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Originally posted by Jeff7477 Originally posted by sonoggi youre at 75 a week after release. thats your problem lol. step away from the computer.
Week and a half, leveling is easy as crap in this game, and yes it is getting boring.
You can only do the same 10 types of quests so many times before it gets tiring.
"But i'm only level 22 with 56 hours played" (generalization from many people here)
and thats why you haven't burned out yet.
Then why do people keep playing WoW? WoW hasn't innovated EVER (well outside personal instances).
IMO, I think people are finally done with themepark games, which is refereshing.
That being said, 75 in a week is easy ... if you put in 60+hrs in that week. Real life + being sick has only allowed me to put in 30hrs since launch. This new pace feels right for GW2. But I'm wondering if the OP has made a legendary weapon or gotten a set of dungeon armor yet. If not, theres still more to do that isn't the same quest over and over again.
Edit: I've still seen over flows in level 15-25 human areas. Perhaps a good lot of people playing GW2 are indeed slow levels. If MMO launches of the past 5 years has thought us anything though, buring through content to get to "endgame" is a waste since it typically takes a month or two to flush the end game out (even rift).
Edit 2: IF you want to make WvW a tactical endevour, simply don't follow the zerg and join a group of people/guild that takes WvW seriously. Doing so quickly turns WvW into a high stakes game of risk.
Games:Currently playing:NothingWill play: Darkfall: Unholy WarsPast games:Guild Wars 2 - Xpiher DuminousXpiher's GW2GW 1 - Xpiher DuminousDarkfall - Xpiher Duminous (NA) retiredAoC - Xpiher (Tyranny) retiredWarhammer - Xpiher
Originally posted by thunderC I love the idea that GW2 incorpereates emotes into triggering things in the game, Its the little things like this that really make this game feel fresh.
Fresh idea with emotes to trigger stuff? That is stolen from Secret World and another mmo I don't remember the name of.. some asian MMO
Have not played the beta, I´m 45 now and it's getting a little bit stale.
It doesn't give me the same feeling I had playing EQ or DAOC (to be fair, no game since DAOC did that).
I think it's worth the 50€ though.
In my opinion the MMORPG genre is on the wrong track, they streamlined the gameplay, removed time sinks, removed most of the group play, replaced the holy trinity with shooter-esque gameplay, took out most of the competitiveness (from the PvE side), made leveling too easy, you can achieve much with minimal effort - well, thats not the genre as I knew it.
For the record, I was never a raider and I'll never be, I did very little groupplay in other MMORPGs yet I like EQ or Daoc 100x more than GW2.
I think GW2 is a good game, it's not a MMORPG in the classical sense, they created a new genre and did a good job but of course it's not for everyone.
Originally posted by thunderC One thing i would suggest to new players is make sure you talk to everyone without a generic title like "Villager". Anyone with a actual name has a pretty good chance of triggering a dynamic event. Also don't take off after you finish a event, Follow that npc that triggered the event and then wait to see what he has to say or where he goes next. The DE is not over until the NPC turns into a vendor unlocking some sort of goodie.
sorry man, this sounds very much like wow quest giver just without "!" on top of their head, and no need to return quest.
the different is that in gw2 DE, everyone can participate and get their own reward, and in wow u dont.
Originally posted by jackwu10 Originally posted by thunderC One thing i would suggest to new players is make sure you talk to everyone without a generic title like "Villager". Anyone with a actual name has a pretty good chance of triggering a dynamic event. Also don't take off after you finish a event, Follow that npc that triggered the event and then wait to see what he has to say or where he goes next. The DE is not over until the NPC turns into a vendor unlocking some sort of goodie.
Most dynamic events aren't triggered this way. But some are and get missed by people. Sometimes, the NPC simply serves as a reminder that a DE is going on near by and puts it on your map for you (if you didn't see it). Most of the game's content happens "naturally" like the world is living without you.
There are to many bosses to kill, to many zones unexplored, and dungeons to run to be bored yet. I usually quit a game at two weeks and I am not even close to quiting GW2. Not to mention WvW.
The best game ever made in the history of the universe would end up boring me if I played it too much.
If I was having sex for 12-16 hours a day, everyday with the hottest... sexiest... chicks on the globe, I would end up getting bored of that too.
"Be water my friend" - Bruce Lee
Originally posted by Thorbrand There are to many bosses to kill, to many zones unexplored, and dungeons to run to be bored yet. I usually quit a game at two weeks and I am not even close to quiting GW2. Not to mention WvW.
Kudos to you sir, before the launch of GW2, you were very anti GW2, but it ain't so bad is it?
The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.
THE REPOPULATIONPATHFINDERSTAR CITIZENSHROUD OF THE AVATAREVERQUEST NEXT
Originally posted by Wolvards Originally posted by Thorbrand There are to many bosses to kill, to many zones unexplored, and dungeons to run to be bored yet. I usually quit a game at two weeks and I am not even close to quiting GW2. Not to mention WvW.
Why measure GW2 by a different standard? Literally tons of people have gotten bored of a game, or proclaimed it "no fun" or a failure, without engaging in every single shred of the game's content before.
If the gameplay isn't to a persons taste, and becomes repetitive and tedious, or is too easy, or has meaningless content, then it can certainly become boring. It has for me.
Hell hath no fury like an MMORPG player scorned.
Yes I was and I admit I like the game very much now. It doesn't feel like any of the betas and the world is so much more than what they told us. I wouldn't say I wasn't wrong (Only went with what I say at the time.) but they made the changes I said was needed and gave us a world to play in instead of the single player game that has no content.
Originally posted by SMGraffiti GW2 is boring, every zone has the same quests, viewpoints, and interest points. Im only level 20 and already done playing it.
Then I expect for you to say this of all themepark games?
Level 80, 150 hours played, still loving it and foresee myself loving it even more as the pvp balance comes in (after the release bug fixes).
When you learn the potential of the trading post and the mystic forge you just cant quit it, I was never one into crafting and auctioning, but gw2 got me hooked.
That aside, been spvping a bit, with different classes, when you realize you can pvp with any class you want to, with any build, at any time (even if you dont have 5 slots, just delete a low alt) the game opens up a lot.
All in all gw2 shipped as 2.5 games in 1 (cant say 3 because pve and wvw are entwined), and has potential to expand even more as they deliver the minigames they promised.
Originally posted by xpiher Originally posted by SMGraffiti GW2 is boring, every zone has the same quests, viewpoints, and interest points. Im only level 20 and already done playing it.
I would say that about most themeparks, especially given the fact that they've been treating us to the same thing now for years.
I think it's one major reason why GW2 becomes so tedious so fast - because it really is more of the same, just with a slightly different presentation (and it's very easy and simplistic as well). It's the same reason so many other themepark games have gotten boring so fast in recent years - it's the same design concepts and content over and over again. GW2 isn't any different.
DEs are often the same old MMO content, without the quest giver. Additionally, many of them "move at the speed of cow" - they move at the scripted speed (ugh, another slow, meaningless ox convoy), not at the speed of the player, which gets tedious. Also, not all content is available to all players all the time, which is a major reason why most themeparks do not allow players to change the world. Not that DEs really change the world, they just make content available according to the script.
Originally posted by ste2000 Almost done with it. Lvl 80 in 2 weeks, 3 lvl 400 Professions, and no, I wasn't rushing, I played fairly casual (Some days didn't even logged at all). The Crafting is well screwed, with the Global Trade Post, everyine is selling well under cost of making the item. Everything is way too easy in GW2, I thought it was going to be different from other MMOs, but I was wrong.
No offense meant, but I don't believe you played "casual".
Give us a screenshot of your "/age"...
If you wonder why I don't answer your posts, it's most likely because you are on my block list - so don't waste your time.
Originally posted by DMKano Probably just hitting GW2 burnout - but not feeling any aspect of GW2 lately - even WvW is feeling uninspiring to me. I am stting at 75 and no will to even get to 80. Crafting is boring and sort of a deja vu from countless other MMOs I've played. PvE I feel I am just completely fed up with - can't stand to do another DE. I think I need a break - maybe I'll load up Vanguard - had a max toon there years ago and a mid 30s shammy that was fun.
Take a break, its not like your wasting your cash on the downtime any way, but why would you burn yourself out on a F2P any hows
Took me 4 years to get bored of EQ
& about 4 days with GW2..
****************************Playing : Uncharted Waters Online****************************
Yup, already cancelled my sub. Will come back to see what they have done when it eventually goes F2P
Originally posted by laserit The best game ever made in the history of the universe would end up boring me if I played it too much. If I was having sex for 12-16 hours a day, everyday with the hottest... sexiest... chicks on the globe, I would end up getting bored of that too.
You are a strange man then. I would never, ever get bored of that, ever.... ever.
I was actually thinking the other day how it was amazing that porn never gets old or uninteresting.
There is something strange about GW2. I have never found myself actually enjoying any of it. I never stop playing and say "Man that was a blast". I just go through the motions, complete hearts or DEs, go to points, climb to a vista, pop into WvW for an hour or two and when I'm done I am more like "What did I just do for all that time?" They do a great job of keeping things to do in front of you so you don't have to search out something to keep you busy, but not a single thing of it has yet to be exciting or "fun". I plan to keep leveling up and trying stuff out to see it becomes fun and mainly to see if the WvW gets better as people explore it more, but the fun factor is surpisingly absent.
Even in Rift, which I didn't think was very interesting, I had moments where I thought "Ok, now that was fun".
Originally posted by Kaspanova Yup, already cancelled my sub. Will come back to see what they have done when it eventually goes F2P
If we hurry....we can still get a gold for the "Burn the Troll" event.
48 ranger, 35 engineer, and 22 guardian.
Not even close to being bored. So much to see and do it's not even funny. Just taking my time and enjoying the ride.
Casual, wha? Your definition of it is flawed, Tell me, what's your time played? Maybe this is just your way of fluffing your feathers.