It looks like you're new here. If you want to get involved, click one of these buttons!
I don't understand this design decision at all - when you start a new character why do we not start with all weapon skills unlocked?
Unlocking weapon skills for the first couple of hours, adds what to our playing experience exactly?
I am not seeing a benefit here.
Maybe it is to give new players a feeling of progression? It would be nice to be able to have an option to start with all weapon skills unlocked.