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The graphics engine is the best in the business. I will say that because it's true and a completely negative review is never accurate.
But everywhere else there's holes that I didn't expect to find and because they were rarely if ever mentioned by all the fanboy beta testers.
The first dungeon is for level 30+. Seriously? No wonder they didn't put a group finder in. Alot of players will quit before they get that far.
The skill system is laughable. I mean it looks great--until you actually play the game and realize you've learned all your weapon skills at level 5. PVP must be a headache. By the way I'm just assuming that because I can already tell I don't want to go there.
The controls feel like GW1 which is not a good thing and the main reason I never could get into that game. They're slightly improved over GW1 but definitely not the quality I'm used to from WOW and TOR.
No mounts of any kind.
No housing of any kind.
The tradeskill system is...um yeah.
F2P does not mean better. If a game has ever reinforced this notion it is GW2. It is so devoid of features it feels like a struggling sub MMO in freebie mode.