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After having tried the above referenced games and having been left with a less than exciting experience. I am returning to Warhammer Online: Age of Reckoning.
WAR is the only mmorpg to give me those "Oh, $#!+" PvP moments. An honest feeling of peril and loss exists with every keep loss and battleground defeat. Players of the above referenced games should ask themselves, what is the point of our PvP? Where does it leave the world (in which we have chosen to escape) as far as consequence to our faction's side? Is their any win or loss consequence? Only WAR has provided that experience.
Despite declining population, I choose to play that which is fun and not chase the next best thing. Otherwise, your desktop begins to look much like mine--until this very moment.