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Please dont tell me GW2 is another one of those games..."It gets better later on"
I've heard that about other MMOs, and in every case, if it sucked to start, it sucked. Why on earth would devs not strive to make their game very compelling in the beginning? They want to retain players, not drive them away.
From my own experience, i cant say one way or the other. My highest character is 20. The above statement can only realistically be made by high level characters who have played thru it. I find myself playing TSW most of the time, as GW2 just hasnt done it for me that much so far. I guess eventually i'll get a higher level, but certainly not any time soon. Then i can see for myself.
Dunno, I guess i'm just a "what you see is what you get" kinda person.