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Guild Wars 2: 2 Million and Counting

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  • TdogSkalTdogSkal Livonia, MIPosts: 1,244Member
    Originally posted by Nikkita
    Originally posted by TdogSkal
    Originally posted by DiSpLiFF
    Originally posted by gravesworn
    Really can we compare it to other mmos as far as financial inqury is concerned? Would we not need to compare it to other non subscription based games? Does anyone know how to find the first two weeks of box sales for wow? I dont know how you to compare a subscription based game over a non subscription based game.

    Diablo 3 sold over 3.6 million in 24 hours if you want to compare to non-subscription game. 

    just throwing it out there. 

    Yea but I think its pretty safe to say that Most of those who bought D3 got it because they loved D2 and had to wait 10+ years for a new Diablo and I think its safe to say that the good majority do not play D3 anymore because it was a crappy game.

    So yes Diablo 3 should have out sold Guild Wars 2.  Many more people have been waiting on Diablo 3 then Guild Wars 2.

    7 million total in GW1 sales. Acording to your logic regarding Diablo, GW1 too also has an established fan base so it should have sold a lot more then?

     

    No, per my logic, more then 7 million people played D2 and where waiting for the next Diablo which is a much bigger fan base then Guild wars or Guild wars 2.   Also, People know that Guild Wars 2 is not Guild Wars 1 but people did not know that Diable 3 was not going to be like Diable 2 at the time. 

    You might need to learn about logic before you hurt yourself.

    Sooner or Later

  • TdogSkalTdogSkal Livonia, MIPosts: 1,244Member
    Originally posted by Lethality
    Originally posted by Nikkita
     

    7 million total in GW1 sales. Acording to your logic regarding Diablo, GW1 too also has an established fan base so it should have sold a lot more then?

     

    Yeah they seem to gloss over this. The minute you say GW1 was a minor game, they say BUT IT SOLD 7 MILLOIN!N!N!#!@!

    And as soon as GW2 doesn't sell 7 million, they say NTO AS BIG AS DIABLO LOLOLLO

     

     

    Gloss over what? That D2 had more then 7 million people playing it and waiting for the next diablo?  Nope, nobody but you and the other haters do not realize or care to understand that the Diablo fan base is larger then the Guild Wars 2 fan base. 

    Diablo 3 had people waiting 10+ years for it, of course it sold better.   Non MMO gamer where waiting on Diablo3 as well as MMO gamers.  I know its hard for people like you think there are gamers that never touch MMOs but thats reality.

    Sooner or Later

  • JonokuJonoku Cool, PAPosts: 645Member
    Originally posted by kadepsyson
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    WoW has more subscribers than GW2 ever will

    Gotta be a troll post, GW2 has no subs.

    Looking at: The Repopulation
    Preordering: None
    Playing: Random Games

  • wrightstufwrightstuf Carlsbad, CAPosts: 655Member Uncommon
    Originally posted by kadepsyson
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    WoW has more subscribers than GW2 ever will

    thats not saying much, as gw2 doesnt have a subscription :p

     

  • wrightstufwrightstuf Carlsbad, CAPosts: 655Member Uncommon
    Originally posted by silverreign

    since the game isnt sub based, the box sales vs actual people playing are deceiving. i bought the game but i am not playing anymore. yet my box sale is being considered as a playing member. 2 million box sales doesnt exactly mean 2 million people playing

    thats a good point. i also bought the game but dont play.

    you cant compare a sub based game to a B2P game easily. its apples to oranges.

    like if you were going by box sales for WoW, for example...its box sales thru the years i'm sure far outnumber its active subs

  • ThraliaThralia EngerPosts: 219Member

    yes yes dont compare p2p with b2p

     

    d3 vs gw2 sales is good ..and oh yeah i still play it and so is everyone of my friends..maybe u dont know but diablo was never a game u play non stop. it was alwaays a game u coem back to and play for few hours.. a backup game for fun in short bursts so to say.

    also we arent here talking if the game is a success for the players..we are talking about success as in sales and i predict GW2 will not reach GW 1 sales ever simply because the market was almost EMPTY when GW1 was released and i myself stuck with it for many many years (also playing wow at same time).

    i mean look at all the MMO releases in 2012 !! its CRAZY how many good new games are coming out and NONE of them will hold the playerbase for long.

     

    2012 is simply a awesome year for the gamer but a very bad year for publishers and developers.

  • waynejr2waynejr2 West Toluca Lake, CAPosts: 4,473Member Uncommon
    Originally posted by GeezerGamer
    Originally posted by waynejr2
    Originally posted by tawess

    How good for them

     

    "World of Warcraft Cataclysm sells 3.3M units in its first day out"

     

    That should tell you units sold equals jack until the concurent users numbers show up. (and that of is where things turn a bit more bleak for WoW.) But then again, good for them. that shows that they have a good chance to make some serious money and that in turn is good for the future employment of the dev team. So *thumbs up*

    Well, since you opened the doors to the 3.3 opening day cata numbers:  What if MOP has a lower number on opening day?  What would that tell us?

    It would tell us that MOP had lower numbers on opening day.

    I gotta love how a congratulatory thread going out to ANET turns into a "WoW's goin down" thread.

    It just goes to show you how big WoW REALLY is. When the game can dominate Arena Net's own success threads in 3rd party forums, forget about player bases.

    You can't tell if I am pro wow, anti wow or playing devils advocate here.  You can presume, but that's your bag baby.

  • GeezerGamerGeezerGamer ChairPosts: 5,587Member Uncommon
    Originally posted by waynejr2
    Originally posted by GeezerGamer
    Originally posted by waynejr2
    Originally posted by tawess

    How good for them

     

    "World of Warcraft Cataclysm sells 3.3M units in its first day out"

     

    That should tell you units sold equals jack until the concurent users numbers show up. (and that of is where things turn a bit more bleak for WoW.) But then again, good for them. that shows that they have a good chance to make some serious money and that in turn is good for the future employment of the dev team. So *thumbs up*

    Well, since you opened the doors to the 3.3 opening day cata numbers:  What if MOP has a lower number on opening day?  What would that tell us?

    It would tell us that MOP had lower numbers on opening day.

    I gotta love how a congratulatory thread going out to ANET turns into a "WoW's goin down" thread.

    It just goes to show you how big WoW REALLY is. When the game can dominate Arena Net's own success threads in 3rd party forums, forget about player bases.

    You can't tell if I am pro wow, anti wow or playing devils advocate here.  You can presume, but that's your bag baby.

    Doesn't matter what your preference is. Thread still turned towards WoW.

  • ThraliaThralia EngerPosts: 219Member
    Originally posted by GeezerGamer
    Originally posted by waynejr2
    Originally posted by GeezerGamer
    Originally posted by waynejr2
    Originally posted by tawess

    How good for them

     

    "World of Warcraft Cataclysm sells 3.3M units in its first day out"

     

    That should tell you units sold equals jack until the concurent users numbers show up. (and that of is where things turn a bit more bleak for WoW.) But then again, good for them. that shows that they have a good chance to make some serious money and that in turn is good for the future employment of the dev team. So *thumbs up*

    Well, since you opened the doors to the 3.3 opening day cata numbers:  What if MOP has a lower number on opening day?  What would that tell us?

    It would tell us that MOP had lower numbers on opening day.

    I gotta love how a congratulatory thread going out to ANET turns into a "WoW's goin down" thread.

    It just goes to show you how big WoW REALLY is. When the game can dominate Arena Net's own success threads in 3rd party forums, forget about player bases.

    You can't tell if I am pro wow, anti wow or playing devils advocate here.  You can presume, but that's your bag baby.

    Doesn't matter what your preference is. Thread still turned towards WoW.

    and u are only making sure that WoW dominates another gw2 thread ..keep supporting!!

  • SukiyakiSukiyaki GreenwichPosts: 1,398Member Uncommon

    I always wonder where those 12 million WoW and 10 million D3 user ar, the WoW kids always bring up. They mostly seem to be missing here on Western game server. Because currently it looks more like ~2 million semactive WoW and 2 million d3 user are playing on EU/US server  vs GW2's ~2 million highly active EU/US userbase

     

    Are we comparing global launch/post launch sales/usernumbers of games with 20 times larger marketing budget, including free handouts, including alternative payment/trial system models and finished expansion to (quantitative) much larger foreign markets, up to 8 years after launch vs GW2 EU/US sales after 2 weeks?

     

    But that would be biased and misleading would it? The Blizzard fanbois wouldn't try to do that, would they?

     
     
     
  • f0dell54f0dell54 Des Moines, IAPosts: 329Member
    Originally posted by kadepsyson
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    WoW has more subscribers than GW2 ever will

    GW2 doesn't have subscribers. It has people that buy it and play it. They subscribe to nothing. So, yea WoW will have more subscribers then GW2 ever will.

  • QuicklyScottQuicklyScott BristolPosts: 433Member
    Originally posted by f0dell54
    Originally posted by kadepsyson
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    WoW has more subscribers than GW2 ever will

    GW2 doesn't have subscribers. It has people that buy it and play it. They subscribe to nothing. So, yea WoW will have more subscribers then GW2 ever will.

    That was the joke.  He's been quoted for it multiple times this whole thread.  He has successfully trolled you all.

    image

  • f0dell54f0dell54 Des Moines, IAPosts: 329Member
    Originally posted by QuicklyScott
    Originally posted by f0dell54
    Originally posted by kadepsyson
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    WoW has more subscribers than GW2 ever will

    GW2 doesn't have subscribers. It has people that buy it and play it. They subscribe to nothing. So, yea WoW will have more subscribers then GW2 ever will.

    That was the joke.  He's been quoted for it multiple times this whole thread.  He has successfully trolled you all.

    Troll accepted

    Well played sir. Well played

  • GeezerGamerGeezerGamer ChairPosts: 5,587Member Uncommon
    Originally posted by Thralia
    Originally posted by GeezerGamer
    Originally posted by waynejr2
    Originally posted by GeezerGamer
    Originally posted by waynejr2
    Originally posted by tawess

    How good for them

     

    "World of Warcraft Cataclysm sells 3.3M units in its first day out"

     

    That should tell you units sold equals jack until the concurent users numbers show up. (and that of is where things turn a bit more bleak for WoW.) But then again, good for them. that shows that they have a good chance to make some serious money and that in turn is good for the future employment of the dev team. So *thumbs up*

    Well, since you opened the doors to the 3.3 opening day cata numbers:  What if MOP has a lower number on opening day?  What would that tell us?

    It would tell us that MOP had lower numbers on opening day.

    I gotta love how a congratulatory thread going out to ANET turns into a "WoW's goin down" thread.

    It just goes to show you how big WoW REALLY is. When the game can dominate Arena Net's own success threads in 3rd party forums, forget about player bases.

    You can't tell if I am pro wow, anti wow or playing devils advocate here.  You can presume, but that's your bag baby.

    Doesn't matter what your preference is. Thread still turned towards WoW.

    and u are only making sure that WoW dominates another gw2 thread ..keep supporting!!

    If this was directed at me, I really don't care one way or another who supports what. I was simply making the observation about the direction this thread went and why. 

  • NadiaNadia Canonsburg, PAPosts: 11,866Member Common
    Originally posted by Torvaldr

    ANet will eventually crush WoW because it only has room to grow for several years.  WoW has very little room left to progress.  In all it's kind of a silly comparison because WoW was from a previous paradigm and the world and market are much different now.  I still believe that no one will topple the success Blizzard had at their pinnacle with WoW, including Blizzard themselves.

    offtopic but worth mentioning

     

    if Everquest can spit out 19 expansions over the course of 13 years, including new game features

    im confident WOW can keep churning out content for years

  • TweFojuTweFoju Saitama & Jakarta ( current )Posts: 1,013Member Uncommon

    congrats, i am happy for Anet, but the B2P system can be a bit deceiving, because they might sell 2million copies, but it doesn't mean that those 2 millions are still actively playing, it will be way less than that, i know it because 1/2 of my guild already stopped playing

    so if you guys are comparing this number of players to WoW, i think WoW still have more "active" subscriber

    but again, WOW has been for 8 years,

    so, congrats to Anet, you guys are doing okay!

    looking forward to the next expansion already

    So What Now?

  • stevebmbsqdstevebmbsqd Orlando, FLPosts: 448Member
    Originally posted by Four0Six
    Originally posted by kadepsyson
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    WoW has more subscribers than GW2 ever will

     They should since GW2 doesn't really have subscribers....

    I think in the end they will sell almost as many boxes as WoW has subs, especially if their expansions are good.

    But it will never sell nearly as many boxes as WoW. If you want to do a comparison, count the box sales of both.....not box vs subs.....

  • TorvalTorval Oregon CountryPosts: 7,197Member Uncommon

    Originally posted by GeezerGamer

    Originally posted by Torvaldr

    Except WoW never had 9 - 12 million subscriptions.  It had 9 - 12 million active accounts of which a majority of those were in Asia.  The payment model there isn't the $15/mo is it.  So they weren't generating $15/mo  * 9mill players.  They were generating a few million sub dollars plus the rest from Asia which is really hard to calculate.  It's still not surpassed by any Western game, but it pales in comparison to the most popular Asian games.  I think WoW comes in at 5th in revenue comparison to the F2P games.

    I want to point this out because WoW's success is only measured against the Western market but uses it's entire player pool to do so.  The hard to swallow fact is that, compared with Asia, the West is a much smaller demographic.

    ANet will eventually crush WoW because it only has room to grow for several years.  WoW has very little room left to progress.  In all it's kind of a silly comparison because WoW was from a previous paradigm and the world and market are much different now.  I still believe that no one will topple the success Blizzard had at their pinnacle with WoW, including Blizzard themselves.

    I can appreciate your perspective and there is a lot of truth especially about the differences between the western and asian marktets, except it reads like you are trying to trivialize their revenue from the asian markets. Or trying to get us to exclude it.

    And you are also making a pretty bold prediction there. Don't forget, this is ANET's 2nd attempt at this. And it really doesn't look like it's going to happen this time either.

     

    I wasn't trying to trivialize the revenue from the Asian market.  More I was trying to point out that I think the revenue from the Western market is dwarfed by the Asian market.

    The first attempt was pretty succesful for a new IP and a totally instanced hub based MMO.  GW1 sold around 7million total and had a very limited cash shop.  Two million in the first week or so is pretty good.

    The reason I think they can only go up is because all they have to do is sell the box and supplement revenue via the cash shop with a core player base.  Since they don't require a subscription anyone can return any time and the opportunity for cash shop revenue is always there for the entire account base.

    Originally posted by Nadia

    Originally posted by Torvaldr

    ANet will eventually crush WoW because it only has room to grow for several years.  WoW has very little room left to progress.  In all it's kind of a silly comparison because WoW was from a previous paradigm and the world and market are much different now.  I still believe that no one will topple the success Blizzard had at their pinnacle with WoW, including Blizzard themselves.

    offtopic but worth mentioning

    if Everquest can spit out 19 expansions over the course of 13 years, including new game features

    im confident WOW can keep churning out content for years

    I could have worded that better.  WoW has little room to grow.  EQ has put out expansions and is still lingering but that's all it's really doing.  I think if we looked at it's actual growth as a game, not player numbers or number of patches, but what those patches and xpacs have actually added and the game hasn't grown.  It has added more of the same which is fine for the core base, but I think has contributed to its lingering rather than prospering.

    WoW will be able to add an xpac a year for time to come but the market isn't the same and we'll see in the next couple of years how that affects the gorilla.  I just don't think they hold the magic anymore.  I think the crowd that likes EQ2 and WoW style gaming / raiding will eventually migrate to RIFT (or maybe EQ Next if SoE doesn't bungle it).

  • AusareAusare adamstown, MDPosts: 850Member
    Rift is missing the alt factor that a lot of people like in wow.
  • TardcoreTardcore MinskPosts: 2,325Member
    Originally posted by IceAge
    Originally posted by QuicklyScott
    Originally posted by GeezerGamer

    I have done no research so I'm only repeating numebrs that have been thrown around here for years.

    If GW2, has currently sold 2M boxes, how many boxes has WoW sold?

    If 10M players bought the original game plus 3, now 4 expanisons, we are looking at not 10M boxes but multiples of 10M boxes.

    Like what 40M boxes over the years?

    It is estimated WoW sold between 60-80 million boxes.

    It's a VERY bad estimation. People from Asia does not buy boxes, you got that?

    Fair enough. So we'll also disregard GW2 sales when it hits Asia as well then. Right?

     

    Again guys this is a silly conversation. All we can get from the current evidence at hand is that GW2 has made some significant sales at launch. So financially they currently look to be doing pretty darn good. Now if they had only pushed something absurd like 100k units that would be different. As it stands now they've had a good start. Where they go from here in continued market appeal and player retention is something we will just have to wait and see on, until we can get some concrete evidence on how sales and the playerbase is shaking out. Anything else is right now is just pissing in the wind.

    image

    "Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  • sbrite10sbrite10 Vancouver, WAPosts: 71Member
    Originally posted by kadepsyson
    Originally posted by fatboy21007
    Look out WoW,  some1 is gaining steam XD

    WoW has more subscribers than GW2 ever will

    Of course it will.GW2 doesnt require a subscription.

     

  • sbrite10sbrite10 Vancouver, WAPosts: 71Member
    Originally posted by silverreign

    since the game isnt sub based, the box sales vs actual people playing are deceiving. i bought the game but i am not playing anymore. yet my box sale is being considered as a playing member. 2 million box sales doesnt exactly mean 2 million people playing

     

    And the point is they got all the money they needed out of you since you bought the box.Its too bad you dont like the game.Its really fun and to me well worth your time.But opinions will always vary.

  • YakkinYakkin irvine, CAPosts: 919Member
    Originally posted by Tardcore
    Where they go from here in continued market appeal and player retention is something we will just have to wait and see on, until we can get some concrete evidence on how sales and the playerbase is shaking out. Anything else is right now is just pissing in the wind.

    Maybe MMOs should just stick a counter on their websites showing how many active players there are. Then again, that would make it harder for less than good MMOs floating around to hide their lack of retention or something...

  • sbrite10sbrite10 Vancouver, WAPosts: 71Member
    Originally posted by Lethality
    Hehe, no. This game isn't mainstream enough... it has a limited appeal, and there are signs that the foundation has cracks in it (endgame, broken designs, balance.)
     

    In your opinion maybe.It has pleny of appeal and all the balance issues you seem to think it has can be fixed if necessary.I havent played to endgame but since the plan is to follow the GW1 model that statement is pretty moot as well.They will release expansions for the game and there you have it more "endgame".I have yet to see any "broken designs" so I dont know what your talking about.All MMO's come out with a few bumps.This ones only been out for what 2 weeks?Haters gonna hate I guess and as I said before your entitled to your opinion however wrong I may think it is.

  • sbrite10sbrite10 Vancouver, WAPosts: 71Member
    Originally posted by Lethality
    Originally posted by botrytis
    Originally posted by Lethality
    Hehe, no. This game isn't mainstream enough... it has a limited appeal, and there are signs that the foundation has cracks in it (endgame, broken designs, balance.)

    Not really - no more than any other game that was just released 2 weeks ago. The game is pretty balanced and TSW doesn't have decent end game either and TOR - fuh'get about it.

     

    Your bias is showing.

    It's not bias  - it's experience and knowing what I see when I see it.

    Are you level 80? Hav eyou been to Orr? Whgat can you tell me about end game, the dynamic events and grinding for gear?

     

     

    I have played pretty much every real MMO out there and they all end up with a lack of what you call endgame and a gear grind.Unless they were to have programmers dedicated to adding new content people like you who thhink they are experts on MMO's and how they should work will never be happy.Thats not a feasable proposition for any MMO company.Had you stopped to smell the roses and enjoyed your journey not rushing to 80 you would have seen what a great game we have here.Some people will never be happy no matter what you put otu there.Thats too bad for you.

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