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Was thinking (dangerous I know!) about how looking back I actually liked the extremely slow leveling at certain milestones. At the time it seemed awful... But it definitely encouraged you to play well and not die if you ever wanted to see the next level. Granted i had more time back then... but i feel it ensured to some degree that you knew how to handle your character as the game difficulty increased. Those that couldn't hack it didn't progress!
So what is your opinion regarding difficult character progression milestones? This does not have to be specific to old school EQ.