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New Interview clear as mud. (No not a multi-user dungeon)

Comments

  • BardusBardus Cornet, ALPosts: 460Member
    It seems clear to me, he said it several times "I don't know".

    image

  • BeansnBreadBeansnBread PshPosts: 5,498Member Uncommon

    "One thing we're doing is rewarding subscribers with in-game currency for all the time that they've been subscribers, and lapsed subscribers will have currency for the time they were there, which offers them a reward for coming back."

     

    So this part... is he talking about giving subscribers credits?

  • Esquire1980Esquire1980 Stillwater, OKPosts: 529Member

    Nothing but spin and uncertainty from what I can gather from it.

    BioWare becomes the "new Cryptic" without even Cryptic's admissions and talking to the playerbase.  The community involvement portion and developer arogance still comes directly from SOE's school of the NGE.

    SW:TOR - Prof positive it is posible to screw up a sure thing.

  • AhnogAhnog Keller, TXPosts: 231Member Uncommon
    Poor performance on he part of the interviewer and the representative.

    Ahnog

    Hokey religions are no replacement for a good blaster at your side.

  • WeretigarWeretigar winifrede, WVPosts: 609Member

    Do you think you'll make more money converting to this model?

    I don't know.

    Seriously? Before I put all my resources on changing the whole layout of a game regardless of what it was this is the first thing I would know. Idk maybe it's just me but this is some crazy stuff for him to say.

  • noncleynoncley LondonPosts: 648Member Uncommon
    It's  nice to see a journalist in this industry just for once asking some hard questions and not putting up with marketing waffle answers.
  • Loke666Loke666 MalmöPosts: 17,949Member Uncommon

    "Do you think you'll make more money converting to this model?

    I don't know."

    Hmm, to me it sounds like Bromberg got screwed by EA and/or Lucas art.

  • KarteliKarteli Providence, PAPosts: 2,646Member
    I've come to respect the source of the article.  They keep coming out with hard-nosed interviews to answer the tough questions.  They don't sugar coat anything.

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • FrodoFraginsFrodoFragins Manchester, NHPosts: 2,926Member Uncommon
    Pretty much what you'd expect from a BW exec.  Their biggest mistake in going F2P is clinging to the subscription model after the switch.  They need a different model or a far lower sub price for premium content.
  • FrodoFraginsFrodoFragins Manchester, NHPosts: 2,926Member Uncommon
    Originally posted by Ahnog
    Poor performance on he part of the interviewer and the representative.

    The interviewer asked great and pointed questions.

  • OpapanaxOpapanax Rochester, NYPosts: 973Member
    Originally posted by colddog04

    "One thing we're doing is rewarding subscribers with in-game currency for all the time that they've been subscribers, and lapsed subscribers will have currency for the time they were there, which offers them a reward for coming back."

     

    So this part... is he talking about giving subscribers credits?

     They are the gold farming spammers of their own title.. Awesome job Bio / Eeeee Aaaaa

    PM before you report at least or you could just block.

  • FennrisFennris White Plains, NYPosts: 273Member

    My summation:

     

    Q: Will F2P work with SWTOR (most questions were a variation of that)?

     

    A:  Based on market research and basic logic, we believe that it will but don't know for sure.

     

    How could they know for sure?  What promises can they make?  Of course they believe what they're saying but if anything, MMos have proven to be a very unpredictable market.

  • WeretigarWeretigar winifrede, WVPosts: 609Member
    Originally posted by Fennris

    My summation:

     

    Q: Will F2P work with SWTOR (most questions were a variation of that)?

     

    A:  Based on market research and basic logic, we believe that it will but don't know for sure.

     

    How could they know for sure?  What promises can they make?  Of course they believe what they're saying but if anything, MMos have proven to be a very unpredictable market.

    Thats not what he or the interviewer said thou. I mean you might have wanted him to say it, but thats not how it happend.

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