, partners, ... They have 10 time money for smoke or drinks ... but not for enjoying good games.

  • arm0sarm0s paidePosts: 11Member
    GW2 is more than just a game ... it's a lifestyle now. WoW on the other hand is something that so many people are used to playing, that is the the only reason it still has that many people playing it, not because it's a good game. Wow is alright but GW2 is simply AMAZING 5 man Story Mode instances are suppoes to be like a NORMAL dungeon in Wow but Story modes are as hard as the end game raids in WOW and when we talk about Explorable mode instances in GW2 its even harder than any raids in ANY mmo's out there. 2 million shows that people are getting used to with the combat system and with the fact that they will die ALOt in the game and with the fact that they need to look out for themselves( no dedicated healers calsses nor tanks ). to survive in the world on Tyria u need skill and loads of cordination. plus the Cummunity is shapeing up to be the most amazing i have never seen before. No eliteism which kills the community .. no grind .. just loads of fun .. thats Gw2 baby ... it's lifestyle.
  • daltaniousdaltanious waPosts: 2,145Member Uncommon
    Originally posted by arm0s
    GW2 is more than just a game ... it's a lifestyle now. .

    Define lifestyle. From what I can see it is so?

  • Ngeldu5tNgeldu5t PhoenixPosts: 606Member Uncommon
    Originally posted by kadepsyson
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    WoW has more subscribers than GW2 ever will

    You mean the 4 or 5 Millions EU/NA customers or the rest from Asia?

    In the land of Predators,the lion does not fear the jackals...

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