It looks like you're new here. If you want to get involved, click one of these buttons!
So, as all the gamers in the community know, and those that got to participate in the Closed Beta; GW2 was an over hype (on a fanboi level) and played out mediocrely. BUT with good results!
Here is why, but first some GW history.
Back in the day when EQ was the main MMORPG and people had no idea what MMORPG stood for as they browsed GameStops isle and saw "SONY - EQ - +10 mmorpg" they picked it up and baught it and dialed up or cable modem into to instant death and cofusion (or they adapted and hard core mmorpg fan is created).
WoW came out and created a socailly fun wonder land to run around and could appeal to solo rpgers and mass rpgers. And sometimes other sorts of creatures, most notably your 12 year old daughter.
So, inbetween those two realms of death and your 12 year old daughter, GW came out, and wow; something with humanoind graphics, great 3D rendering and decent rpg game take! Not to in depth. Move from this side of the map to that side. And if you cant, group up. And when you arrive, and are leveled up from the voyage, we have some pvp for you! In fact...that is all we have for you. In fact, we don't care that skills are basic, classes are just combat designed; and we took the Role playing (class support) out and just handed you levels; eyecandy, and pvp. It is the altenative MMORPG (or FAILMANS mmorpg as I like to say), well it is instanced so mmo HUB of villages; and RPG game world; sort of the games we call "action" today like dragons nest etc...
Here we are 2012; And these king comanies are failing. Blizzard outright said; "your buying daiblo 3 half baked, and not to out standard of a good game...but here it is. BUY IT" you baought it, fanbois cried mmorpg killer, and look now, it is quiet land.
GW2 never announced "revolutionary" this or that. They simply said, we are creating an open world guild wars. Now that means look at GW1; this "alternative" means YOU CAN max level by harvesting. You don't need class support, and the onything moving over one area to the next is a group of random pvp events. Quests are dull and nto revolutionary. DE are the only thing profitable over main story. The focus for jumping puzzles cut the other potential for flying mounts (admited by staff), and they kind of were like, well, we have a following so we wil do it.
Skipping more excuses lets re read my intro to this thread: I siad It launched and it is a good thing. Why?
The filter effect! All of the 12 year old daughters (non skilled ones) and ex wow bois hopping titme to title; and full believers and QQers, carebares; etc... all have FILTERED out of my current mmorpg and into GW2. I cannot thank Arenanet enough!
Please keep them busy with failman content!
The next step? F2P market is always adapting. The tactic is "take a great feature and saturate the larket with it". So, targetless commbat is picking up. I just got out of EU closed beta for RaiderZ and there was already X1000 potential than GW2 including: Free open combat on monsters who react intelligently to your moves and fall apart; you can pick up their pieces and fight others with it. - Crafting, with plans and materials (not like GW2) - Beautiful graphics, with great story! I used ancient stones to transmorph into an ancient statue thing to fight these baddies in a livign zone. - PvP is epic and rewarding - etc etc... - group feeding. - Class game play (I will admit a little less emphasis on FULL class;) - etc.. Between the two closed betas of GW2 and RaiderZ I was shocked to find RaiderZ blowing GW2 out of water, and not just oppinionatied review but with factuall more living character choices.
That is future. The things that exist today that already hav emore content and depth than GW2 is Forsaken World. Hourly and weekly events. Full open world. Class supported groups. etc. etc. just an all around open full package of content. No level cap rush = you level is just a number that vanashes in your mind and you just enjoy the challenges and your class and your character. Its only negative point is that the content has not expanded, but if you schedual the events,there is so much to do and earn that no one would be ready for an expax right now unless they nerfed the leveling curb and goodies drop.
So.... There its. In summary: Thanks GW2 for acting like a filter. Good in depth games are coming out and others already exist. GW was ok; and has that special mmorpg player feel to it. And GW2 stepped up and took that further. Everyone deserves a home and I am happy the fanbois have theirs.