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I am SICK and TIRED of the "more difficult" crowd

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  • gasperkgasperk MojstranaPosts: 84Member

    Go play Call of duty  +  Aimbot if GW2 is hard. 

    You will bash 1 button to shot and it makes you feel like a real HERO !

  • adamlin747adamlin747 Midland, MIPosts: 23Member
    Originally posted by Elikal

    Seriously, I so HAVE it had with those people always yelling "MORE DIFFICULT" please. Why are the devs always listen to them? I am really pissed. First The Secret World, which I quit because I died 2000 times. And now with GW2 it is the same again. The difficulty was just right in the late beta, but a few people whined with Esports mentality, some 16 year old action zergers asked for more hardcore, and now beyond level 16 both my Mesmer and my Thief are unplayable. I HATE those people. Why must they always cater THEM? While the world is fully crowded you get along, but play on irregular times, and those classes are a DAMN CHORE. And worse, the story instances are nightmares! I even took a friend along, and we died several times, even had to just ignore some instances, because even with two we simply could not do it, and to hell with levelling, because the DAMN GAME levels you down again, no matter.

    I am so fed up with developers always listen to this hardcore crowd who ruin every game because they need games to be a dick size contest to PROVE themselves!

    Grrrr

    While I am not sure you are serious or not I am not a big fan of twitch style combat, and I hope all MMO's don't head in that direction eventually.  With that being said I did not like GW2 that much when I first started playing but now I am having a blast, only issue is lack of open world pvp where someone could attack me in the middle of nowhere, and a lack of RP elements as far as the world is soo huge I haven't stayed in one area long enough to get a good feel for it. 

  • SouldrainerSouldrainer Elmer, NJPosts: 1,857Member
    Originally posted by Elikal

    Seriously, I so HAVE it had with those people always yelling "MORE DIFFICULT" please. Why are the devs always listen to them? I am really pissed. First The Secret World, which I quit because I died 2000 times. And now with GW2 it is the same again. The difficulty was just right in the late beta, but a few people whined with Esports mentality, some 16 year old action zergers asked for more hardcore, and now beyond level 16 both my Mesmer and my Thief are unplayable. I HATE those people. Why must they always cater THEM? While the world is fully crowded you get along, but play on irregular times, and those classes are a DAMN CHORE. And worse, the story instances are nightmares! I even took a friend along, and we died several times, even had to just ignore some instances, because even with two we simply could not do it, and to hell with levelling, because the DAMN GAME levels you down again, no matter.I am so fed up with developers always listen to this hardcore crowd who ruin every game because they need games to be a dick size contest to PROVE themselves!Grrrr

     

    I agree with you, for the same reason I skipped Dark Souls. I work hard IRL and don't have time to work hard in games. Hell, sometimes I watch cinematics on youtube or set the game on easy just to get through the story. Hard games aren't fun when you only get 5 hours of play time a week and end up spending 3 of them looking at loading screens and repeating content because you died.

    Error: 37. Signature not found. Please connect to my server for signature access.

  • paroxysmparoxysm Nowhere, INPosts: 437Member
    Originally posted by nariusseldon

    It is a free world. I don't see why my entertainment should be shackled by other people's ideals. There are ALWAYS alternatives. MMOs are not the only entertainment out there. Heck, they are not the only GAMES out there.

    That's exactly why you should stop telling others their opinions are wrong, yours is right, and how companies are making the games you like for the right reasons.  Open your perspective a bit.  Realize everyone is not you or even like you.  Some people like other things and would like a few games that cater to their own wants for a change.  Why does every game need to be made how you like it?  Not everyone likes drive through gaming.  Not everyone wants instant satisfaction.   In short...stop being greedy and self serving.   Stop shackling the entertainment of others with your ideals.  Maybe someday you'll see the journey and enjoy it instead of just enjoying the destination.  Maybe not.

  • worldalphaworldalpha Milton, ONPosts: 403Member
    I'm sure with all things there needs to be a balance.  Too easy or too hard and you'll get the complaints.  You'll never be able to please everyone.

    Thanks,
    Mike
    Working on Social Strategy MMORTS (now Launched!) http://www.worldalpha.com

  • ctshamectshame Land O Lakes, FLPosts: 104Member
    Sorry OP but I have to agree games today are way to easy. GW2 is not even really that hard. I was doing most of the skill points where you have to kill the elite mobs with ads alone. Just play it some more and find your class and itll become easy,

    image

  • paroxysmparoxysm Nowhere, INPosts: 437Member
    Originally posted by worldalpha
      You'll never be able to please everyone.

    I agree with this part.  Which is something game makers don't seem to understand.  Instead, they play follow the trend and expect to get all gamers to their one game.  It won't happen.  Pick an audience.  Make the game for that audience.  Profit.  And for god's sake, get off the pedastals and talk to us.  We'll both be better off for it.

  • SilokSilok Mascouche, QCPosts: 732Member

    There a game for you people who think mmo these day are too hard.

    http://www.mmorpg.com/gamelist.cfm/game/854/Soul-of-Guardian.html

    Auto-travel

    Auto-fight

    Auto-equip

    Auto-gather

    Auto- everything

    After 60 sec you are lvl 10 , you got a mount and all, in fact the only thing you do is accepting the quest and the game do everything for you. That a game for YOU. no joke there..

  • Lethargic_SynapseLethargic_Synapse Kissimmee, FLPosts: 67Member
    God forbid rewards take effort to obtain.
  • ScotScot UKPosts: 5,758Member Uncommon
    That even more easymode play like in Soul of the Guardian is where I think we are heading. MMO's are turning into games where all you will need is movement keys and a click to hit button.
  • ET3DET3D Posts: 227Member Uncommon
    I wish more games did what City of Heroes did and let the player set their own difficulty.
  • WarmakerWarmaker San Diego, CAPosts: 2,231Member
    You're not a hero if the villains / enemy are pathetic image

    "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by KaosProphet

    I would call it "the customer is always right". If devs want my business, do it so that i like it. If not, i walk.

    It is a free world. I don't see why my entertainment should be shackled by other people's ideals.

    As you shackle down the entertainment of others with your ideas, and gloat when you "win."  

    I don't want to infringe on your entertainment, I just want you to stop pissing on mine like an incontinent poodle.

    No matter what i do, i probably am not going to change the market. So how is a little discussion on a forum "shackle down the entertainment" of others. I certainly have no qualms about speaking about MY preference and i certainly do not have any power to stop YOU from doing the same.

    There are ALWAYS alternatives. MMOs are not the only entertainment out there. Heck, they are not the only GAMES out there.

    Sure they are - once you've stripped the word of enough meaning, so that  everything is an MMO if you say it is.  Which is where you're going.

    Not me. The market. If games like WOW, DCUO, DDO, ... which ARE considered MMO by the industry, and players, turn into lobby-based co-op games, who am I to argue with the label?

    Personally i don't care about what you call them .. but these are games being discussed here on this forum, and MMORPG is as good as a label as anything else.

     

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by ET3D
    I wish more games did what City of Heroes did and let the player set their own difficulty.

    WOW does. DDO does .. i am sure there are others too.

  • kadepsysonkadepsyson sun prairie, WIPosts: 1,937Member

    Any Permadeath guilds around yet?

    The game is no challenge due to such a tiny death penalty.  Oh you died?  there there it's ok, just try again until  you get it.

    El Psy Congroo

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Lethargic_Synapse
    God forbid rewards take effort to obtain.

    I have no problem with fun efffort like fighting. But please spare me of the trivial grunt work like mapping, or walking to the destination for 10 min.

    Those are not challenges. Those grunt work.

    And God forbid if entertainment is actually fun and not like the real world.

  • madazzmadazz A town, ONPosts: 1,564Member Uncommon
    Originally posted by nariusseldon
    Originally posted by Lethargic_Synapse
    God forbid rewards take effort to obtain.

    I have no problem with fun efffort like fighting. But please spare me of the trivial grunt work like mapping, or walking to the destination for 10 min.

    Those are not challenges. Those grunt work.

    And God forbid if entertainment is actually fun and not like the real world.

    The problem is, people like you see no room for ANY games to have those options. Some people don't like Civilization 5, but they don't want the game to not be made just because it's not their style. Now you have people like the OP who come charging in and complain that something isn't the way they like it in a particular game so it must be wrong. Are you guys really so ignorant to think that all MMO's are bad if they aren't catered to you?

    This whole thread is stupid anyways as the devs DONT listen to the hardcore crowd. That is why there is barely any griding, and games like GW2 and TSW are stupidly easy. You guys would cry and possibly have a brain aneurysm if you played any of the old-school mmo's. It took me quite a few months to max out skills in UO. Today, I am lucky if it takes me a month max. 

    Closing note, your version of entertainment isn't going to directly reflect someone elses. So stop trying to make all the games the same. Its a good thing you ass-hats don't regulate cars otherwise we'd all be driving a Toyota Prius instead of other cars as they are "too fast for me" or "make too much noise when accelerating" or even "convertibles are bad so no one should have them". 

  • Lethargic_SynapseLethargic_Synapse Kissimmee, FLPosts: 67Member

    They should have MMORPGs that cater to the aforementioned "make it harder" crowd.  The only problem is, there are many more paying customers that want their hands held while they play their games.  This is why unless it's a Kickstarter situation or something similar, I don't see a good, solid, difficult and group play required MMO happening for a long, long time.  I'm not saying to make playing the game solo entirely impossible-but definitely not as easy as it is nowadays.  I think a harder game that encourages group dynamic requirements in order to achieve ANY symbol of status is preferable, but that's my opinion.

     

    Give me a modern-day UO or EQ1 any day.  (Devs interested in Kickstarter, take note!)

    I do, however, see the place and need for MMOs that cater to the "teddy bear" crowd also.  I just don't want that to be the only industry standard anymore (though I'm not blind to the fact that it's not likely to happen).

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by madazz
    Originally posted by nariusseldon
    Originally posted by Lethargic_Synapse
    God forbid rewards take effort to obtain.

    I have no problem with fun efffort like fighting. But please spare me of the trivial grunt work like mapping, or walking to the destination for 10 min.

    Those are not challenges. Those grunt work.

    And God forbid if entertainment is actually fun and not like the real world.

    The problem is, people like you see no room for ANY games to have those options. Some people don't like Civilization 5, but they don't want the game to not be made just because it's not their style. Now you have people like the OP who come charging in and complain that something isn't the way they like it in a particular game so it must be wrong. Are you guys really so ignorant to think that all MMO's are bad if they aren't catered to you?

    This whole thread is stupid anyways as the devs DONT listen to the hardcore crowd. That is why there is barely any griding, and games like GW2 and TSW are stupidly easy. You guys would cry and possibly have a brain aneurysm if you played any of the old-school mmo's. It took me quite a few months to max out skills in UO. Today, I am lucky if it takes me a month max. 

    Closing note, your version of entertainment isn't going to directly reflect someone elses. So stop trying to make all the games the same. Its a good thing you ass-hats don't regulate cars otherwise we'd all be driving a Toyota Prius instead of other cars as they are "too fast for me" or "make too much noise when accelerating" or even "convertibles are bad so no one should have them". 

    Now you are putting words into my mouth. Frankly i really don't care if those games exist or not. Surely i am not going to play games i do not like, but hey, I don't see a problem if they exist. Now i wouldn't hesitate to point out how much i dislike them, or whether they are popular, but certainly i care less if devs are making them. I don't actively want to eliminate them.

    They are just not that important. Just like i will never read a romantic novel. I may make fun of them during a conservation, but it is not like i loath their existence.

  • JemcrystalJemcrystal Champaign, ILPosts: 1,550Member Uncommon
    Did I post on this thread yet?  No idea.  Everyone seems rather fascinated with this one so I'll just add my 2¢.  Easy is good.

  • deathsmokedeathsmoke maysville, AKPosts: 4Member
    There's already a game for you to enjoy. :) Go play WoW so the rest of us can actually enjoy a challenging game. Thank you.
  • ScotScot UKPosts: 5,758Member Uncommon
    Bottom line is most of us say MMO's should be harder and those that think they are fine are still posting on here and not playing their fabulous ezMMO's. So somthing is wrong at the mill.
  • thinktank001thinktank001 oasisPosts: 2,027Member Uncommon
    Originally posted by Scot
    Bottom line is most of us say MMO's should be harder and those that think they are fine are still posting on here and not playing their fabulous ezMMO's. So somthing is wrong at the mill.

     

    Their games don't have a sub and they can just buy their way through the game.   They don't have to play it to reach the end. 

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Scot
    Bottom line is most of us say MMO's should be harder and those that think they are fine are still posting on here and not playing their fabulous ezMMO's. So somthing is wrong at the mill.

    What are you smoking? You play your games 24/7? Posting here took only a little time. You don't see me post here that often durnig the weekends when i play games, do you? Nor much in the evening.

    You sound like there is only one entertainment activity. That is just absurb. I play games, watch movie, tv, anime, read novels, surf and post on forums. That means i don't like my video games? Give me a break.

  • TorvalTorval Oregon CountryPosts: 7,197Member Uncommon

    Originally posted by Thorbrand

    Incorrect sir! A game is something that is challenging, mental or physical, the requires you to beat challenges or a level of skill to compete. Tell me one game that is just there to entertain? There are none because than it isn't a game. You are thinking movies and such not games.

    I think we need to look up the definition of a game.

    Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational, or psychological role.

    There you go! Now you know what a game is.

    You didn't look up the definition of game.  You invented your own definition.  There is a huge difference.

    Originally posted by Krystalmyth

    Originally posted by nariusseldon

    No. Gaming is about being entertained and having fun. Some, like you, have fun overcoming difficulty.

    Some don't.

    Obviously if a game is TOO difficult, it is not fun. So it is in the eye of the beholder.

    Google defines game as:

    game

    Noun:
    A form of play or sport, esp. a competitive one played according to rules and decided by skill, strength, or luck.
     
    Adjective:
    1. Eager and willing to do something new or challenging: "they were game for anything".
    2. (of a person's leg) Permanently injured; lame.
     
    In essence a game has to have a challenge bar to be considered as such. It requires skill, either mental or physical which can show prowess. It can be competetive with other people, or with oneself such as a time trial or a point goal such as a game like Galaga, Pacman.
     
    The earliest games were simple in design. Mario Bros, the original was a head to head game involving nothing but jumping. Very simplistic. Also very difficult, and very competetive head to head. A game has to have relative challenge. A book or movie is meant to entertain.
     
    Though games have recently strived to be more like movies to appeal to a demographic like yourself (possible, you left plenty of room to backpedal) who otherwise may not have played them, not all game designers are so quick to throw out gaming values in an attempt for higher sales, and for that I thank Arenanet.

    There is more than one definition for the word game.  The primary definitions from Mirriam-Webster, Dictionary.com, the freedictionary.com, and Cambridge don't mention challenge in the definition at all.  In fact they focus on it being an activity for diversion, amusment, and fun.  The Cambridge dictionary mentions challenge in the primary definition, but then has a second entry just for computer games that don't mention challenge at all.

    You site a Wikipedia article where a biased author defines the key components of a game as they see them.   That assertion is neither sourced or cited.  It is a poorly written article.

    If you're going to use definitions and cite sources then you should cite authoritive accepted sources with regards to the source.  Google and Bing (in and of themselves) and Wikipedia are not authoritive dictionary sources.

    While some definitions of game do have the word and concept of challenge in them, many do not.  There is no exclusive support for either position and the majority of primary definitions don't support either of your assertions.

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