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POLL-How long before Blizzard copies GW2 questing design?

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  • ShimpoGenmuShimpoGenmu Member Posts: 66
    Titan will be a gw2 rip off in space
  • ShimpoGenmuShimpoGenmu Member Posts: 66
    Originally posted by QuicklyScott
    oh god, I hope never.  The questing is the worst part of GW2 :/

    then go back toyour sooooooooooooo 2000 quests hub lol

     

    gw2 pve is fine but i guess u are used someone to hold your hand since 2004,well sry brah but things changes...gw2 is the new themepark standard either u like it or not.

  • ShimpoGenmuShimpoGenmu Member Posts: 66
    Originally posted by Misaris

    Blizzard will teach the industry what *real* innovation means. With Titan I´m pretty sure they come up with more than yellow circles and a "dynamic" quest log.

    No need to copy anything from GW2 (please, no cow feeding Blizzard.. please).

    Further *real* innovation, look at World of Darkness and TSW

    keep dreaming that way bliz fanboy

     

    cant believe how much blind u blizz fanboys are lol.....this is not 2004 anymore where the mmo's wasnt something big and didnt have any competition....things have change,if u think blizz will ever have the numbers wow had then buddy u better wake up

  • YakkinYakkin Member Posts: 919

    A little more specifc is needed.

    If you mean "Is WoW going to have GW2 style questing design?", then I would say it's unlikely, considering that's what WoW is pretty much centered around and the game is ancient by MMO standards. They MIGHT be able to alter it to make it more GW2ish to steal back the people who left for GW2, but I wouldn't count on it.

    If you mean "Is their future MMO Titan going to have GW2 questing design?", then my answer is that we don't know for sure, although if GW2' questing design becomes a new standard, or at the least gets enough attention, I wouldn't put it past Blizzard to copy it and "improve" it with Titan.

  • YakkinYakkin Member Posts: 919
    Originally posted by ShimpoGenmu
    Originally posted by Misaris

    Blizzard will teach the industry what *real* innovation means. With Titan I´m pretty sure they come up with more than yellow circles and a "dynamic" quest log.

    No need to copy anything from GW2 (please, no cow feeding Blizzard.. please).

    Further *real* innovation, look at World of Darkness and TSW

    cant believe how much blind u blizz fanboys are lol.....this is not 2004 anymore where the mmo's wasnt something big and didnt have any competition....things have change,if u think blizz will ever have the numbers wow had then buddy u better wake up

    First off, you might want to fix your grammar.

    Secondly, as much as I don't like the guy ,WoW, despite it's sharp decline during Cataclysm, still holds a hefty player count, and GW2 is not out of the woods yet. And for all we know, Blizzard COULD end up pulling off another lightning in a bottle act, though I personally doubt it considering WoW's storm was a one in a million deal.

  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by Gibbonici
    Originally posted by Krytycal I can't see removing quest hubs being too hard to implement, just remove quests givers and make it so the you automatically get the quests whenever you're close to whatever bandits you need to kill, plants you need to water, or NPCs you need to escort.   TADA! Dynamics events.
    You're confusing hearts with dynamic events. They aren't the same thing.

    They may aswel be.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • Loke666Loke666 Member EpicPosts: 21,441

    Revamping Wow to GW2s questsystem would just be too much work. They already made one Cata, revamping the game another time just wouldnt be a good idea.

    But I do think next Xpac will have some dynamic events side by side with regular questing.

    Titan on the other hand is a MMOFPS, not sure how they plan to tell you what to do in there.

  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by ShimpoGenmu
    gw2 is the new themepark standard either u like it or not.

    Where is your evidence to support this?

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • QuicklyScottQuicklyScott Member Posts: 433
    Originally posted by Loke666

    Revamping Wow to GW2s questsystem would just be too much work. They already made one Cata, revamping the game another time just wouldnt be a good idea.

    But I do think next Xpac will have some dynamic events side by side with regular questing.

    Titan on the other hand is a MMOFPS, not sure how they plan to tell you what to do in there.

    Really? Can you link a source?  I thought they comfirmed it as an MMORPG earlier this year.

    image

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Nitth

    Originally posted by Gibbonici

    Originally posted by Krytycal I can't see removing quest hubs being too hard to implement, just remove quests givers and make it so the you automatically get the quests whenever you're close to whatever bandits you need to kill, plants you need to water, or NPCs you need to escort.   TADA! Dynamics events.
    You're confusing hearts with dynamic events. They aren't the same thing.

    They may aswel be.

    Not at all, hearts are regular quests with the only differences that you dont need to take them and that there usually is several stuff you can do to complete them. They are very static and always up until you complete them.

    DEs are only up a certain time and if you fail them there will usually be consequences.

  • Kuro1nKuro1n Member UncommonPosts: 775
    Originally posted by ShimpoGenmu
    Originally posted by Misaris

    Blizzard will teach the industry what *real* innovation means. With Titan I´m pretty sure they come up with more than yellow circles and a "dynamic" quest log.

    No need to copy anything from GW2 (please, no cow feeding Blizzard.. please).

    Further *real* innovation, look at World of Darkness and TSW

    keep dreaming that way bliz fanboy

     

    cant believe how much blind u blizz fanboys are lol.....this is not 2004 anymore where the mmo's wasnt something big and didnt have any competition....things have change,if u think blizz will ever have the numbers wow had then buddy u better wake up

    wows peak time was actually 2009 and Q4 2010, where it held ~12 mil subscribers, so 2004 is somewhat irrelevant. There was also quite some competition back then as well, runescape, Lineage, Lineage 2, EVE Online, EverQuest (and EQ2?), well lots of games you dont think about but were there. I doubt wow will make a comeback or anything as its an old and slowly dying giant but GW2 isnt exactly perfect either. It's a good themepark with some new features but that's about it. Very pretty though.

  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by Loke666
    Originally posted by Nitth Originally posted by Gibbonici Originally posted by Krytycal I can't see removing quest hubs being too hard to implement, just remove quests givers and make it so the you automatically get the quests whenever you're close to whatever bandits you need to kill, plants you need to water, or NPCs you need to escort.   TADA! Dynamics events.
    You're confusing hearts with dynamic events. They aren't the same thing.
    They may aswel be.
    Not at all, hearts are regular quests with the only differences that you dont need to take them and that there usually is several stuff you can do to complete them. They are very static and always up until you complete them.

    DEs are only up a certain time and if you fail them there will usually be consequences.


    Go to the water plant in queensdale and stick a heart there.

    Heart reads"Defeat 20 bandits in 3 minutes and 55 seconds"

    They are the same mechanics except SOME of them have branching endings, And are repeatable.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • RexNebularRexNebular Member Posts: 259

    How long?

    Let's hope never.

    GW2's so called quests are mind numbingly boring.

  • TheIronLegionTheIronLegion Member Posts: 269
    Originally posted by Slampig
    Originally posted by Deathenger

    Also, taking bets that Titan will surely be without quest hubs now thanks to GW2.

     

    Oh, you meant the hearts, where you get all the quests... I see what you did there.

    I haven't picked up a single quest in GW2, but I have saved a farm, taught cows how to fight, helped a village in need, fought a dragon, and a series of other fun things. The hearts aren't "hubs" the hearts only point you to the action. In between where you are now and that heart there are a number of things that could happen. You could be distracted by something shiny that then explodes and centaur come raiding out to take an outpost; dynamic event spawns.

    So yes, the hearts where no quests can be seen...i see what he did there as well.

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  • TheIronLegionTheIronLegion Member Posts: 269
    So...lets see. people in this thread who don't like hearts, probably never did any dynamic events outside the hearts and probably think that the hearts are the only places to do things at. Amiright? If so...you're dead wrong and I suggest you actually try to play the game for what it is before spouting nonsense. The hearts aren't the only thing in the game.

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  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by QuicklyScott
    Originally posted by Loke666

    ...

    Titan on the other hand is a MMOFPS, not sure how they plan to tell you what to do in there.

    Really? Can you link a source?  I thought they comfirmed it as an MMORPG earlier this year.

    Actually, after a long look on the net does it seems like Titan will be a little in between.

    Combat will be fast-paced, eye-catching and natural, without the restrictions currently present in most old-fashioned MMOs. In this way, it will resemble what goes on in modern first person shooters. 

    http://titanfocus.info/page/index.html

    I guess that makes sense, but I also saw Blizzard mentioning a huge amount of well made quest.

  • QuicklyScottQuicklyScott Member Posts: 433
    Originally posted by Loke666
    Originally posted by QuicklyScott
    Originally posted by Loke666

    ...

    Titan on the other hand is a MMOFPS, not sure how they plan to tell you what to do in there.

    Really? Can you link a source?  I thought they comfirmed it as an MMORPG earlier this year.

    Actually, after a long look on the net does it seems like Titan will be a little in between.

    Combat will be fast-paced, eye-catching and natural, without the restrictions currently present in most old-fashioned MMOs. In this way, it will resemble what goes on in modern first person shooters. 

    http://titanfocus.info/page/index.html

    I guess that makes sense, but I also saw Blizzard mentioning a huge amount of well made quest.

    Cool, thanks for the link man.  Very much appreciated!

    image

  • YakkinYakkin Member Posts: 919
    Originally posted by QuicklyScott

    Actually, after a long look on the net does it seems like Titan will be a little in between.

    Combat will be fast-paced, eye-catching and natural, without the restrictions currently present in most old-fashioned MMOs. In this way, it will resemble what goes on in modern first person shooters. 

    http://titanfocus.info/page/index.html

    I guess that makes sense, but I also saw Blizzard mentioning a huge amount of well made quest.

    Cool, thanks for the link man.  Very much appreciated!

    Restrictions?

  • QuicklyScottQuicklyScott Member Posts: 433
    Originally posted by Enigmatus
    Originally posted by QuicklyScott

    Actually, after a long look on the net does it seems like Titan will be a little in between.

    Combat will be fast-paced, eye-catching and natural, without the restrictions currently present in most old-fashioned MMOs. In this way, it will resemble what goes on in modern first person shooters. 

    http://titanfocus.info/page/index.html

    I guess that makes sense, but I also saw Blizzard mentioning a huge amount of well made quest.

    Cool, thanks for the link man.  Very much appreciated!

    Restrictions?

    Sorry, what?

     

    I'm derping out trying to understand what you meant by that.

    image

  • YakkinYakkin Member Posts: 919
    Originally posted by QuicklyScott

    Restrictions?

    Sorry, what?

     

    I'm derping out trying to understand what you meant by that.

    I was asking about the whole "without the restrictions of MMOs" thing in that link.

  • kadepsysonkadepsyson Member UncommonPosts: 1,919
    How long before GW2 copies Warhammer Online questing design?  Oh wait...
  • otacuotacu Member UncommonPosts: 547
    Originally posted by Misaris

    Blizzard will teach the industry what *real* innovation means. With Titan I´m pretty sure they come up with more than yellow circles and a "dynamic" quest log.

    No need to copy anything from GW2 (please, no cow feeding Blizzard.. please).

    Further *real* innovation, look at World of Darkness and TSW

    I laugh a little when the words "innovation" and "blizzard" are in the same sentence

  • QuicklyScottQuicklyScott Member Posts: 433
    Originally posted by Enigmatus
    Originally posted by QuicklyScott

    Restrictions?

    Sorry, what?

     

    I'm derping out trying to understand what you meant by that.

    I was asking about the whole "without the restrictions of MMOs" thing in that link.

    Ahh right.

     

    I don't really know what they mean by that either, perhaps they mean the tab targeting hotbar mechanics.  To me it sounds like they'll have some kind of Skyrim system.  

    image

  • YakkinYakkin Member Posts: 919
    Originally posted by otacu
    Originally posted by Misaris

    Blizzard will teach the industry what *real* innovation means. With Titan I´m pretty sure they come up with more than yellow circles and a "dynamic" quest log.

    No need to copy anything from GW2 (please, no cow feeding Blizzard.. please).

    Further *real* innovation, look at World of Darkness and TSW

    I laugh a little when the words "innovation" and "blizzard" are in the same sentence.

    Honestly, from the way Misaris acts, I expect that when Blizzard copies something from another game, he's going to claim how utterly innovative Blizzard are, and that everyone else is a cheating shmuck with no originality, and how Blizzard is the shining pinnacle in an industry of shit...or something along that lines.

    And then he will respond to this post by claiming that I'm just a loser GW2 fanboy and that his words are the only true gospel.

  • TheHavokTheHavok Member UncommonPosts: 2,423
    Originally posted by bestever
    Originally posted by TheHavok

    I don't prefer one game's questing to another.  GW2 questing system is already similar to WoW's so I doubt WoW would copy much.

    LOL How. Man you guys talk a lot of trash but can back it. Guess what I can avoid all those heart quest, the only reason I do them is to finish the zone for achievements. So many ways to level in GW2 its sad when you guys try to say dumb shit like this.

    hmm lets see..

    -gain XP for discovering a new zone

    -receive "kill x number of kill herpity derpities" quest

    -Escort quest

    -turn in quest

    -fend off attack quest

    -fight big crazy dragon npc

    -use unique tools like watering plants, firing items, ect

    -Have "phasing" areas that change the surrounding once you completed.

    -receive quest without talking to npcs.  When objective is completed, receive xp.

    I've seen ALL of these in GW2 and in WoW.

    *yawn* yeah - its questing.  Its the worst part about mmos.  Nothing special. I'll stick to SPvP.

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